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The game is fine, retaining some difficulty is ok. Just dont play on hardmode if you dont want hardmode, thats all. The hardmode is by far not challanging enough anyways.
https://steamcommunity.com/app/588030/discussions/1/3800524254171212534/
https://steamcommunity.com/app/588030/discussions/0/3800524658156119084/
Edit: Ok, so on further review, it does appear the problem was running out of water. The difficulty is in noticing the point at which it goes from having plenty, to having none, but because it's not easy to notice whether it's overfull vs. underfull, you can easily misidentify which it is since you can't be watching it all the time with so much else to pay attention to. Going uphill consumes lots of water too, which was not apparent until I started using the f4 view. I may also have been reversed on which way it reads uphill vs downhill, and that was throwing me off also.
If it were realistic, the gauge is telling you what the danger is, downhill or up. The gauge and the firebox are both at the back of the train, so you have to add water to go downhill safely. I think it's that way in Simulator. Not sure about uphill, no clue what the game does about overfilling. The amount it goes up and down seems ridiculous to me for 1.5% grades, but I'm not the fun kind of engineer, so I don't really know.
Of course, that only helps if you have water in the tender in the first place, which apparently you don't at the end of a long run to the harbor. But maybe there was something I was doing wrong there.
The issue I was having is that because it reads overfull while going uphill, it wasn't apparent that I was consuming a lot of water. And when it switched to a downhill section, I thought it was showing full, but it was actually empty (again, its not easy to tell at a glance when it's either maxed out vs completely empty). Now that I know this is what was going on I'm pretty sure I have it under control. I was able just now to get quite a long distance without blowing up for the first time (I was coming from the coal mine in a sandbox save).
Squirrel's video might be a bit misleading. I would recommend always keeping water visible in the gauge. Close the damper when going down hill, as you don't need power and it should prevent an explosion. If you can't see water in the gauge, just close the damper and don't let the fire burn too hot first, then add some water to the boiler.
To compound the issue the water level goes down and up with steam pressure. So on tough uphill climbs not only are you consuming water your losing pressure in the boiler. reducing the level further On uphills I like seeing the water level bouncing off the top. Or mid when the pressure starts dropping. On downhills I like seeing the water bouncing off the bottom.
I am not sure if anything is simulated with over filling but under filling will make you go bang until they simulate fire plugs. So regardless of the terrain I always make sure there is a level in the bottom of the sight glass. As I find especially on uphills once the level leaves the bottom of the sight glass going boom is not far behind
The water level rises when you open the throttle. NOT, as commonly believed, because of the reduced pressure as that is equivalent all around the boiler shell, but because the boiling point is lowered. In combination with the boiler tubes heating up from the fire gasses passing through with the locomotive working hard, the bubbles forming around the tubes displace the liquid water and gives you an artificiality high water level. So the fireman has to bear in mind where the regulator/throttle setting is. In practice, the water bobs up and down and the fireman has to take an average reading.
Up to 2019, I spent many sessions servicing, lighting and preparing steam locomotives over 13 years...