Fallout Shelter
RCJenn Mar 31, 2017 @ 6:07pm
Early Game - Storage Woes
In the early game, when storage is difficult to increase, is it worth keeping junk when it's still going to be long while before I can build Weapon/Armor crafting rooms?

My storage is filling up with junk items and putting a real strain on my storage capacity when explorers return.

I do equip the weapons and armor as they come in, and sell what I don't need in that regard, but now I'm getting explorers stuck outside and really can't afford to constantly build and upgrade strorage rooms.

So is it a good idea to sell some of the junk items, and if so, which to sell and what should I never sell when it comes to junk items?
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Showing 1-3 of 3 comments
Kirsha Mar 31, 2017 @ 6:11pm 
I'm taking a chance here, but with the dwellers waiting outside, you can click on their inventory to sell on the spot what you don't need, these items will turn into caps icons, sadly tho these items won't be counted for any quests you might need to complete for rewards...

Also, don't dismantle the rares right away, since 1 rare takes less space than 3-5-8 junk items you'll get from it...

I hope that helps!

And I'll edit to add that endurance is actually the most useful stat for exploring.. the higher endurance, the more life you'll gain when your dweller levels up, and its not retroactive!
Last edited by Kirsha; Mar 31, 2017 @ 6:12pm
Chompman Mar 31, 2017 @ 10:13pm 
Just sell the common items that you don't need until you can build more storage later on or need them for a certain crafting item as they are very common and you can get a ton more by scrapping items.
RCJenn Mar 31, 2017 @ 10:58pm 
Originally posted by Chompman:
Just sell the common items that you don't need until you can build more storage later on or need them for a certain crafting item as they are very common and you can get a ton more by scrapping items.

Thanks, aye, that's what I did; sold duplicate common junk items to make room for whenever one of my explorers made it back.

Wasn't sure what to do with dwellers that had abysmally low starting stats across the board so I just sent them out exploring while learning the game. Figured if they died, they died. No real loss losing a bunch of dwellers with flat-lined low-ball stats....til they all started coming back loaded down with toy cars, desk fans, and the like...guess they were getting fittng revenge on me...

Had to spend everything I had to expand the storage and upgrade it to get 45 slots just to get them all back inside the vault, and 28 of their items were junk crafting items. Pretty much useless for a starting vault, but being a new player, fearful of just tossing it all out.

So if any other two day old vault needs 8 toy cars and 5 desk fans, send a runner on over to Vault 531....I'll even toss in a half dozen alarm clocks or so...
Last edited by RCJenn; Mar 31, 2017 @ 11:14pm
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Date Posted: Mar 31, 2017 @ 6:07pm
Posts: 3