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You have to manage that and it's not a big deal if you're not playing in Survival mode.
This is how exploring wasteleands work and the game would be unplayable if they did not progress while you are not playing the game.
You need to improve their stats, level their endurance higher and equip endurance gear when at level 1, to make them survive longer.
"Survival Mode" is terrible anyway - your dwellers start off at level 5 giving them a huge disadvantage in HP if you want to maximize your dwellers. On the other hand, "Normal Mode" dwellers start at level 1 so if you're careful, you can keep them low level until you build your SPECIAL training rooms.
Still, I'd rather not have to kick out any weak dwellers, so I'll stick with normal. Besides, the only real difference between the two is death is final in survival. Other than that, there's no worthwhile differences that make survival worth playing - the changes are simply disadvantages, and not extra content.
Finally, I make it a priority to keep my dwellers alive, so death isn't really an issue.
Also the game is too casually easy anyway, makes Normal mode kinda booooiiiiing. Still would be nice to have some extra content, i agree.
Well, guide says that legendary junk drops are earlier and more abundant in survival, i think that's a good price for that mode.