Derail Valley

Derail Valley

Kerry Apr 16, 2022 @ 7:37pm
Locomotive skins not compatible
I'm using the Unity Mod Manager to install two locomotive skins, one for the diesels (DE2/DE6) and one for the steam engine (SH262).

The skins in question are "Union Pacific Serving Derail Valley" and " SH282 UP Mikado (Dynamic)".

I have all listed prerequisites installed however Unity Mod Manager is refusing to install them, giving me the "not supported" message.
Originally posted by Talkingpeanut:
I've now gone and tried it myself and while the name of your Mikado skin doesn't seem to exist on Nexus Mods (anymore?) I installed the diesel skins without issue.

If there's no 'reskin' option on your radio then either Skin Manager is out of date or still not installed properly. Check that it is version 2.5.0

Perhaps I should have mentioned earlier but you'll know UMM is working properly when it loads a popup window on game start, or you can access it in game with ctrl-F10 (If you can't then UMM isn't installed properly). Check on that window that Skin Manager is running, and in the logs tab see if there's anything prefixed [SkinManagerMod] that looks like an error. It should say:

[Manager] Loading mods.
[SkinManagerMod] Version '2.5.0'. Loading.
[SkinManagerMod] Active.
[Manager] FINISH. SUCCESSFUL LOADED 1/1 MODS.
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Showing 1-14 of 14 comments
Talkingpeanut Apr 16, 2022 @ 7:56pm 
If you read up on the Skin Manager mod page you'll see there is a specific folder you need to unpack the skin files into

Perhaps its helpful to think that Skin Manager is the mod (and can be installed via UMM) whereas each skin is more of an addon for the mod (with different install instructions) and less of a mod itself
Last edited by Talkingpeanut; Apr 16, 2022 @ 7:59pm
Kerry Apr 16, 2022 @ 8:36pm 
Originally posted by Talkingpeanut:
If you read up on the Skin Manager mod page you'll see there is a specific folder you need to unpack the skin files into

Perhaps its helpful to think that Skin Manager is the mod (and can be installed via UMM) whereas each skin is more of an addon for the mod (with different install instructions) and less of a mod itself

OK, I'm looking at the folders for the game. The Mods folder is available but the locomotive type folder is not, nor are the rest of the folders. I had to hand-create a folder for the skin manager mod.

Is there a specific name for the locomotive train car type folder I need to use, or is it just "Locomotives"?
Talkingpeanut Apr 16, 2022 @ 9:02pm 
Originally posted by Kerry Freeman:
OK, I'm looking at the folders for the game. The Mods folder is available but the locomotive type folder is not, nor are the rest of the folders. I had to hand-create a folder for the skin manager mod.

Is there a specific name for the locomotive train car type folder I need to use, or is it just "Locomotives"?

If Skin Manager is installed properly you should see the folder:
.../steamapps/common/Derail Valley/Mods/SkinManagerMod/Skins/

If there is(/was) no 'SkinManagerMod' folder then Skin Manager isn't installed, you'll need to double check how you set up UMM and start again.

Once Skin Manager is installed properly then you can start adding skins. The DE2 and DE6 are named 'loco_621' and 'locoDiesel' respectively, while the steamer is 'loco_steam_H' and 'loco_steam_tender'. Most skins are zipped with their proper file structure, allowing you to use a Windows shortcut: copy the entire folder 'Skins' from your unzipped skin mod onto the existing folder 'Skins' at the above filepath and it'll move everything appropriately.
Last edited by Talkingpeanut; Apr 16, 2022 @ 9:04pm
Kerry Apr 16, 2022 @ 10:08pm 
Originally posted by Talkingpeanut:
Originally posted by Kerry Freeman:
OK, I'm looking at the folders for the game. The Mods folder is available but the locomotive type folder is not, nor are the rest of the folders. I had to hand-create a folder for the skin manager mod.

Is there a specific name for the locomotive train car type folder I need to use, or is it just "Locomotives"?

If Skin Manager is installed properly you should see the folder:
.../steamapps/common/Derail Valley/Mods/SkinManagerMod/Skins/

If there is(/was) no 'SkinManagerMod' folder then Skin Manager isn't installed, you'll need to double check how you set up UMM and start again.

Once Skin Manager is installed properly then you can start adding skins. The DE2 and DE6 are named 'loco_621' and 'locoDiesel' respectively, while the steamer is 'loco_steam_H' and 'loco_steam_tender'. Most skins are zipped with their proper file structure, allowing you to use a Windows shortcut: copy the entire folder 'Skins' from your unzipped skin mod onto the existing folder 'Skins' at the above filepath and it'll move everything appropriately.

Well, I followed all your instructions, all statuses are "OK", skins are installed, and yet I'm not seeing them change in-game.
Last edited by Kerry; Apr 16, 2022 @ 10:10pm
Talkingpeanut Apr 16, 2022 @ 10:59pm 
Originally posted by Kerry Freeman:

Well, I followed all your instructions, all statuses are "OK", skins are installed, and yet I'm not seeing them change in-game.

With Skin Manager installed you'll have a new mode on your remote for switching skins. With skins in their proper directories they should either always apply or have a chance to apply (can't remember which) automatically, but you can also point your skin-switching remote at a loco to change its skin. If your skins aren't options there then the skin still isn't in the right folder; compare to the filepath on the Skin Manager mod page:
\Derail Valley\Mods\SkinManagerMod\Skins\<train-car-type>\<skin-name>\<skin-files>
Kerry Apr 16, 2022 @ 11:37pm 
Originally posted by Talkingpeanut:
Originally posted by Kerry Freeman:

Well, I followed all your instructions, all statuses are "OK", skins are installed, and yet I'm not seeing them change in-game.

With Skin Manager installed you'll have a new mode on your remote for switching skins. With skins in their proper directories they should either always apply or have a chance to apply (can't remember which) automatically, but you can also point your skin-switching remote at a loco to change its skin. If your skins aren't options there then the skin still isn't in the right folder; compare to the filepath on the Skin Manager mod page:
\Derail Valley\Mods\SkinManagerMod\Skins\<train-car-type>\<skin-name>\<skin-files>

I've verified that the files are in the right folders and the path is correct. Still no skins or mode on the comms radio.
Last edited by Kerry; Apr 16, 2022 @ 11:40pm
The author of this thread has indicated that this post answers the original topic.
Talkingpeanut Apr 17, 2022 @ 12:21am 
I've now gone and tried it myself and while the name of your Mikado skin doesn't seem to exist on Nexus Mods (anymore?) I installed the diesel skins without issue.

If there's no 'reskin' option on your radio then either Skin Manager is out of date or still not installed properly. Check that it is version 2.5.0

Perhaps I should have mentioned earlier but you'll know UMM is working properly when it loads a popup window on game start, or you can access it in game with ctrl-F10 (If you can't then UMM isn't installed properly). Check on that window that Skin Manager is running, and in the logs tab see if there's anything prefixed [SkinManagerMod] that looks like an error. It should say:

[Manager] Loading mods.
[SkinManagerMod] Version '2.5.0'. Loading.
[SkinManagerMod] Active.
[Manager] FINISH. SUCCESSFUL LOADED 1/1 MODS.
Kerry Apr 17, 2022 @ 12:54am 
Originally posted by Talkingpeanut:
I've now gone and tried it myself and while the name of your Mikado skin doesn't seem to exist on Nexus Mods (anymore?) I installed the diesel skins without issue.

If there's no 'reskin' option on your radio then either Skin Manager is out of date or still not installed properly. Check that it is version 2.5.0

Perhaps I should have mentioned earlier but you'll know UMM is working properly when it loads a popup window on game start, or you can access it in game with ctrl-F10 (If you can't then UMM isn't installed properly). Check on that window that Skin Manager is running, and in the logs tab see if there's anything prefixed [SkinManagerMod] that looks like an error. It should say:

[Manager] Loading mods.
[SkinManagerMod] Version '2.5.0'. Loading.
[SkinManagerMod] Active.
[Manager] FINISH. SUCCESSFUL LOADED 1/1 MODS.

First off, here's the link to the Mikado: https://www.nexusmods.com/derailvalley/mods/218?tab=files
Second, I've confirmed Skin Manager is version 2.5.0.
Third: FOUND IT! Looks like UMM wasn't installed properly. (I installed it using Assembly mode because DoorstopProxy wasn't working. Or so I thought.)

Problem fixed! All three mods and both skins loaded! (I got the numbers and a knuckle coupler mod too).

Thanks Peanut!
Last edited by Kerry; Apr 17, 2022 @ 1:50am
Talkingpeanut Apr 17, 2022 @ 2:04am 
Good to hear you got it working!
I will say that adding too many will kinda kill the mod skin loading side if you didn't know already
Kerry Apr 18, 2022 @ 6:35pm 
Originally posted by F-B HOTWHEELS25372:
I will say that adding too many will kinda kill the mod skin loading side if you didn't know already

I only have the skins and three mods.
Last edited by Kerry; Apr 18, 2022 @ 6:36pm
just saying if you find more skin to get then skin manager could handle
Kerry Apr 18, 2022 @ 6:46pm 
Originally posted by F-B HOTWHEELS25372:
just saying if you find more skin to get then skin manager could handle

Ehh, true. But it's not likely - I've got what I want. Union Pacific really is terrific.

https://youtu.be/4ngSBPxmCGc

Of course if they add more American trains to the game, then I'm going to want more skins for them.
James_Official Apr 18, 2022 @ 9:16pm 
Im aslo having problems using skin mods. I belive i have done everything correctly but when i go to change the skin, it wont actually change the skin. The name pops up saying what i want to change it to but nothing has worked out. Could someone help me
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