Fallout Shelter
test 29 AGO 2019 a las 9:03
Various questions with Fallout Shelter
Besides the rooms, what do stats do, if anything? Like are there melee weapons that strength helps boost? Does strength help characters fight better with their fists? Are there stats that improve a characters ability to use a gun? Does endurance give characters more HP in battle?

How do the various stats effect characters exploring, and which ones are the most important?

What does it mean when the exploring unit receives supplies?

For choosing weapons, weapon with higher attack damage is simply better?

Do dwellers heal over time even without stimpacks used on them?
Última edición por test; 29 AGO 2019 a las 9:31
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test 29 AGO 2019 a las 11:31 
https://fallout.fandom.com/wiki/Fallout_Shelter_SPECIAL

That only answers the questions about stats. And not this question either, do those stat effects for "quests" also apply to events like monsters or raiders attacking too?

I looked over the site and I can not find the answers to my other questions.

Also, if you send out stim or radiation packs for exploring or quest and you don't use them all, you get the rest back?
Última edición por test; 29 AGO 2019 a las 16:17
test 29 AGO 2019 a las 16:45 
Another question is, is there a way to see what rare etc blueprints you have before you've built the room that can build them?
test 30 AGO 2019 a las 5:12 
How does time pass when you log out? Never any raids or events? But you use some resources, but not at the same rate as logged in? Or is it like a period after you quit where it's normal resource use and then freezes?

How much time when you encounter a special area when exploring, do you have to tell it that you want to enter the area? Is that the same value if logged out or do you automatically skip such encounters or never get them in the first place if logged out?

Will men and pregnant women dance? Will same genders dance? Got a quest for dancing.
Última edición por test; 30 AGO 2019 a las 15:33
Loserman 30 AGO 2019 a las 16:45 
https://steamcommunity.com/sharedfiles/filedetails/?id=898947793

^ Pretty good guide for stats.

Dwellers staying in the base only really need a good stat to work the room you want them to work in + later you should train their endurance (unlocks at 35 dwellers) for more HP per level up. You could also train luck, but that's only useful for rushing rooms, but the training room for luck unlocks fairly late.

Higher charisma lessens the time until dwellers decide to make a baby in the living quarters. But i'd just use some charisma clothing to boost that process. Baby / child growing time can't be boosted btw.

Publicado originalmente por myconv:
For choosing weapons, weapon with higher attack damage is simply better?
Yeah, higher strength can also boost damage, but only on quests. Locations found in the wasteland probably count as quests too, regarding stats.

Publicado originalmente por myconv:
do those stat effects for "quests" also apply to events like monsters or raiders attacking too?
Basically only endurance for taking dmg and your equipped weapons for dealing dmg. However, the size and level of the room being attacked / on fire will affect the severity of the incident, i.e. harder attackers / stronger fires.

Publicado originalmente por myconv:
Also, if you send out stim or radiation packs for exploring or quest and you don't use them all, you get the rest back?
Yeah, but only to the max amount your med labs can hold.

Publicado originalmente por myconv:
Do dwellers heal over time even without stimpacks used on them?
They heal both HP and Rads but only in base and only if you don't have food shortages (HP) or water shortages (Rads). Later on, healing either will take a lot of time though with high level / high HP dwellers.

Publicado originalmente por myconv:
is there a way to see what rare etc blueprints you have before you've built the room that can build them?
Not that i know of, no.

Publicado originalmente por myconv:
How does time pass when you log out? Never any raids or events? But you use some resources, but not at the same rate as logged in? Or is it like a period after you quit where it's normal resource use and then freezes?
Incidents only happen if you're playing. You will lose some rescources after logging out for a while and also if you're actively doing quets, but that can be nullified once you get Mr. Handy robots, which will collect rescources automatically. Make sure to have a good + of rescource income over the minimum demand of your base. Demand for power, food, water can be checked in the game menus.

Publicado originalmente por myconv:
I hear this music ever so often, Dun dun dun! and then a trill sound shortly after. By accident I think this is some kind of hidden person that turns into caps when you click on them? But I've only managed to do it by accident. What is this and how do I best use it?
That's the "Mysterious Stranger" showing up every now and then in random places inside your base. Quite useful finding him during the early game. Oh and the bigger your base, the longer he will be visible.

___

Publicado originalmente por myconv:
How much time when you encounter a special area when exploring, do you have to tell it that you want to enter the area? Is that the same value if logged out or do you automatically skip such encounters or never get them in the first place if logged out?

Publicado originalmente por myconv:
What does it mean when the exploring unit receives supplies?

^ Not sure about those two.

Hope this helped a little. :)
test 30 AGO 2019 a las 16:59 
ThankYou.

So does Luck not help you get more/better items when questing either from looting corpses or searching things that sparkle? (like do more things sparkle with more luck?)

And say agility doesn't help you fight off raiders better by increasing your fire rate like it does with quests?

I've read some stuff that suggests that higher stats and levels can produce better baby's but so far all babies and new residents called in via radio have had the exact same stat total. Is there a certain level/stat total of parents I need to produce better kids? Or is this online stuff misleading and all kids will have the same stat total?

Última edición por test; 30 AGO 2019 a las 18:44
Loserman 30 AGO 2019 a las 17:38 
Publicado originalmente por myconv:
So does Luck not help you get more/better items when questing either from looting corpses or searching things that sparkle? (like do more things sparkle with more luck?)
I'm putting my trust in the guide on this one, meaning on quests it only lets you crit more often and only in the wasteland may be beneficial for looting. But yeah, gemerally, even your high luck dwellers will bring back loads of junk and only a few rare items, which are good but nothing to sing high praise about. Legendaries seem indeed pretty rare, even with great stats.

Publicado originalmente por myconv:
And say agility doesn't help you fight off raiders better by increasing your fire rate like it does with quests?
Well, the internet sources i've seen so far didn't state anything about those stats being useful for base incidents. And it's kinda hard to tell who does how much dmg, how often, since there are no HP bars for enemies. Testing could be a bit difficult i guess... hmm...
Última edición por Loserman; 30 AGO 2019 a las 17:39
Loserman 30 AGO 2019 a las 18:08 
Publicado originalmente por myconv:
I've read some stuff that suggests that higher stats and levels can produce better baby's but so far all babies and new residents called in via radio have had the exact same stat total. Is there a certain level/stat total of parents I need to produce better kids? Or is this online stuff misleading and all kids will have the same stat total?
https://www.reddit.com/r/foshelter/comments/3jdiao/special_inheritance_and_super_children_vaulttec/
^ Parents stat total, i guess. Chances seem pretty low though, even with max stat parents. Some training willl always get you what you need, for a "little" time investment... :steamfacepalm:
test 30 AGO 2019 a las 19:22 
Any recommendations for catching Mysterious Stranger in time? Is it better to be zoomed out or zoomed in for spotting him? A guide said to disable 1080 zoom or something, but the game through steam has no such option.

"Parents' total SPECIAL must be 134 or higher to have a chance at a legendary child.

Parents' total SPECIAL must be 122 or higher to have a chance at a rare child."

Does it mean each parent must have that stat total or between the two parents there must be that much?

I've done radio where it counted down to zero. But then nothing happened, no one showed up. Is it only a chance of someone appearing each time it hits zero?
Última edición por test; 30 AGO 2019 a las 20:09
Loserman 30 AGO 2019 a las 20:21 
Dunno about Mysterious Stranger, should be fairly easy to get him with a medium sized base. Just gotta get keep your ears up for that *dun dun dun* sound. Try checking the elevators first and then just go steadily over each room. The MS spawns fairly frequently. so sooner or later you're gonna get lucky.

Yeah, the parents both need to have those stats i think. probably not worth it though, as i said. Even legendary kids have to be trained and it's gonna take a while until you have any high total stat parents. Well, unless you get really lucky and get 2 legendary dwellers from loot boxes early on. Very unlikely...

Yeah, the radio just works on chances per time interval. But i think higher charisma makes it more likely to get dwellers, not sure though. It's a lot faster to breed some dwellers though.
Última edición por Loserman; 30 AGO 2019 a las 20:23
test 30 AGO 2019 a las 20:24 
Is it possible to send a team to explore the wilderness?
Loserman 30 AGO 2019 a las 20:27 
Nah, just for quests, via the Overseers room.
test 30 AGO 2019 a las 20:34 
The limited time quests, is there a way to know how long there is left for that? Also when does daily and weekly quests reset?
Loserman 30 AGO 2019 a las 21:01 
They aren't really limited i think, if you're refering to the "Bottle & Cappy" quest line, i still have that quest active after weeks.

As for the daily / weekly quests, they should reset in real time.
test 30 AGO 2019 a las 22:34 
Do training, level, and resource pause till you claim them, as in you make no further progress till it's claimed? I'm pretty sure that's the case with resources, but what about level and training?

Can you run more than one vault? Something online spoke of being able to have 3 but I don't see how to do it.

Última edición por test; 30 AGO 2019 a las 23:15
Loserman 30 AGO 2019 a las 23:12 
Publicado originalmente por myconv:
Do training, level, and resource pause till you claim them, as in you make no further progress till it's claimed? I'm pretty sure that's the case with resources, but what about level and training?
Yup, same for level and training. I'd even recommend waiting to level dwellers up until you can train their endurance, because level ups will give more HP the higher the endurance is at that point.

Publicado originalmente por myconv:
Can you run more than one vault? Something online spoke of being able to have 3 but I don't see how to do it.
They surely meant savegame slots, so 3 seperate games / vaults.
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Publicado el: 29 AGO 2019 a las 9:03
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