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Could be, but I also find the S282 especially on wet ground wouldn't get grip even on flat ground.
Climbing out of steel mill with 800 tons be it at 100% sand or 60% sand I was not able to give it more than 20% cutoff without the wheels spinning out of control. Maybe I had to climb at a lower pressure than 12 bars, but it was already sketchy enough has it is. 11km/h at the lowest, mostly because lack of grip. I have yet to run coal mine east but I assume it's the same scenario
I think (and someone who's better at steam trains can correct me here, I'm still trying to figure this out) that when traction is a problem you want full cutoff and very low regulator. If the cutoff is low than the pressure duty cycle is reduced and so you are applying torque "jerkily" and more likely to spin the wheels than if you were delivering the same total amount of power with consistent torque.
I think the real reason people (myself included) had so much trouble with traction in this patch isn't the increased torque the s282 got but the more realistic chest pressure mechanics, which we weren't used to managing. But once you get the hang of it driving this engine is more nuanced and more fun than it was before b99. Wonderful game.