Street Fighter 30th Anniversary Collection

Street Fighter 30th Anniversary Collection

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greentiger Jan 1, 2020 @ 3:52pm
SF30
I'm sad to see that they haven't patched the game any further than when they originally released it. At least the patched arcade ROMs would've been nice rather than the initial releases.

For me, I'd like to see a ported collection of all the Alpha games and SF2 series games. I think I'm one of the few people that actually prefers Alpha 1 and Alpha 2 over 3.

I would like to see the EX alpha games as well. Those were weird but fun.
Last edited by greentiger; Jan 1, 2020 @ 3:54pm
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Showing 1-15 of 15 comments
KrimKitz Feb 1, 2020 @ 9:26am 
I'm not clear on this. Are the ROMs provided in this collection not the latest US arcade revisions?
zoiks Feb 1, 2020 @ 6:53pm 
No, they're not.

The ones I know aren't the final arcade revisions are:
SF2: 910522 was the final ROM version, this collection seems to be using 910214.
SFA2: SFA2 - Gold was the final arcade version.
SFA3: SFA3 - Upper was the final arcade version.
Yoni Arousement Feb 2, 2020 @ 11:24am 
Zero 2 Alpha would require modifying the ROM to change the title to Alpha 2 Gold, and Alpha 3 Upper ran on NAOMI hardware making it unlikely for 3rd party NAOMI/Dreamcast games to get any sort of official emulation/re-release as of today.
greentiger Feb 2, 2020 @ 3:27pm 
I wasn't even so concerned about having the latest versions as far as new features or anything. I'd actually be OK with just the arcade ROMs, but my understanding is that some of the ROMs are unpatched arcade ROMs when patches *DO* exist--leaving in bugs.

However, given my preferences, I would prefer some of the home ports anyway because they often added features (like SFA1 for playstation) and sometimes even new characters (SFA3 for playstation).

To me, it just seems a lazy repackaging.
They just don't seem to care about the product, so why should I.
VodkaGobalsky Feb 2, 2020 @ 3:54pm 
The versions they included are the ones generally played in the community. With the exception of ST which is the US version and not the Japanese version.
Yoni Arousement Feb 8, 2020 @ 5:00am 
I wonder why Fightcade uses the Japanese version of Super Turbo over its International counterpart. I've read one Japanese review of this collection asking why we're forced to play the Western versions of the games if we want to play them online through sanctioned emulation.

And yes the included versions are the most competitive, like them or not. Even if the general audiences might find them boring compared to extra content added to home versions, they tend to have gameplay changes that are disliked by most of the FGC, like removing crouch canceling from SFA3 making lower tier characters worse and higher tier characters better. I've also heard that Valle Custom Combos no longer work in SFZ2Alpha/SFA2 Gold but I'm not certain on that.
KrimKitz Feb 8, 2020 @ 8:07am 
Originally posted by zoiks:
No, they're not.

The ones I know aren't the final arcade revisions are:
SF2: 910522 was the final ROM version, this collection seems to be using 910214.
SFA2: SFA2 - Gold was the final arcade version.
SFA3: SFA3 - Upper was the final arcade version.

SFA2 Gold wasn't released outside Japan, excluding home ports, and Upper was a Japan-only release (excluding home ports) which ran on different hardware - Upper ran on Naomi instead of CPS2.

I'm curious about the rest of the games in this collection though, especially since you've mentioned World Warrior. Could you elaborate on this or cite any documentations about the revisions included in this collection? My Google-Fu seems to be weak lately and I couldn't find any of the information I wanted.
Last edited by KrimKitz; Feb 8, 2020 @ 8:08am
Yoni Arousement Feb 8, 2020 @ 9:23am 
https://www.youtube.com/watch?v=-cGuPEFFKZE

I think Zero 2 Alpha also got released in Brazil and other countries within the continent of Asia.

Apparently there's a tool that can extract the contents from this collection (and possibly other Digital Eclipse games).
zoiks Feb 10, 2020 @ 2:46am 
Originally posted by KrimKitz:
SFA2 Gold wasn't released outside Japan, excluding home ports, and Upper was a Japan-only release (excluding home ports) which ran on different hardware - Upper ran on Naomi instead of CPS2.

I'm curious about the rest of the games in this collection though, especially since you've mentioned World Warrior. Could you elaborate on this or cite any documentations about the revisions included in this collection? My Google-Fu seems to be weak lately and I couldn't find any of the information I wanted.

SFA2G was released outside of Japan. I definitely played it in the arcade before it was released on the PS. I remember because Western Arcade was the only arcade I knew of that had that version instead of SFZ2A, which I played at Pakmann around the same time, it said "Street Fighter Alpha 2 Gold" on the cabinet and in the attract mode. But like Yoni mentioned, SFZ2A was also officially released in Asia and Latin America, not just Japan.

For SF2WW, only 910214 is included in this collection. I don't know of it being documented anywhere officially, but I'm pretty confident that's the revision used. I believe it was the only one that had Dhalsim's invisibility glitch AND most of Guile's glitches, which I have confirmed work in this collection.
Yoni Arousement Feb 10, 2020 @ 4:04am 
Couldn't this collection have included a revision select?
zoiks Feb 10, 2020 @ 7:13pm 
Sure, it could have.

If you mean it should have, well yeah, but there's a LOT of things this collection SHOULD have given the price and the fact that this should be a prestige product. I mean it's Capcom's biggest IP, a collection of the games that made them more money than any other IP they have, and it's the IP's 30th anniversary.

But Capcom outsourced the development to Digital Eclipse, and "prestige" is not a word I think anyone would use to describe the final product. It's too bad they didn't get Iron Galaxy to do this one, they did a MUCH better job with porting and adding features to Capcom's arcade classics.

This is all we get, some nice nostalgia at least... when the emulation isn't glitching out.

Yoni Arousement Feb 10, 2020 @ 9:00pm 
I would have liked features that Iron Galaxy included in their games like 3rd Strike Online Edition and Darkstalkers Resurrection, such as character trials to help improve our game. It felt like I was getting more content out of my $15 with 3SOE than SF30.

Street Fighter II, one of the most influential arcade games of all time, has its anniversary celebrated with pretty bare bones content.
VodkaGobalsky Feb 11, 2020 @ 10:40am 
Business wise, they made the right decision. Even if they added more features, there would still be no one playing the game right now. So why bother spending the extra money and effort. It's on sale right now for $15 which is more than a fair price for just the training mode alone.
Yoni Arousement Feb 11, 2020 @ 11:56am 
As of right now this is on sale for $19.99 in USD. I only play this on PS4.
VodkaGobalsky Feb 11, 2020 @ 4:24pm 
$20 on steam. $15 on switch. Whichever, it's a cheap ass game.
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Date Posted: Jan 1, 2020 @ 3:52pm
Posts: 15