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With the limited time the devs have to work on it out of basically charity, even if they were to "finish" the game there will likely be other games that do what Saurian does pop up in the next few years and overtake Saurian's development speed. It reminds me of the early success and gradual redundancy of another game called Rodina. It was an incredible project at the time but as technology improved an bigger more experienced studios started trying the same concepts and features it was overshadowed.
The Saurian team already has so much to be proud of though and I don't think we'll ever be graced with the premise of a scientifically accurate dinosaur sim for maybe decades to come. Art is never finished, only abandoned. My bittersweet takeaway from experiencing all this from the consumer's perspective is that I am much more excited and hopeful for what new projects this team could apply all their lessons and experiences to rather than crossing my fingers that Saurian fully releases in the next 10 years.
As much as it would pain the fans and the dev team to put a pause on Saurian, realistically speaking, I feel like the dev team's time would be better spent elsewhere until Saurian can once again embody a viable successful endeavour instead of keeping it on life support out of a sense of obligation and sunk-cost fallacy . It doesn't have to be thought of as a failure but instead a rich and valuable lesson. Where ever this goes, I'm glad to have been able to experience the story of Saurian
why would the development stop? all that this devlog is saying if FOR THE BETTER of development, they just say it consumed time from the team that could be used only for the development, we are not getting any development change everything will work like it did before this devlog we will just have fewer devlogs with more content...plus they clearly WANT to keep going if they didn't they would have stopped long time ago when they faced the sad difficulty of the funding stealing and saurian is still different from the other upcoming games because it tries to reconstruct realistically an accurate ecosystem
now you can do whatever you wish, im just saying that the only difference is that we will get less devlogs but they will have more content and the development not only will stay the same but it might slightly improve given that they wont waste as much time writing the devlogs
i bet this gonna work cuz there is a small group that like survival dinosaur games but of what i have seen they dont fun because every dino is a human and humans are unpredictable plus no matter how many rules you put people will not act like animals so i think this game Saurian to be a game where people can actually enjoy a bit more realistic survival where dinos are in packs, migrate, survive other dinos, floods and storms plus you dont have to wait for someone to leave a server that is at full capacity (i swear that the mods when they try to enter the server they will kick people out so they can come in like wtf XDD)
another way to help the game might be what wolfquest did i think they where in some kind of association with a reserve or multiple reserves not sure if that is possible for Saurian
Remember, you are human and you can't work yourselves to death, you did so much already and it's okay to slow down.