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Multiplayer fits better in the game, you could do 1v1 against your friend to see who wins.
Coop it's the harsh part.
That is false… And you know the truth: devs aren't lazy.
Integrating online cooperation is a complicated process. It requires real-time operation and a specific network architecture to support it, which is very expensive.
Motion Twin may not have the resources or skills required to do this now, since this is their first non-browser game.
We decided to stick with creating a solid solo experience before we consider multi-player. While we never say never, if we do consider a multi mode it will a long time from now.
Hope that you'll give Dead Cells a shot anyway.
Cheers!
Thanks.
Great energy you're bringing to the discussion. Can you link me to the games you've made?
Money isn't the only currency in game development. Time. Expertise. Focus....sanity.
"Guys, don't deny my entitlement !!!"
Hope you guys will give it a go if you ever make a mini mode, sequel, or something.
(Not saying this game NEEDS co-op before the final release. Up to the devs.)
Doesn't have to be online co-op. Local would be just as awesome.
Stuff like GeForce Share: GameStream Co-Op would then still make online possible as well.
Some games do that, for example Don't Starve, however that game gave the multiplayer expansion free to previous owners, if Dead cells does that then i will be grateful :)
Bought the game hoping that