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I recommend this game BTW. I wish it could be better in various ways but still a good game.
I wouldn't call the closet persona-like game. While I understand it's only JRPG which might represent something that you would expect from Persona in "PC" point of view, but it's not even close enough to call "Persona-like" game from the perspective of all-around gamer.
First, the game took inspiration from Ys series, then it took the engine and art style from Trails of and started their own franchise called "Tokyo Xanadu". The only similarity with this game and persona is the modern-japan and high schooler setting and nothing else, which are also common theme for all other JRPG out there outside of "PC".
There's no "life-sim" in this game, and good for those who don't want the grinding style JRPG. Game jumps straight to the important day, and there're several things going on in those days. Unlike Persona where everyday you spend are about grinding, effectively spending your day but everyday are the same except the important ones which are incredible short in compare to this game.
Combat is not the same. But I assume people already say that elsewhere. Persona is turn-based while this game is fast paced action game. There's no "summoning" monster thing in this game.
Visual and musical style like these are common in JRPG, I wouldn't say it's all Persona-ish style. But yes it can give that vibe if you used to play Persona before.
One way to gather soul points to increase your soul level is to chose to spend time with your friends during your free time. In NG+ you can chose to have enough "affinity shards" to spend time with all of them, but during the first playthrough, you'll have to chose which ones you want to spend time with. (spending time with a friends costs one affinity shard and every free time you usually get 2-3 shards less than the number of friends available to spend time with).
So those "free time"-days where you chose which friends to spend time with in order to get a little story centered around that character and improve your relationship with them, coupled with the school-setting where you switch back and forth between helping your friends at school and hunting demons (or "greed" if we're beeing picky) in alternate dimeinsions was certainly enough to give me a Persona vibe.
But considering how unique the Persona games are in many ways, I guess it comes down to what it is that makes a Persona game into a Persona game for you, if you get that vibe or not :)
Nah, falcom isnt that good
I, at least, find it's way better than Square Enix nowadays.
trails game are boring fest. ys 1-7 isnt that fun either. I havent played ys8 yet. And toky xanadu ex combat looks very basic action
Trails games are fun fest, Ys 1-7 are enjoyable and challenge. And Tokyo Xanadu took all of those good traits.
challenge(lol) - tyical hardcore fanboy
Maybe you should refrain from badmouthing and discuss thing like people would normally do.