Derail Valley

Derail Valley

Shrinkflation with iron ore cars
is anyone else having issue with the iron cars only being 20% full visually? the weight of full cars seems correct, and coal cars are 100%.
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maxine Jan 9 @ 4:30am 
From the patch notes of B99:

Reduced visual footprint of hopper iron ore load, while keeping the same mass
I guess they felt the heap of iron ore over the top of the car was...a bit excessive.

Which is fair. Not sure about Europe, but in North America most iron ore is pelletized for shipment (I think?). Meaning, it wouldn't just stick together in a mass over the top of the car - it would fly off at speed like a cup of coffee left on your roof when you drive away from [name of popular coffee shop].
The devs and other people have confirmed that iron ore is incredibly dense in real life, and so there's only so much you can fill the car with before it becomes too heavy, hence the accurate visual of the car not being entirely full
Originally posted by Blocker226:
The devs and other people have confirmed that iron ore is incredibly dense in real life, and so there's only so much you can fill the car with before it becomes too heavy, hence the accurate visual of the car not being entirely full
Yep. Axle ratings are a B-word.
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Date Posted: Jan 9 @ 4:28am
Posts: 5