Derail Valley

Derail Valley

Sekse Nov 24, 2024 @ 9:55pm
can we PLEASE get an official non modded multiplayer in next updates?
so its obviously possible to mod multiplayer, kan & hyce did it, but like, can we get it legitimately natively supported in the game in future updates please? then my father would buy it too so we can play together. he's massive steam fan but not much of a gamer so he told me could only justify spending the $$$ if it meant he can spend time with son playing with steam on these brutally cold winter nights. guaranteed you'll make more sales as family's and friends have a reason to buy it even if they aren't massive train fans themselves, if it means they can play with someone. games do let old and lonely when you're in a world completely by yourself. i'd MUCH rather play derail valley to bond with my father then just railroader, and worse yet railroads online... i like a real steam simulation, and so does my father
Last edited by Sekse; Nov 24, 2024 @ 9:58pm
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Showing 1-15 of 58 comments
pitty3878 Nov 24, 2024 @ 10:23pm 
Not going to happen.
Sekse Nov 24, 2024 @ 10:25pm 
Originally posted by pitty3878:
Not going to happen.
makes no sense tho. sounds like the modder did most of the work for them. they jus gotta implement it. probably take an hour or less and update goes out. why let a game this good fade away all because worse games like railroads online let ya play with your friends...
Last edited by Sekse; Nov 24, 2024 @ 10:25pm
esbenmf Nov 24, 2024 @ 10:39pm 
Originally posted by Sekse:
sounds like the modder did most of the work for them. they jus gotta implement it.

You haven't done any software development right?
TheFrommie86 Nov 24, 2024 @ 11:03pm 
Originally posted by pitty3878:
Not going to happen.
Exactly.
AIFAIK the Devs already ruled it out. So the possibility they'll do it is basically non existant and Players have to rely on the Mod for it.

And to add my personal opinion: Not every game needs a Multiplayer
Last edited by TheFrommie86; Nov 24, 2024 @ 11:07pm
ItIsntJack Nov 25, 2024 @ 12:06am 
Yeah dev's bailed on the idea early on even though it was a community stretch goal or something. Which is a shame as the multiplayer mod made the game so much more enjoyable with friends. Played for like 6 hours straight yesterday and even though there were some small issues that can be fixed, it was very smooth and easy to run.
de.das.dude Nov 25, 2024 @ 12:29am 
Originally posted by esbenmf:
Originally posted by Sekse:
sounds like the modder did most of the work for them. they jus gotta implement it.

You haven't done any software development right?
lol. i see a fellow pain bearer.
GenX-Gamore Nov 25, 2024 @ 12:58am 
Originally posted by Sekse:
Originally posted by pitty3878:
Not going to happen.
makes no sense tho. sounds like the modder did most of the work for them. they jus gotta implement it. probably take an hour or less and update goes out. why let a game this good fade away all because worse games like railroads online let ya play with your friends...
Here is a 4-year-old tutorial done with Train Sim 2020 on how to build a route...
https://www.youtube.com/playlist?list=PLgwXUddfYGmPB6t6wYFj2GIT6kHBeouON
And here is one that is with TrainZ and it is sped up
https://www.youtube.com/watch?v=dawFp77DZxo
again this is to give an idea of what it takes to build a single route.
Yes, I know these are not the same game, but I would ask you and anyone considering adding MP to Derailvalley, to take just a little time to watch some of these. These are single player mind you.

Railroads Online, which was built with MP in mind, and yes you can do single-player but the entire game was created from the ground up with MP/SP in mind. It's not like MP was an afterthought after say 7 years, now take the camera in DV and go up as high as you can, and look down, there is a single Track(1) only and look at the map from the mountains to the waterways.

Everything would have to be rebuilt, even adding a second track to get AI trains running will be months of work of just redoing the track layout, the junctions, and the switches with all the points that need to be added and or changed oh and moved. Remember it's a team of 11...

Now who is going to host the server, yeah there are games where each player can create and host a server, but I think that old-school nowadays with just the simple fact of players not playing nice. Just look up what goes on in Sim Rail, which is MP first and SP second.

Derail Valley has been built over 9 years, "what gets me is, still in EA, and only 11 people developing" Yes it is a pretty good game, but at the same time, they chose to take almost all of what is in DV away from FREE roam. You now have to create and work that career to build up the funds to buy everything to use in FREE roam. Now if this career gets fubard you get to start all over again. Oh, Joy... yes some may not agree with this statement.

Let's say you want to host an MP server, will leave it run 24/07/365 and who will moderate it, again just search the issues with Sim Rail MP. Multiplayer is not as easy as Plug Play.
Yes, I did do modding in FO3 when it was king of FO and I started learning to write script and work with Nifscope, as well as Blender and Gimp for graphics, then FO4 came, and family matters took over. I never got back into it, and now I have zero desire to learn and do it again. Say this to give a give a bit of background, it is not as simple as some think.
_ImKHV_ Nov 25, 2024 @ 5:40am 
Originally posted by GenX-Gamore:
Originally posted by Sekse:
makes no sense tho. sounds like the modder did most of the work for them. they jus gotta implement it. probably take an hour or less and update goes out. why let a game this good fade away all because worse games like railroads online let ya play with your friends...
Here is a 4-year-old tutorial done with Train Sim 2020 on how to build a route...
https://www.youtube.com/playlist?list=PLgwXUddfYGmPB6t6wYFj2GIT6kHBeouON
And here is one that is with TrainZ and it is sped up
https://www.youtube.com/watch?v=dawFp77DZxo
again this is to give an idea of what it takes to build a single route.
Yes, I know these are not the same game, but I would ask you and anyone considering adding MP to Derailvalley, to take just a little time to watch some of these. These are single player mind you.

Railroads Online, which was built with MP in mind, and yes you can do single-player but the entire game was created from the ground up with MP/SP in mind. It's not like MP was an afterthought after say 7 years, now take the camera in DV and go up as high as you can, and look down, there is a single Track(1) only and look at the map from the mountains to the waterways.

Everything would have to be rebuilt, even adding a second track to get AI trains running will be months of work of just redoing the track layout, the junctions, and the switches with all the points that need to be added and or changed oh and moved. Remember it's a team of 11...

Now who is going to host the server, yeah there are games where each player can create and host a server, but I think that old-school nowadays with just the simple fact of players not playing nice. Just look up what goes on in Sim Rail, which is MP first and SP second.

Derail Valley has been built over 9 years, "what gets me is, still in EA, and only 11 people developing" Yes it is a pretty good game, but at the same time, they chose to take almost all of what is in DV away from FREE roam. You now have to create and work that career to build up the funds to buy everything to use in FREE roam. Now if this career gets fubard you get to start all over again. Oh, Joy... yes some may not agree with this statement.

Let's say you want to host an MP server, will leave it run 24/07/365 and who will moderate it, again just search the issues with Sim Rail MP. Multiplayer is not as easy as Plug Play.
Yes, I did do modding in FO3 when it was king of FO and I started learning to write script and work with Nifscope, as well as Blender and Gimp for graphics, then FO4 came, and family matters took over. I never got back into it, and now I have zero desire to learn and do it again. Say this to give a give a bit of background, it is not as simple as some think.

What if we allow multiplayer in a different form? Let's say, playing together not controlling different locomotives, but one. The creator of the topic kind of wrote that he wants to play together with his father. So let them have the opportunity to play together, as a team. You don't even have to come up with anything. There is a driver, you can add an assistant driver, like in real life. They will choose at the beginning who will be who. While one controls the locomotive, the second looks at the map / looks for the necessary access roads / switches switches / is engaged in coupling cars, etc. You can come up with many options.
TheFrommie86 Nov 25, 2024 @ 5:43am 
Originally posted by _ImKHV_:
Originally posted by GenX-Gamore:
Here is a 4-year-old tutorial done with Train Sim 2020 on how to build a route...
https://www.youtube.com/playlist?list=PLgwXUddfYGmPB6t6wYFj2GIT6kHBeouON
And here is one that is with TrainZ and it is sped up
https://www.youtube.com/watch?v=dawFp77DZxo
again this is to give an idea of what it takes to build a single route.
Yes, I know these are not the same game, but I would ask you and anyone considering adding MP to Derailvalley, to take just a little time to watch some of these. These are single player mind you.

Railroads Online, which was built with MP in mind, and yes you can do single-player but the entire game was created from the ground up with MP/SP in mind. It's not like MP was an afterthought after say 7 years, now take the camera in DV and go up as high as you can, and look down, there is a single Track(1) only and look at the map from the mountains to the waterways.

Everything would have to be rebuilt, even adding a second track to get AI trains running will be months of work of just redoing the track layout, the junctions, and the switches with all the points that need to be added and or changed oh and moved. Remember it's a team of 11...

Now who is going to host the server, yeah there are games where each player can create and host a server, but I think that old-school nowadays with just the simple fact of players not playing nice. Just look up what goes on in Sim Rail, which is MP first and SP second.

Derail Valley has been built over 9 years, "what gets me is, still in EA, and only 11 people developing" Yes it is a pretty good game, but at the same time, they chose to take almost all of what is in DV away from FREE roam. You now have to create and work that career to build up the funds to buy everything to use in FREE roam. Now if this career gets fubard you get to start all over again. Oh, Joy... yes some may not agree with this statement.

Let's say you want to host an MP server, will leave it run 24/07/365 and who will moderate it, again just search the issues with Sim Rail MP. Multiplayer is not as easy as Plug Play.
Yes, I did do modding in FO3 when it was king of FO and I started learning to write script and work with Nifscope, as well as Blender and Gimp for graphics, then FO4 came, and family matters took over. I never got back into it, and now I have zero desire to learn and do it again. Say this to give a give a bit of background, it is not as simple as some think.

What if we allow multiplayer in a different form? Let's say, playing together not controlling different locomotives, but one. The creator of the topic kind of wrote that he wants to play together with his father. So let them have the opportunity to play together, as a team. You don't even have to come up with anything. There is a driver, you can add an assistant driver, like in real life. They will choose at the beginning who will be who. While one controls the locomotive, the second looks at the map / looks for the necessary access roads / switches switches / is engaged in coupling cars, etc. You can come up with many options.
So in the end you talk about the Remore Dispatch Mod
schutt Nov 25, 2024 @ 5:59am 
Currently i see people complaining about performance, specially in VR. So the question is: optimize for performance or rebuild and integrate a MP feature.
And: Electrification, Persistent Economy, more flexible and more JOBs, DLC with new map. These are the things on the roadmap and about 99% of the players will profit from that. 1% wants rather multiplayer than more locomotives, electrification, signals, ai traffic, more jobs etc.

Now, as a developer, you say you would do multiplayer and push back all the other features because 1 player demands that and thinks he can scedule what will be developed next?
Geoppolis Nov 25, 2024 @ 6:17am 
Originally posted by GenX-Gamore:
Everything would have to be rebuilt, even adding a second track to get AI trains running will be months of work of just redoing the track layout, the junctions, and the switches with all the points that need to be added and or changed oh and moved.

I'll take this opportunity to agree and to remark that I am of the opinion that even AI trains is unnecessary for DV. Add road traffic, people working around the stations, and the advanced economy and the world comes alive. The railroad is a single-player shortline servicing all these industries.

I'll also second Frommie's opinion about not everything needing multiplayer.

Having said that, please don't anyone think I'm saying the MP proponents are wrong to ask for it. Certainly not. I'm just supporting the counterpoints to the argument that this game "needs" MP.
TheFrommie86 Nov 25, 2024 @ 6:43am 
Originally posted by Geoppolis:
Originally posted by GenX-Gamore:
Everything would have to be rebuilt, even adding a second track to get AI trains running will be months of work of just redoing the track layout, the junctions, and the switches with all the points that need to be added and or changed oh and moved.

I'll take this opportunity to agree and to remark that I am of the opinion that even AI trains is unnecessary for DV. Add road traffic, people working around the stations, and the advanced economy and the world comes alive. The railroad is a single-player shortline servicing all these industries.

I'll also second Frommie's opinion about not everything needing multiplayer.

Having said that, please don't anyone think I'm saying the MP proponents are wrong to ask for it. Certainly not. I'm just supporting the counterpoints to the argument that this game "needs" MP.

While I do agree that a Multiplayer would make the game more fun, it doesn't need it to be a good game and in my opinion keeping Multiplayer as a Mod is the sufficient for those who want to keppt it a Singleplayer only game. That's my take on that matter.

Another point I want to say is this about the AI Trains. The Gameworld in it's current form is sadly boringly empty and apart from the enviromental Chanllenged due to the tracks, I think there should be another Challenge that have to cause you to stay vigilant when driving through the World. And having AI Trains roaming around, is a good Idea in my opinion since it opens up many possibilities.
Last edited by TheFrommie86; Nov 25, 2024 @ 6:59am
Geoppolis Nov 25, 2024 @ 7:06am 
Originally posted by TheFrommie86:
And having AI Trains roaming around, is a good Idea in my opinion since it opens up many possibilities.

Yes, I agree. I'm not against AI trains - I just want to say I don't know that they're a critical need. Especially considering how vastly different the world will have to become to allow them.
TheOofertaffy Nov 25, 2024 @ 7:09am 
Originally posted by Sekse:
Originally posted by pitty3878:
Not going to happen.
makes no sense tho. sounds like the modder did most of the work for them. they jus gotta implement it. probably take an hour or less and update goes out. why let a game this good fade away all because worse games like railroads online let ya play with your friends...
An hour or less LOL. That's funny.
TheOofertaffy Nov 25, 2024 @ 7:37am 
Originally posted by schutt:
Currently i see people complaining about performance, specially in VR. So the question is: optimize for performance or rebuild and integrate a MP feature.
And: Electrification, Persistent Economy, more flexible and more JOBs, DLC with new map. These are the things on the roadmap and about 99% of the players will profit from that. 1% wants rather multiplayer than more locomotives, electrification, signals, ai traffic, more jobs etc.

Now, as a developer, you say you would do multiplayer and push back all the other features because 1 player demands that and thinks he can scedule what will be developed next?
Optimizing for performance 100% for me. Whilst It isn't absolutely unplayable for me, it's pretty bad. I'm not sure if it's just my combination of hardware that doesn't agree with the game, because the minimum spec of the game is well below what I actually have, but I get around 45-60 FPS average, and then it can go as low as 21-35 FPS in the bad areas with high graphics settings (Medium on lighting and post processing). My 4060ti actually performed very well pre simulator for this game, getting consistently over 90 FPS even in the harbour, and VR was finally within reach without getting motion sickness off of my 1660 super on low graphics in VR during overhauled era. Sadly when I did upgrade to the 4060ti, simulator was only a couple weeks away, so I figured I'd just wait the update out to get into VR for DV. Sadly once the update came out, I figured out that my personal experience with performance on my particular system, it wouldn't be ideal for VR gameplay, and I likely would be in a similar, if not worse position from when I had my 1660 in the overhauled era. It's really the 1 place where I think the game needs work, and to be completely frank, i'm not even sure if there are any other places that can be optimized. A game can only get optimized so much before you hit a plateau, and the developers might have already hit that. So I don't really blame the developers too much for it mainly because of that, but also because the game is just so good anyways with it's gameplay, that I can get over 30 FPS gameplay, or playing with lower graphics settings.

Originally posted by Geoppolis:
Originally posted by GenX-Gamore:
Everything would have to be rebuilt, even adding a second track to get AI trains running will be months of work of just redoing the track layout, the junctions, and the switches with all the points that need to be added and or changed oh and moved.

I'll take this opportunity to agree and to remark that I am of the opinion that even AI trains is unnecessary for DV. Add road traffic, people working around the stations, and the advanced economy and the world comes alive. The railroad is a single-player shortline servicing all these industries.

I'll also second Frommie's opinion about not everything needing multiplayer.

Having said that, please don't anyone think I'm saying the MP proponents are wrong to ask for it. Certainly not. I'm just supporting the counterpoints to the argument that this game "needs" MP.
I can definitely see your point there. I partially agree with you, and partially agree with Frommie. I do believe that AI trains aren't strictly necessary for the game, but I do think it would be a good gameplay element for players to plan trips around, to keep the player cautious. Potentially as an optional game feature, and maybe tied to the stock gameplay difficulties. Like comfort could have them off, as well as standard maybe, and realistic having them on. I do like the idea of having to consult train schedules before planning a route, knowing what siding I need to wait at. Maybe even better yet, the player can, key word can, put themselves on the schedule, so AI trains will know when they need to stop themselves to let the player pass so it's not all on the player, but sort of a mixed responsibility.
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Date Posted: Nov 24, 2024 @ 9:55pm
Posts: 58