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The full-screen mode will currently letterbox on my 16:10 displays, but that's about all it does correctly; it does so many things wrong that, regardless of the display settings, the game only comes out as a blurry mess.
Plainly, what's happening to me is that, with my desktop using my monitors' native resolution of 1680x1050, the game will render at whatever resolution I have it set to (from 640x480 to 1600x900), and then stretches the result to fit 1680x1050. This creates unavoidable visual distortion due to the resolution mismatch.
What the game should be doing, like most every other PC game, is:
a) showing me which resolutions my GPU and display support, regardless of aspect ratio;
b) changing the monitor resolution to match the rendering resolution; and
c) letterboxing the output if the devs don't want to support the configured aspect ratio.