Dead Cells

Dead Cells

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Lesmir Oct 19, 2019 @ 11:40pm
Explosive crossbow low dps ?
everyone on the web seem to say that weapon is good and deal great damage but in all my game it got very low dps ( i mostly play tactic ) even compare to other low dps weapon. was it recently nerf or something ? its already a super slow and static weapon why is it so low on the damage meter...
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Showing 1-15 of 21 comments
Fel Oct 20, 2019 @ 4:31pm 
That crossbow has 2 different sources of damage, the bolt itself that deals a fairly decent amount of damage (and crits) and the explosion that deals AoE damage but less than a direct hit with the bolt (the explosion pushes enemies away from its center).
If you can hit an enemy with the bolt and explosion it is definitely among the pretty strong ranged weapons, even if it fires slowly.

It might depend on what you are comparing it to, but it should be among the stronger ranged weapons.
If you don't get what Fel said, displayed critical DPS is only bolt's DPS, if you want to know true direct hit DPS, sum both displayed numbers.
Similiar thing happens with Balanced Blade - displayed critical DPS isn't what actually is dealt because it doesn't account for damage bonus from repeated hits.
Lesmir Oct 21, 2019 @ 3:24pm 
there muse be some bug then cause when i hit enemies directly with the bolt it does the crits damage display on the weapon but no additional dmg from the explosion. also the crits damage is barely more than the normal damage and its dps is just a bit over a starting normal bow... plus its super slow to fire. hence why i was asking if it got nerf.
Fel Oct 21, 2019 @ 3:33pm 
Maybe it changed, I was certain I remembered the projectile to be piercing through...

Still, unlike most bows it means you have AoE damage attached, which might not sound that great when you are playing on low boss cells but it clears the way nicely in any zone with swarms of weak enemies (bats or worms for example).

You probably don't want to make it your "main" weapon since it is one of the circumstancial weapons that does not do all that well in 1v1 cases or fast enemies, but it is not the only weapon that is great in specific cases while being a bit meh in others.
Lesmir Oct 21, 2019 @ 4:15pm 
i guess , it just that people were talking about it like it was a super good weapon and when i tried it on multiple ocasion it was just too low dps. currently working on my 2 boss cell run. like i said i could pull more dps from the starting bow than the explosive one lol
OverRide Oct 21, 2019 @ 7:40pm 
Originally posted by Lesmir:
i guess , it just that people were talking about it like it was a super good weapon and when i tried it on multiple ocasion it was just too low dps. currently working on my 2 boss cell run. like i said i could pull more dps from the starting bow than the explosive one lol
No way. Looking at stats, starting bow deals 100dps (120 damage with single combo = 3 arrows), where explosive one deals 111dps, plus max. 90 AoE damage. So even neglecting explosion, you're still better with it than regular one. Not to mention shot itself will push back enemies . So as you're not on 4bc/5bc, that's very convenient as well. And starting bow doesn't scale with survival. ;-)
That crossbow that shot a damageless shot that bring enemies closer then shot five arrows has insane damage outputs. I'm only on 1C but I've yet to seen anything that dealt more damage than that.
Last edited by Friends with Benedicts; Oct 22, 2019 @ 7:37am
OverRide Oct 22, 2019 @ 10:48am 
Originally posted by Friends with Benedicts:
That crossbow that shot a damageless shot that bring enemies closer then shot five arrows has insane damage outputs. I'm only on 1C but I've yet to seen anything that dealt more damage than that.
Sorry, what??
Fel Oct 22, 2019 @ 10:59am 
He is talking about the heavy crossbow instead, he is right about it being quite strong but it isn't the weapon we are talking about here.
Originally posted by Fel:
He is talking about the heavy crossbow instead, he is right about it being quite strong but it isn't the weapon we are talking about here.
I know it's not, it was just a suggestion regards better performance than the explosive counterpart. Sorry for the poor grammatic.
Lesmir Oct 23, 2019 @ 5:44pm 
Originally posted by override604:
Originally posted by Lesmir:
i guess , it just that people were talking about it like it was a super good weapon and when i tried it on multiple ocasion it was just too low dps. currently working on my 2 boss cell run. like i said i could pull more dps from the starting bow than the explosive one lol
No way. Looking at stats, starting bow deals 100dps (120 damage with single combo = 3 arrows), where explosive one deals 111dps, plus max. 90 AoE damage. So even neglecting explosion, you're still better with it than regular one. Not to mention shot itself will push back enemies . So as you're not on 4bc/5bc, that's very convenient as well. And starting bow doesn't scale with survival. ;-)


like i said the explosion dont seem to add up to the damage if you hit with the main arrow... it might be a bug but its very consistant. but like i said the dmg and scaling is very low and add the very slow attacking speed , every other kind of bow is better at pulling damage. for the speed of the attack and the kind of weapon i wish it would really pack a punch




Originally posted by Friends with Benedicts:
Originally posted by Fel:
He is talking about the heavy crossbow instead, he is right about it being quite strong but it isn't the weapon we are talking about here.
I know it's not, it was just a suggestion regards better performance than the explosive counterpart. Sorry for the poor grammatic.

yes the heavy crossbow is very nice , i use it a lot. the pull/stun and the big damage output make it my favorite close range bow , paired it with a shield and you are in buisness
I don't have reflexes for shield. Seeing as many high difficult runners use them, I'm guessing it's something I'll have to learn? When is parrying better than rolling?
Lesmir Oct 23, 2019 @ 8:51pm 
Originally posted by Friends with Benedicts:
I don't have reflexes for shield. Seeing as many high difficult runners use them, I'm guessing it's something I'll have to learn? When is parrying better than rolling?


parrying is faster , give shield bonus effect , let you keep your position ( sometimes roling can be dangerous cause of other mob or environemental hazards) you can parry and roll so more invul time. you can return some attack back like projectile with a parry ( usefull for mob that shoot you thru wall ) shield also make you take reduce damage if you get it AND there is some attack that you cant roll thru ( specialy on some boss ) making parrying much better. with mutation you can heal with parry ( so you can farm health back on easy mob to parry )
Fel Oct 24, 2019 @ 2:01am 
Originally posted by Friends with Benedicts:
I don't have reflexes for shield. Seeing as many high difficult runners use them, I'm guessing it's something I'll have to learn? When is parrying better than rolling?
Nearly always, since parrying means dealing damage on top of completely negating the damage coming your way.
Some situations are tricky for parrying, like when multiple enemies are attacking at the same time, especially if one of them is attacking from the opposite direction.

Like Lesmir said, with mutations you can heal, but you can also refresh your cooldowns much better, especially when facing bosses where the "kills from melee/range reduce your cooldowns" are not usable.

I am also not someone with good reflexes so I learned to parry lone projectiles at first since they are much easier (either the archer or the mage have fairly slow projectiles, making it easy to time).
After getting used to it, it gets ingrained in your muscle memory and relies a lot less on pure reflexes, meaning that you can slowly learn to apply it to more and more enemies (time keeper and conjonctivius become nearly powerless when you learn to parry them, even hand of kind doesn't enjoy it all that much).
NICE! Thanks for the heads up. I will try to train my parrying with time. Reduce skill cooldown with kills is really not useful in many bosses, so learning to go with shield might help.

I really have to give the survival branch a try.
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Date Posted: Oct 19, 2019 @ 11:40pm
Posts: 21