Dead Cells

Dead Cells

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LazyAmerican Jun 12, 2017 @ 10:50am
Any specific blueprints behind time doors?
Not really a fan of speed running any games quite frankly...but if there are blueprints I'll never get behind them...blah.
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Showing 1-15 of 18 comments
Nishven Jun 12, 2017 @ 11:01am 
There is three of them.
LazyAmerican Jun 12, 2017 @ 11:05am 
Does it matter what area you are in to find them?
LootZ Jun 12, 2017 @ 11:37am 
Promenade has the Assault Shield (3:30 mins)
Sewers has no blueprint.
Ossuary has the Hunter's Longbow (3:30 mins)
Collector's room after the Black Bridge has the Ivy Grenade (10:30 mins)

The blueprints don't have a 100% chance to spawn, but have a high spawn chance.
neon Jun 12, 2017 @ 11:53am 
Hunter's Bow is 100% worth getting
Nishven Jun 12, 2017 @ 11:55am 
The ivy grenade is nice too.
WereChicken Jun 12, 2017 @ 1:20pm 
The one after the first boss is a bit obnoxious.
King Smizzy Jun 12, 2017 @ 2:09pm 
Originally posted by Pancake:
Hunter's Bow is 100% worth getting
I dont like how slow it is, but then again, I dont like any of the bows in the game XD
iYosh Jun 12, 2017 @ 7:45pm 
i consider the timed door after the incomplete one (10 or 11 min) the most important. the ivy grenade is among the best items in the game, if not the best. the door is unfortunately pretty difficult to get, even if you run like crazy.

i'm not super into the timed doors myself. the elemental update apprently buffed the rewards but i'm glad that i only had to do it once on live.
LazyAmerican Jun 12, 2017 @ 9:50pm 
I'll likely be without that grenade for a long time lol. I struggle with the area right after the the incomplete one lol.
WereChicken Jun 13, 2017 @ 1:02am 
Originally posted by LazyAmerican:
I'll likely be without that grenade for a long time lol. I struggle with the area right after the the incomplete one lol.
No, the door is literally right after the incomplete one, as in in the cell room following him.

It's still a royal pain though as you have to speed run to get to him, but you still need decent gear, unless you've got mad skills, to beat him.
Nishven Jun 13, 2017 @ 1:17am 
Get a invisible necklace, and just run finding scrolls and weapons. EZ blueprint.
WereChicken Jun 13, 2017 @ 1:21am 
Originally posted by Nishven:
Get a invisible necklace, and just run finding scrolls and weapons. EZ blueprint.
Apart from the fact that's a rare modifier
Nishven Jun 13, 2017 @ 3:05am 
Well, the other option being "not getting the blueprint"... ^^
It's rare, but it can't fail: you get to the boss with 6mn left to kill him, all the scrolls, good weapons (if you have enough gold left from previous runs, if not, pray for a good chest/weapon on the floor).
Handbanana Jun 13, 2017 @ 6:28pm 
Timed doors need to be removed. They are counter intuitive to what the game is. You need to move slowly and gather every upgrade to move forward. Rushing forward to try and kill the boss before X time is 100% luck based and retarded.

i guess you only have to do it once but even then its stupid. There should be no locked content behind them such as blueprints. At most it should just give you + a few levels on items and drop them in there.
King Smizzy Jun 13, 2017 @ 6:36pm 
Originally posted by Handbanana:
Timed doors need to be removed. They are counter intuitive to what the game is. You need to move slowly and gather every upgrade to move forward. Rushing forward to try and kill the boss before X time is 100% luck based and retarded.

i guess you only have to do it once but even then its stupid. There should be no locked content behind them such as blueprints. At most it should just give you + a few levels on items and drop them in there.

The Timed doors arent meant to be used every run and not by every player. The items behind them arent even that amazing. They're there for added challenge, for players who enjoy the challenge. Once you're good enough at the game to blitz through areas then the timed doors become a benchmark.
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Date Posted: Jun 12, 2017 @ 10:50am
Posts: 18