Fallout Shelter
Dave3216 Mar 30, 2017 @ 10:00pm
What is the best stats for exploring?
Would like people's thoughts on which stats give you best performance when exploring.
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Showing 1-9 of 9 comments
Cynical_Texan Mar 30, 2017 @ 10:09pm 
Luck and AGI I "think". Luck for the caps and AGI for gun firing.
Farit Al-Jungali Mar 30, 2017 @ 10:43pm 
You can't just go plain luck, no str/agi/end. The reason is because your dwellers will stumble on a dungeon and will have to fight them SOLO for the best loot. Also, the quality of loot increases with time and endurance = more life recovered per stim pack since it always heals you for half your health pool.
Clone303 Mar 30, 2017 @ 11:57pm 
max in all stats and exploring out the vault, not the dam quests, i had 1 from my vault exploring out the vault for more then 2 days and you will get alot of loot from that but of cause it take alot of them for them getting home and also you need to have the things so they heal and get off the rap
Last edited by Clone303; Mar 30, 2017 @ 11:59pm
Chompman Mar 31, 2017 @ 1:13am 
This will explain what you want: https://en.reddit.com/r/foshelter/comments/4fhnf2/question_about_wasteland_outfits/d29o7vu/?context=3

In short if you want items go for perception / junk go for s-c-a.

Mind you this is figuring you have max endurance and have leveled them to level 50 with endurance gear before doing this otherwise go for as much endurance as you can until you hit this point.

Wasteland exploring and quests are two different things.
JolanXBL Mar 31, 2017 @ 6:28am 
Send one one until they die, then resurrect & return.
I give mine End & Str
Dave3216 Mar 31, 2017 @ 3:25pm 
thanks guys
Gorgeous_Joe Mar 31, 2017 @ 4:11pm 
Just so you know.......different skills work better with different weapons. If you have played FA4 it works along the same way. Someone with high agility will fire a lot more times with a pistol for example and high perception slows the crit hit arrows so its easier to achieve....and if your int and cha are too low you can't succeed at the friend encounters also. Anyone over lvl 30 with good stats and a weapon doing 15+ damage will survive until you log back on; had one going for nearly 12 hours
Kirsha Mar 31, 2017 @ 5:20pm 
http://fallout.wikia.com/wiki/Fallout_Shelter_SPECIAL

This link will explain more in details, all stats are useful, but I go mainly for Perception, Luck and Endurance at the very least (personally)

In short, for those who dont want to click:
STR: It also determines how much a dweller can carry while exploring the wasteland and increases the damage the dwellers can deal; at 10 Strength the dweller will always inflict the maximum damage of penehe weapon he is wielding. Stronger dwellers also have a greater chance at successfully opening lockers they find in the wasteland.

PER: In the wasteland it helps dwellers to find locations. (these are quests found in wastelands so very very lucrative)

END: Endurance determines how many hit points dwellers gain as they level up. Dwellers start with 105 health points. They seem to get 2.5 + (END * 0.5) health points each time they level up, so 17 points in Endurance will add 11 hit points per level compared to the minimum of 3 at END 1.

To achieve maximum health, a dweller must equip heavy wasteland gear (END +7) at level 1 while already having 10 points in Endurance themselves. At END 11 or more, the dweller becomes immune to the occasional radiation bursts they suffer while exploring the wasteland (note that this does not apply to real-time combat). This is not retroactive.

CHA: It is also used during wasteland exploration to help explorers succeed in encounters with "civilized" persons or groups.

INT: In the wasteland, intelligent dwellers have better chances at succeeding in encounters with wounded civilized persons (such as injured sheriffs, wounded slaves, etc.), as well as dealing with certain enemy types. Dwellers with high Intelligence also have an increased chance of finding stimpaks and RadAways.

AGI: In quests or in the wasteland it determines how many shots they can fire before the enemy does or how much damage the dweller can avoid when fleeing from hopeless battles.

LUCK: In the wasteland, it increases the chances of finding items when dwellers go out on quests and explore locations in the wasteland. The higher the Luck, the better the items. During quest combat it increases the speed at which the critical hit meter fills.
Last edited by Kirsha; Mar 31, 2017 @ 5:26pm
Chompman Mar 31, 2017 @ 6:06pm 
Originally posted by Gorgeous_Joe:
Just so you know.......different skills work better with different weapons. If you have played FA4 it works along the same way. Someone with high agility will fire a lot more times with a pistol for example and high perception slows the crit hit arrows so its easier to achieve....and if your int and cha are too low you can't succeed at the friend encounters also. Anyone over lvl 30 with good stats and a weapon doing 15+ damage will survive until you log back on; had one going for nearly 12 hours
The problem is the weapon types does not matter for the speed like this plus this agility matters for quests more then exploring the wastelands.
Last edited by Chompman; Mar 31, 2017 @ 6:06pm
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Date Posted: Mar 30, 2017 @ 10:00pm
Posts: 9