Derail Valley

Derail Valley

Couple of suggestions for Steel mill
Two things. One, a passing track for B yard and two either a longer maintenance shed or move the machines closer to the door.

So... Long story short. I pulled 3 jobs from Iron Mine East (West is a train wreck until the devs fix it), so I was coming in from the NE. Problem being, the two outer orders, the one the train was hooked to and the one at the end, were for B3I and the middle one was for A6I. Fine, park the tail order on B3I, disconnect, park the middle order on the main line, back the front order into B3I.

Then the problem arises. Any order into A6I has to be backed in, the siding ends with buffers so if you pull straight in the train is now pinned between the buffers and the load. So I need to get around the consist and grab it from the other side and back it in. No tracks are empty, B3I has the two I just delivered, main has the consist I need to get around, and all the other tracks have other orders, no way to get around.

So I have to grab a DE6 from parking to go grab it, back it in, then maintain the DE6 I just used, but, problem two arises. I don't want to start the DE6 again and incur maintenance charges, so I would normally, at Harbor or Oil Well North, etc, etc, etc, pull the other train in, couple up, and nudge the first train out of the way, plenty of space. Not at the Steel Mill. Backed the second DE6 right against the buffers and wasn't far enough for the machines to recognize the first DE6. Forced me to pull it out and push it onto the round house siding to get it out of the way. >.<
Last edited by Rose Redfoxx; Jul 9, 2020 @ 2:17pm
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Showing 1-15 of 18 comments
boris.glevrk Jul 9, 2020 @ 5:39pm 
Originally posted by BelGarion:
Problem being, the two outer orders, the one the train was hooked to and the one at the end, were for B3I and the middle one was for A6I.
I don't take 3 jobs to the same location for exactly this reason.

There is already a passing line for B yard though. Right on the middle. That's how both OWC and Farm worked.
Rose Redfoxx Jul 9, 2020 @ 8:13pm 
Originally posted by boris.glevrk:
Originally posted by BelGarion:
Problem being, the two outer orders, the one the train was hooked to and the one at the end, were for B3I and the middle one was for A6I.
I don't take 3 jobs to the same location for exactly this reason.

There is already a passing line for B yard though. Right on the middle. That's how both OWC and Farm worked.

Yeap, right where I parked the consist for A61, meaning I couldn't get around it. There needs to be a passing track that isn't the main line.
boris.glevrk Jul 9, 2020 @ 9:23pm 
Originally posted by BelGarion:
Originally posted by boris.glevrk:
I don't take 3 jobs to the same location for exactly this reason.

There is already a passing line for B yard though. Right on the middle. That's how both OWC and Farm worked.

Yeap, right where I parked the consist for A61, meaning I couldn't get around it. There needs to be a passing track that isn't the main line.
Passing track and main line is basically the same word mate.
Rose Redfoxx Jul 9, 2020 @ 10:59pm 
Then there needs to be a second outer track for situations like this. The only way to do it with a single train is to pull it clear to the Farm and use the loading siding to get around behind the consist and pull it back though Steel Mill to back it into the A6L siding. That or never pull loads from the NW but always go around to the SE so your on the right side of the load to back it into A6L. Means anything from Iron Mine East be pulled though Food Factory, City South West, Oil Well Central, Farm, and up to Steel Mill. Or down though Harbor and back up to Steel Mill. Otherwise any order coming in from the NW will always put you on the wrong side of the consist to back it into A6L, without 2 empty tracks, one to park the consist and one to pull around to the other side of it so you are on the right side to back it into A6L.
boris.glevrk Jul 9, 2020 @ 11:05pm 
Originally posted by BelGarion:
Then there needs to be a second outer track for situations like this.
You can actually go head-first and still fit your whole consist in the input track.
Then you walk away from SM then go back to re-generate trains, and the train in the input track will disappear.

And it's not A61 or A6L but A6I. Input track, I.
L is loading track.\

In your extremely problematic case:
assume your train looks like this
Loco-train for B3I-Train for A6I-Train-for B3I
Then you release the last B3I train, back off A6I train into the passing line, detach, put the first B3I train into B3I.
And then you go head-first for the A6I track. Unless you even less wisely picked a very long train for A6I it should still fit your train and your loco. And then you detach it too.

And then after completing all the jobs, you go away from SM then return. Your loco will stay where it were, but the train will disappear.
Last edited by boris.glevrk; Jul 9, 2020 @ 11:09pm
GHKtruc Jul 9, 2020 @ 11:15pm 
Originally posted by BelGarion:
So... Long story short. I pulled 3 jobs from Iron Mine East (West is a train wreck until the devs fix it)

Funny enough I had the exact opposite experience. Derailed 3 cars just going straight through D yard.

As for your job problem, depends on the number of cars but the whole train can fit on B3I.
Drop the 2 longer one, and pick a shunting unload for the one that is in front of the one for A6I.
Rose Redfoxx Jul 9, 2020 @ 11:23pm 
Right. *hmm* Still annoying as all heck that I couldn't just get around and back the order in. The jobs at SM are repeating I noticed. I did three jobs of steel rail to Harbor a few days ago when I did the Iron Ore Mine West job (that was a fiasco) and after I got everything maintained and parked I checked orders, same three jobs, three steel rail jobs , to Harbor again. And, GKH, nope, it was like 16 cars? I know once I got the tail end parked the loco was out on the switches.
boris.glevrk Jul 10, 2020 @ 1:12am 
Originally posted by GHKtruc:
Originally posted by BelGarion:
So... Long story short. I pulled 3 jobs from Iron Mine East (West is a train wreck until the devs fix it)

Funny enough I had the exact opposite experience. Derailed 3 cars just going straight through D yard.

As for your job problem, depends on the number of cars but the whole train can fit on B3I.
Drop the 2 longer one, and pick a shunting unload for the one that is in front of the one for A6I.
I never had any problem going through either Iron mine..... what part of them are problematic?
Rose Redfoxx Jul 10, 2020 @ 6:20am 
Originally posted by boris.glevrk:
Originally posted by GHKtruc:

Funny enough I had the exact opposite experience. Derailed 3 cars just going straight through D yard.

As for your job problem, depends on the number of cars but the whole train can fit on B3I.
Drop the 2 longer one, and pick a shunting unload for the one that is in front of the one for A6I.
I never had any problem going through either Iron mine..... what part of them are problematic?

West? Got a whole thread dedicated to it. - https://steamcommunity.com/app/588030/discussions/1/2570942392194124981/
boris.glevrk Jul 10, 2020 @ 6:34am 
Originally posted by BelGarion:
Originally posted by boris.glevrk:
I never had any problem going through either Iron mine..... what part of them are problematic?

West? Got a whole thread dedicated to it. - https://steamcommunity.com/app/588030/discussions/1/2570942392194124981/
That's the problem of DE6, not IOMW.
DE6 derails everywhere with a sharp turn, not just IOMW.

Besides, fuel-wise you should always use steam loco for steel-related hauls (Iron ore, coal, steel etc)

As for shunting you must be pulling it out the wrong side?
(one side of IOW is sloped right after the junction, the other side should be better.)

full throttle against an empty train... better check your brakes lever too.
Rose Redfoxx Jul 10, 2020 @ 6:45am 
Originally posted by boris.glevrk:
Originally posted by BelGarion:

West? Got a whole thread dedicated to it. - https://steamcommunity.com/app/588030/discussions/1/2570942392194124981/
That's the problem of DE6, not IOMW.
DE6 derails everywhere with a sharp turn, not just IOMW.

Besides, fuel-wise you should always use steam loco for steel-related hauls (Iron ore, coal, steel etc)

As for shunting you must be pulling it out the wrong side?
(one side of IOW is sloped right after the junction, the other side should be better.)

full throttle against an empty train... better check your brakes lever too.

Did that. After the initial try I throttled down and it quickly came to a stop and started to roll backwards. I applied full train brakes and checked the entire consist. No out of place brake hoses, no lights near the brake pressure gauge indicating a brake problem, no derailments, nada. It acts like it's sharply sloped down toward the NW.

As for Steam vs DE6, the Steam can only do up to 1000T, I've had, like in this instance, a single job that was 1200T, only a DE6 can do that on it's own. At least until the devs support multi unit trains officially.
boris.glevrk Jul 10, 2020 @ 8:39am 
Originally posted by BelGarion:
Originally posted by boris.glevrk:
That's the problem of DE6, not IOMW.
DE6 derails everywhere with a sharp turn, not just IOMW.

Besides, fuel-wise you should always use steam loco for steel-related hauls (Iron ore, coal, steel etc)

As for shunting you must be pulling it out the wrong side?
(one side of IOW is sloped right after the junction, the other side should be better.)

full throttle against an empty train... better check your brakes lever too.

Did that. After the initial try I throttled down and it quickly came to a stop and started to roll backwards. I applied full train brakes and checked the entire consist. No out of place brake hoses, no lights near the brake pressure gauge indicating a brake problem, no derailments, nada. It acts like it's sharply sloped down toward the NW.

As for Steam vs DE6, the Steam can only do up to 1000T, I've had, like in this instance, a single job that was 1200T, only a DE6 can do that on it's own. At least until the devs support multi unit trains officially.
Steamer can handle up to 1200 T at slow speed.
you can also put a DE2 between DE6 and the train to solve the coupler bug. It will only give you a mere 38 ton burden.

I kinda forgot the exact terrain but I think IOMW is downhill when you exit from either side.
so if all fails perhaps you should simply don't do heavy shunting there, or break them into two separate consists.

And don't take 3 jobs to the same station that only has two input rails.
Rose Redfoxx Jul 10, 2020 @ 8:48am 
Even if I only take two jobs to SM from IOME, there is always a chance the front one will be for A6I and the back for B3I. Why there needs to be a third open rail to allow for better maneuvering. I ran into the same problem when I first started the game trying to do shunting jobs. Part of what I need would be on the front (Farm side) of the station and part would be over in the A yard. Can only pick the B yard one from the front because it's on that side with more stuff behind it for a different order. So now your on the wrong side, no way to pass it once it's moved out to where you can grab it from the other side.
alucia Jul 10, 2020 @ 1:16pm 
With regards to Iron Mine West, there is an issue there that causes parts of my train to derail going at any decent speed on the main line, the fact that at the end going to Machine Factory has an extremely sudden and short S-bend. It has caused me to need to rerail several cars when pulling trains through there. Its present at Iron Mine East as well, but I usually take it slow enough that it doesn't cause issues.

I also agree on the Idea of having a bypass track at Steel Mill that isn't the main line. at most other stations, you can use the Loading track for that, but the Steel Mill Loading track is a siding.

As for the Steamer, It can handle a lot more than it's rating of 1000 Tons, but it takes some good management of the locomotive to make it work. When you need to go uphill with such a train, it's usually best to get as much of a running start as you can without derailing, and make sure you don't run out of steam on the way up. It's easy when going downhill, as you don't need much power, only braking power, to keep the train under control. I have regularly pulled loads like this from Iron Mine East with the steamer, and the only uphill you really have to deal with is the bridge out of the Mine, but using the fact that the station has a loop arrangement, I can usually get a running start to handle the bridge.
Rose Redfoxx Jul 10, 2020 @ 8:11pm 
Well, there is really only one nasty spot coming from IOME, that's the points at the bottom of the loop are set to 30 kph. Most points are 40 or greater, but that one is a real mess. Derailed there more than once.
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Date Posted: Jul 9, 2020 @ 2:11pm
Posts: 18