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However, I have also realized Cortana seems to crash whenever I talk to her. I'm pretty sure it's Cortana's fault. When I used to play this, we didn't have cortana yet. I hate that thing. I can activate the "Hey Cortana" thing. When I say "Hey Cortana", it starts to listen to me (so clearly, windows hears AND understand me), but then when I try to give it a command like "Hey Cortana, Google 'puppies"', it just closes back down and does nothing. It's like Cortana is crashing as soon as it starts to listen to me.
I don't want Cortana. At all. I hate this thing. But I can't deactivate it... I'm sure this is the reason why I can't play the game no more... I'm so angry at microsoft... I've paid money for the game AND the mic which I purchase specifically to play this... and boom, stupid microsoft ruins everything... grrrr.
XCEPTION base:'one-of' must contain at least one 'item' element.
EXCEPTION src:System.Speech:0
EXCEPTION stack: at System.Speech.Internal.SrgsParser.XmlParser.ThrowSrgsException(SRID id, Object[] args)
at System.Speech.Internal.SrgsCompiler.OneOf.System.Speech.Internal.SrgsParser.IElement.PostParse(IElement parentElement)
at System.Speech.Internal.GrammarBuilding.BuilderElements.CreateChildrenElements(IElementFactory elementFactory, IRule parent, IdentifierCollection ruleIds)
at System.Speech.Internal.GrammarBuilding.RuleElement.CreateElement(IElementFactory elementFactory, IElement parent, IRule rule, IdentifierCollection ruleIds)
at System.Speech.Internal.GrammarBuilding.SemanticKeyElement.CreateElement(IElementFactory elementFactory, IElement parent, IRule rule, IdentifierCollection ruleIds)
at System.Speech.Recognition.GrammarBuilder.InternalGrammarBuilder.CreateElement(IElementFactory elementFactory, IElement parent, IRule rule, IdentifierCollection ruleIds)
at System.Speech.Recognition.GrammarBuilder.CreateGrammar(IElementFactory elementFactory)
at System.Speech.Recognition.GrammarBuilder.Compile(Stream stream)
at System.Speech.Recognition.Grammar.LoadCfg(Boolean isImportedGrammar, Boolean stgInit)
at System.Speech.Recognition.Grammar.LoadAndCompileCfgData(Boolean isImportedGrammar, Boolean stgInit)
at System.Speech.Recognition.Grammar.InitialGrammarLoad(String ruleName, Object[] parameters, Boolean isImportedGrammar)
at System.Speech.Recognition.Grammar..ctor(GrammarBuilder builder)
at towerspeakbridge.Recog.Loop()
Close from app
Close TTS thread...
Close recognition thread...
and
EXCEPTION base:The language for the grammar does not match the language of the speech recognizer.
EXCEPTION src:System.Speech:0
EXCEPTION stack: at System.Speech.Recognition.RecognizerBase.ThrowIfSapiErrorCode(SAPIErrorCodes errorCode)
at System.Speech.Recognition.RecognizerBase.LoadSapiGrammarFromCfg(SapiGrammar sapiGrammar, Grammar grammar, Uri baseUri, Boolean enabled, Single weight, Int32 priority)
at System.Speech.Recognition.RecognizerBase.LoadSapiGrammar(Grammar grammar, SapiGrammar sapiGrammar, Boolean enabled, Single weight, Int32 priority)
at System.Speech.Recognition.RecognizerBase.LoadGrammar(Grammar grammar)
at System.Speech.Recognition.SpeechRecognitionEngine.LoadGrammar(Grammar grammar)
at towerspeakbridge.Recog.Loop()
Close from app
Close TTS thread...
Close recognition thread...
I'm also pointing out that the hey Cortana feature wakes up, but then fails to understand what I say. This makes me think that the process which tries to analyse what you say (which is part of windows and not the game, and probably the same process Cortana relies on), it just crashes.
I'm almost considering a fresh install at this point. I hate fresh installs.