Derail Valley

Derail Valley

Dak47922 Sep 15, 2020 @ 2:09am
4
Feature Request - Game Telemetry Output
I would love to see this game eventually support a telemetry output. If the game outputs some of its data values, software like "SimHub" would be able to read this data. Players could easily use Arduino micro controllers to build their own engineering console! Imagine having physical gauges for fuel, speed etc. on your desktop with you as you are hauling throughout the valley! This is a feature already supported on many driving games and could draw more players to the game.

I made a panel for when I play American Truck Sim and it ads loads of enjoyment!
Seen here: https://imgur.com/a/GtPymVY
Last edited by Dak47922; Sep 15, 2020 @ 2:47am
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Showing 31-33 of 33 comments
Originally posted by Altfuture:
Only some peripheral things can be done on a whim, only when the supporting infrastructure is already in place.
Ofc, telemetry being something in between significant element and something with infrastructure in place.

But one thig telemetry its good for is debugging. Its so much effective chasing weird behaviour when there is access to it, especially in (other) titles where there is lots of smoke and mirrors involved. But you do keep the ship tight here so i understand this not being a priority. Thanks for taking time responding, love your work, cheers!
Heppie Feb 12 @ 5:42am 
I only ask as I am looking to build something resembling the remote control in game. The controls are easy as I just map the buttons to the keymaps. But I would love to get the LED bar graphs and 7 segment displays working with game data.
Wouldnt be difficult to mod such a thing in. Just time consuming and if the game uses Il2Cpp ...
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Showing 31-33 of 33 comments
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