Derail Valley

Derail Valley

Who's not doing their Shunting Jobs!
Someone is failing at Shunting.. Every time I do a long haul job...
I'm told to deliver the cars to a line already is full of cars..
Was told to use line A3S.. to park a 10 car consist.. but there was already 12 cars there..
of course A2S was empty.. but NO!! Cant use that one! Ugh.
Come on Shunters... get to work before I arrive haha
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Yeah its a bit annoying, hopefully they fix it soon.
If it’s listed as a Logistical Haul you may have to move car when you get there. If it says Freight Haul, you should be able to fit your cars on the destination track (may be bugged on occasion)
Dernière modification de Papa November; 25 mai 2020 à 21h56
I have noticed that too. I took some empty flats to the sawmill and the destination track was already full of cars... But the rest of the yard was empty.
It's made to be that way. If you want to have an empty track you have to choose Freight Haul only. Logistical is paid more because you have more work to do on the arrival or departure track. It's what I understood anyway ;)
I usually just push the carts that are in a way forward. Its pretty easy with a remote, as you can do the one-click coupling.
jvp 25 mai 2020 à 23h56 
Well, something might needs looking into as I've often seen freight haul jobs asking me to deliver to a track that's allready full. Ideally a haul job should (IMO) always ask for delivery to an empty track marked as -I (Inbound).
What's equally annoying as having occupied track is too short track: I took 3 consists from harbor to food factory..all destined to track C-5I, turned out that my 18 car train couldn't fit on the track, so I had to finish 2 jobs (6 cars total) first, and then drive the train forward to fit the cars of job number 3, and then go to office to finish that one.
as someone else mentioned.. you just push the others that are there out of the way and stick yours there.
Only freight haul jobs guarantee an empty arrival track if i understood it all correctly.
Altfuture  [dév.] 26 mai 2020 à 3h46 
Guys, there's no concept of "cars in the way". There's storage tracks, and input/output tracks, and they do different things.

Freight Haul jobs always go from output to input tracks, and they always have clear, reserved space.

Shunting and Logistical Haul jobs always work with storage tracks, and it's in their very nature to deal with other cars sharing the same tracks. This is not a bug, or in any way avoidable. If cars/jobs weren't sharing storage tracks, there'd be 2-3 jobs available per station as the rest wouldn't fit. That's just not how trains and train yards operate. Sharing the tracks is essential.

Also, all the jobs sharing a track always do fit on that track. They do not take into account length of the locomotive (the game can't know which type or how many locomotives you have), but this is also expected because the cars are the ones that need to fit and maximize the usage of the track. The locomotive does not stay there and there's no space reserved for it. It all makes sense, right?

We will definitely make some tweaks based on your feedback, to make all this clearer and more worthwhile soon, but note that if you want it guaranteed that there are no other cars sharing the tracks, do only Freight Haul jobs.
Altfuture a écrit :
Guys, there's no concept of "cars in the way". There's storage tracks, and input/output tracks, and they do different things.
Thanks for clearing details on the design how jobs work. I see now what the game should do.

Most sophisticated solution would be, imho, to get a shunt job thrown at me on arrival at the destination, if I bring 3 combined Freight Haul jobs all targeting the input track. Or combined Logistical Haul jobs which do not fit together on the stroage track with the cars already there.

Speaking of it: If I move cars on another track -- let's say the I track -- for what ever reason, and let them there, waiting. Later I bring a train from another station to that same I track -- will the game remove my displaced cars for me? Or will I be confronted with my mess.
I was going to start a thread about my experience of shunting but I ll put it here. I ve found that in harbour when I did several shunting jobs the empty carts were stored on the same line and eventually my single shunter couldn t push them all. Having read Altfutures response I m guessing when I push the first job in I need to shunt everything as far along the siding as possible then there ll be enough room for any job spawned in the harbour.
@Kimo In my experience once you ve left the harbour area and certainly when you ve visited another station the harbour will reset. I think this applies to any station. Regards
Altfuture  [dév.] 26 mai 2020 à 15h57 
Kimo a écrit :
Most sophisticated solution would be, imho, to get a shunt job thrown at me on arrival at the destination, if I bring 3 combined Freight Haul jobs all targeting the input track. Or combined Logistical Haul jobs which do not fit together on the stroage track with the cars already there.

Can you elaborate on this? I'm not sure if I understood.

Speaking of it: If I move cars on another track -- let's say the I track -- for what ever reason, and let them there, waiting. Later I bring a train from another station to that same I track -- will the game remove my displaced cars for me? Or will I be confronted with my mess.

If your cars were on a job that is still active, they would remain there. You will not be generated another job leading to that track however, as the job generator will know those tracks are occupied. If, on the other hand the cars were from a finished job, they'll be despawned as you go away and new jobs will be able to spawn leading to that track.

If you'd accept a job leading to that track from another station, and then go and park your cars there anyway, you'll be confronted with your own mess, but you'll have intentionally made it.
Altfuture  [dév.] 26 mai 2020 à 15h59 
uber.aegis a écrit :
I ve found that in harbour when I did several shunting jobs the empty carts were stored on the same line and eventually my single shunter couldn t push them all.

The shunter can always push them. Cars are depressurized by default, meaning they have brakes applied. In order to move them you must couple them to pressurize them first and release their breaks.
Altfuture a écrit :
Kimo a écrit :
Most sophisticated solution would be, imho, to get a shunt job thrown at me on arrival at the destination, if I bring 3 combined Freight Haul jobs all targeting the input track. Or combined Logistical Haul jobs which do not fit together on the stroage track with the cars already there.
Can you elaborate on this? I'm not sure if I understood.
Referring to this:
Sakke80 a écrit :
... I took 3 consists from harbor to food factory..all destined to track C-5I, turned out that my 18 car train couldn't fit on the track, so I had to finish 2 jobs (6 cars total) first, and then drive the train forward to fit the cars of job number 3, and then go to office to finish that one.
So if the game makes it possible to arrive with 18 cars for the very same I-track, then I should get a shunt job in some way to deliver those three jobs: storing two on the I-track as intended and shunt away the third one that does not fit.

In a bag station you could even block yourself in if there's no extra line unoccupied.
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Posté le 25 mai 2020 à 17h44
Messages : 18