Fallout Shelter
EuReze Jun 5, 2017 @ 10:32am
Countering Radscorpion?
Can this layout prevent Radscorpion from jumping to another room? Or any tips before I'm going to 50+ dwellers?
http://imgur.com/a/pHzXJ
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Showing 1-15 of 17 comments
JPMcMillen Jun 5, 2017 @ 3:14pm 
There is no layout that can protect you from RadScorpions. The best thing you can do is to not level up rooms whenever possible and keep rooms smaller when possible. The power of RadScropions (and RadRoaches, Mole Rats, and Fires) is directly related to the size and level of the room. A RadScorpion spawning in a 3x Level 3 room can have 6 highly armed dwellers completely got to town on it and burrow away, but in a 2x Level 1 room can get wiped out in a second by two level 1 dwellers with modest weapons.
Tetsuri Jun 5, 2017 @ 4:07pm 
right, wat he said. I would add that scorpion power drain wouldn't matter if you produced enough power instead of trying to be a minimalist.
Originally posted by JPMcMillen:
There is no layout that can protect you from RadScorpions. The best thing you can do is to not level up rooms whenever possible and keep rooms smaller when possible. The power of RadScropions (and RadRoaches, Mole Rats, and Fires) is directly related to the size and level of the room. A RadScorpion spawning in a 3x Level 3 room can have 6 highly armed dwellers completely got to town on it and burrow away, but in a 2x Level 1 room can get wiped out in a second by two level 1 dwellers with modest weapons.
All this It is true. I play and administrate my vault thinking in base this menssage ever.

Yo hago lo mismo que este mensaje. Para lidiar con las amenazas como los los escorpiones radioactivos, tienes que tener cuartos o salas acorde a los moradores que pondras en ellas. Nunca tener una sala de 6 moradores con solo 4 o menos habitandolas. Y nunca tener salas de nivel tres. Solo de nivel dos, mientras no sea necesario producir más. Todos tus habitantes con armas, y en lo posible entrenarlos apenas sea posible en la siguiente prioridad:
Endurance o resistencia, luego Fuerza o Strengt, y luego Agilidad o Agility. Son las estadisticas que mejor te permiten defender un refugio. Otras estadisticas se agregan al morador si no es posible ponerlo a subir estas que son prioridad.

Un detalle que se le olvida al amigo citado, es que combiene mucho contruir salas o cuartos dejando un espacio sin construir arriba y abajo, para luego en la siguiente columna de salas, contruir una inmediatamente al lado del espacio donde no se ha puesto nada, solo comunicados por un ascensor. No evita que el escopión radioctivo salte a otra sala, pero si evita que lo hagan los incendios, las cucarachas y las ratas- topos.

Suerte y que disfruten.
Last edited by LIBERTY; Jun 5, 2017 @ 6:37pm
EuReze Jun 5, 2017 @ 11:49pm 
Originally posted by JPMcMillen:
There is no layout that can protect you from RadScorpions. The best thing you can do is to not level up rooms whenever possible and keep rooms smaller when possible. The power of RadScropions (and RadRoaches, Mole Rats, and Fires) is directly related to the size and level of the room. A RadScorpion spawning in a 3x Level 3 room can have 6 highly armed dwellers completely got to town on it and burrow away, but in a 2x Level 1 room can get wiped out in a second by two level 1 dwellers with modest weapons.
Thanks man, I will rebuild my whole rooms then. The problem is build small non upgraded room just doesn't give much resource, so I need lot of dwellers to work on it.
Darn, this radscorp too op.
JPMcMillen Jun 6, 2017 @ 3:52pm 
Originally posted by Eurus:
Originally posted by JPMcMillen:
There is no layout that can protect you from RadScorpions. The best thing you can do is to not level up rooms whenever possible and keep rooms smaller when possible. The power of RadScropions (and RadRoaches, Mole Rats, and Fires) is directly related to the size and level of the room. A RadScorpion spawning in a 3x Level 3 room can have 6 highly armed dwellers completely got to town on it and burrow away, but in a 2x Level 1 room can get wiped out in a second by two level 1 dwellers with modest weapons.
Thanks man, I will rebuild my whole rooms then. The problem is build small non upgraded room just doesn't give much resource, so I need lot of dwellers to work on it.
Darn, this radscorp too op.
Med and Science rooms are most effective at two rooms wide. Building resource rooms three wide is fine, just don't upgrade them. Also, the better versions you can unlock later give slightly better resources at level 1 than a level 2 starter version of the room does. Plus, when you hit 100 dwellers, start converting all food and water production to Nuka-Cola. Your dwellers should all have a 10 end anyway so they will be perfect workers after the conversion.
EuReze Jun 6, 2017 @ 11:31pm 
Originally posted by JPMcMillen:
Originally posted by Eurus:
Thanks man, I will rebuild my whole rooms then. The problem is build small non upgraded room just doesn't give much resource, so I need lot of dwellers to work on it.
Darn, this radscorp too op.
Med and Science rooms are most effective at two rooms wide. Building resource rooms three wide is fine, just don't upgrade them. Also, the better versions you can unlock later give slightly better resources at level 1 than a level 2 starter version of the room does. Plus, when you hit 100 dwellers, start converting all food and water production to Nuka-Cola. Your dwellers should all have a 10 end anyway so they will be perfect workers after the conversion.
Yeah, I'm already train almost all my dwellers with 10E+5E armor and atleast 6 for other stat. Also made a lot of Plasma Rifle 17-18 & Tactical Junk Jet 15-19 (the best weapon that I can made for now) in the last 2 weeks just to prepared for RadScorp.
Gnarl Sep 24, 2017 @ 9:28pm 
I finally rebuilt my vault so elevators are on outside. Same vault since pc launch. 199 dwellers, 8 nuclear power plants. Only 2 bottom floors of possible area aren't built. Average happiness is usually 88% cause I didn't build for happiness. Robot on every floor except the weapons/armor labs and one other floor. All my rooms are 3 wide when possible, and fully upgraded.

Since moving the elevators I have had no rad scorpion attacks. I would always have them every day I logged in to go along with my deathclaw door attacks.

I have had 2 mole rat attacks in past week since renovating, and they only come in bottom floor.

I'm not sure if the rad scorpion attacks are tied to elevator layout or if they are tied to power supply.
Last edited by Gnarl; Sep 24, 2017 @ 9:29pm
EuReze Sep 25, 2017 @ 3:26am 
Originally posted by Gnarl:
I finally rebuilt my vault so elevators are on outside. Same vault since pc launch. 199 dwellers, 8 nuclear power plants. Only 2 bottom floors of possible area aren't built. Average happiness is usually 88% cause I didn't build for happiness. Robot on every floor except the weapons/armor labs and one other floor. All my rooms are 3 wide when possible, and fully upgraded.

Since moving the elevators I have had no rad scorpion attacks. I would always have them every day I logged in to go along with my deathclaw door attacks.

I have had 2 mole rat attacks in past week since renovating, and they only come in bottom floor.

I'm not sure if the rad scorpion attacks are tied to elevator layout or if they are tied to power supply.
RadScorp or any raid no longer problem for me, as I already craft 25+ Dragon Maw and equip those to most large upgraded room & all 1st floor dwellers (even DeathClaw can't pass this floor)
Gnarl Sep 25, 2017 @ 2:23pm 
Originally posted by Eurouse:
RadScorp or any raid no longer problem for me, as I already craft 25+ Dragon Maw and equip those to most large upgraded room & all 1st floor dwellers (even DeathClaw can't pass this floor)


That's awesome! I actually want radscorpion attacks cause I have a quest that gives me a lunchbox for 12 kills. I'm not sure exactly if it's the elevator layout or the 8 nuclear power plants that are stopping the spawns.
The way that I deal with the radscorpion, is that I don't. It just moves about my giant warehouse. If it moves into my training centers, I just evacuate it quickly. Giving chase to it is too much of a hassle, since it's so quick that the fighting lasts too short to do any real damage to it. Unless it happens to run into some hardcore dwellers with legendary weapons, and dies, it will just disappear after a while on its own.
Tetsuri Sep 25, 2017 @ 6:09pm 
there a guy that doing it right
EuReze Sep 25, 2017 @ 7:10pm 
Originally posted by Gnarl:
Originally posted by Eurouse:
RadScorp or any raid no longer problem for me, as I already craft 25+ Dragon Maw and equip those to most large upgraded room & all 1st floor dwellers (even DeathClaw can't pass this floor)


That's awesome! I actually want radscorpion attacks cause I have a quest that gives me a lunchbox for 12 kills. I'm not sure exactly if it's the elevator layout or the 8 nuclear power plants that are stopping the spawns.
Just rush some small or 2 merge room till RadScorp accident.
EuReze Sep 25, 2017 @ 7:22pm 
Originally posted by Flibedi-floob:
The way that I deal with the radscorpion, is that I don't. It just moves about my giant warehouse. If it moves into my training centers, I just evacuate it quickly. Giving chase to it is too much of a hassle, since it's so quick that the fighting lasts too short to do any real damage to it. Unless it happens to run into some hardcore dwellers with legendary weapons, and dies, it will just disappear after a while on its own.
Most of my dwellers stats already max out with atleast PlasmaRifle gun & level up with +5E/+7E. Even lvl 1 dwellers that still in training (in non-merged room) can instanly kill it.
And I evicted all of may old dweller that lvl up without +E gear because of its low hp.
Originally posted by Eurouse:
Originally posted by Flibedi-floob:
The way that I deal with the radscorpion, is that I don't. It just moves about my giant warehouse. If it moves into my training centers, I just evacuate it quickly. Giving chase to it is too much of a hassle, since it's so quick that the fighting lasts too short to do any real damage to it. Unless it happens to run into some hardcore dwellers with legendary weapons, and dies, it will just disappear after a while on its own.
Most of my dwellers stats already max out with atleast PlasmaRifle gun & level up with +5E/+7E. Even lvl 1 dwellers that still in training (in non-merged room) can instanly kill it.
And I evicted all of may old dweller that lvl up without +E gear because of its low hp.
It's the same for me, but at 70-75 dwellers my rooms aren't that stocked with dwellers. Half of my vault is an empty warehouse that houses over 3 000 items/junk in total. Hunting a Radscorpion down there, is too tedious.
EuReze Sep 25, 2017 @ 8:30pm 
Originally posted by Flibedi-floob:
Originally posted by Eurouse:
Most of my dwellers stats already max out with atleast PlasmaRifle gun & level up with +5E/+7E. Even lvl 1 dwellers that still in training (in non-merged room) can instanly kill it.
And I evicted all of may old dweller that lvl up without +E gear because of its low hp.
It's the same for me, but at 70-75 dwellers my rooms aren't that stocked with dwellers. Half of my vault is an empty warehouse that houses over 3 000 items/junk in total. Hunting a Radscorpion down there, is too tedious.
I think 1000-1500 warehouse storage is more than enough, in end game you don't that much junk. Just save junk for PlasmaRifle (best Rare weapon) and outfit that benefit production (S/P/A/E) for mid game, and replace it with DragonMaw for end game. Save any legendary junk you find for later use.
Last edited by EuReze; Sep 25, 2017 @ 8:32pm
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Date Posted: Jun 5, 2017 @ 10:32am
Posts: 17