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I noticed that when I play in windowed screen sound works but when I change to full screen sound disappears. This is most likely intel driver problem.
Update on this problem. I noticed that sound works while in full-screen if I use a bluetooth headset. realized this same behavior in the following games in my collection.
- Street Fighter 30th Anniversary Collection
- Capcom Beat 'Em Up Bundle
- Dungeons & Dragons Chronicles of Mystara
- Vanquish
I noticed a similar problem and partial workarounds that work (using bluetooth or 3.5mm sound) in the thread below. I've yet to try the resolution change workaround - in all, I've come to the conclusion that it's an Intel driver problem as it's happening across multiple games across more than one developer.
https://community.intel.com/t5/Intel-NUCs/Intel-Display-Audio-Driver-Issue-During-Full-Screen-Game/td-p/639547/page/3
Use flawless widescreen app
I forgot about that. Will try. Thanks!
The Intel HD 630 driver version that is working for me at the moment is:
Version: 24.20.100.6136
Driver Date: 2018-05-24
You may or may not be able to download directly from Intel (I had to download it elsewhere). I manually "updated" the driver by pointing to the files I extracted from the .cab in device manager. The cab where I got the working drivers were:
27483f9b-1d02-4bd2-a23c-c4537c7deba2_17a2b900f5055cf1abf0b30dcdb2e8788a5f91c2.cab
The above .cab file seems to be a collection of legacy drivers for bunch of integrated Intel display drivers, so I had to choose HD 630 when manually updating the driver.
Also, probably a good idea to turn off automatic driver updates on Windows - either until the game works with the new drivers, or you no longer need to play this game.
My system pertaining to above are:
Dell 3050 MFF
i5 7100T
Intel HD 630
8GB RAM