Fallout Shelter
BoxingBud Aug 23, 2023 @ 12:31pm
Look, fix endurance.
HP should retroactively be affected by endurance but not anything past 10, past 10 should be bonus endurance that is gone once it's taken off. Ultimately it serves the player better with this bad design but it IS a pretty big issue.
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Showing 1-15 of 21 comments
BoxingBud Aug 23, 2023 @ 12:32pm 
But otherwise fallout shelter is great!
BoxingBud Aug 23, 2023 @ 12:35pm 
So the most hp a colonist will have will be based off end retroactively, but armor can only add, and that addition is gone when it's taken off. It sounds like end 17 isn't intended either.
Mardoin69 Aug 27, 2023 @ 11:48am 
You can use one of the FOS Save Editor(s) to do a HP re-calculation. I believe it will recalculate based on their current End.... making it 'retro-active' basically. As for Armor increasing endurance--thereby increasing HP's--it's only 'while' they wear the armor. The extra HP's are lost once it's taken back off... at least, in theory... it's suppose to be that way.
BoxingBud Aug 27, 2023 @ 6:32pm 
In fallout shelter the additional hp from endurance levels with armor still count. You have two characters in front of you. One leveled up to level 5 with 10 vit, the other 17 vit from her end and the armor she's wearing. They are both now unarmed and unarmored. The 17 vit character (she had armor for her 4 level ups!) Will have much more hp. Even though they are both unarmored, because she was wearing the armor at level up. Now we know that the highest vit armor is necessary for the highest hp. It was such an oversight. Games still 10/10 though.
Last edited by BoxingBud; Aug 27, 2023 @ 6:33pm
Mardoin69 Aug 28, 2023 @ 9:09am 
Yeah, I wouldn't of expected that... getting a permanent HP increase due to wearing armor on level up. I guess people using the real difficult game-play mode would want to make use of this exploit for sure. I play normal difficulty and don't worry about getting their endurance maxed out. It's never been an issue for me. The only dwellers that suffer from enemy attack are the ones with real low endurance and I make it a point to get them all bumped up at least a few points as soon as possible. Then it's not so much an issue anymore.
BoxingBud Sep 6, 2023 @ 12:21am 
They should just stop saying it's a legacy feature and fix it. It is a bug.
Eagle_of_Fire Sep 7, 2023 @ 3:54am 
That's not a bug. That's how the first Fallout games used to work. The fact they are using the old rules is actually on the main reasons I'm actually playing this game.
BoxingBud Sep 8, 2023 @ 2:14pm 
Listen here!!!!!!…....it needs to be fixed.
Eagle_of_Fire Sep 8, 2023 @ 7:42pm 
Something which work perfectly as intended don't need to be "fixed".

Take it this way: yes it is annoying, yes you need to plan in advance to make sure every piece fall together correctly in the end... But the feeling of satisfaction you'll get when you're done will be tenfold.
drake Sep 28, 2023 @ 3:27pm 
thanks for clarifying that the armor during lvling adds even more, obviously everybody who plays will do this; such an important feature
BoxingBud Sep 28, 2023 @ 4:02pm 
It can't be a feature, you think games where armor physically adds hit points to you at level up even if you take it off? ANything else you find too difficult?

Like it doesn/t make sense, Gains made to a max of 10 can be a factor at each level up (I was in less shape at 5 vitality in the past, now at 8 my current level ups were better.) That makes sense, but wearing clothes or protective gear in the one second you level up (doesn't have to be befor, or after, just at) adding a permanent gain is either unintentional or poorly thought out.
Last edited by BoxingBud; Sep 28, 2023 @ 4:05pm
Asmieon Sep 28, 2023 @ 4:05pm 
Ye
BoxingBud Sep 28, 2023 @ 4:07pm 
Also with this system it means special characters you get if they aren't level 1 to start, are screwed and less better than cultivated dwellers. Doesn't that seem bad? I don't think that's good.
Eagle_of_Fire Sep 28, 2023 @ 4:16pm 
No matter the strange way you are trying to defend this will change anything to what has already been said.

And yes. That's exactly how it worked in the past.
BoxingBud Sep 28, 2023 @ 4:27pm 
Oh ok.
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Date Posted: Aug 23, 2023 @ 12:31pm
Posts: 21