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2-3 wide room are harder to protect if you lack worker in those and highter level room attract harder threats so try not to upgrade room too soon.
Go slow, build small room and upgrade later when you have better weapon/stronger dwellers.
Endurance is key in this game, try to make the endurance gym as soon as you can(45 dwellers) and send all your lowest dwellers there to train to make sure they get more hit point as they level up.
50 dwellers trigger the radscorpion and 60 dwellers will trigger the deathclaw, so try to wait and progress before reaching this treshold.
Thats it for now, keep looking here, someone else gonna post some more tips in a little bit
I think I have 16-17 dwellers right now and I have upgraded food, water and power rooms and that's mostly it.
I was debating on starting over to try to get better lunchbox items. The only good item I received was a Waser Wifle or something like that. All the other items were trash. :/
I have a lot of cash after upgrading, that's not an issue for me. My issue is needing a good weapon and armor for my people so far. I have to stack all of my people in the power room by the vault door with rusty shotguns to try to kill the raiders and they somtimes run through my base. :/
just try not to put 2x 3-wide empty room in a row, those gonna be hell to protect in case of fire and roaches/mole attack
Yes I was thinking of doing a 3 long power room, then elevator and make other rooms, so that they can't just go up and down quickly. Then perhaps stagger the elevators to make it harder for them to get through and start over until I get good lunchbox items.
I have, did, and they get nothing. :/
"Oh look a lootbox" 35XP
"Oh look a chest, wish I could lockpick it"
"Oh look an abandoned building"
"Oh a friendly ghoul that gave me supplies"
But they get NOTHING every single time. Literally gets MAYBE 150 caps if that, very little XP. no items and comes home empty handed when I have to recall them due to their life being knocked down a lot.
Yeah I tried sending them out for a few hours but it seemed every time they found a Yal Gui or Ghoul and almost got killed >.<
Just restarted and first lunchbox had a Focused Alien Blaster 15-21 Damage and a Victory Rifle 15-18 Damage it was "gold glowing" when it opened. Are those good weapons to start with, or should I try again?
Just got an assault rifle too that does 10-12 I think. So far I have 3 Power Rooms, 2 Living Quarter, Elevator going down, then 3 diners back left and working on 3 water rooms to the left and then I'll expand from there so raiders have to go through corridors and get shot up. I have 1 lunchbox left to open I think from collecting water.
o-0 What