Street Fighter 30th Anniversary Collection

Street Fighter 30th Anniversary Collection

View Stats:
Thrai May 31, 2018 @ 9:04pm
Am I the only one having trouble doing DP in super turbo?
I've played fighting games all my life since SF2 days and never had I have any trouble doing DP until now and only in SuperTurbo.You know like in all fighting games when you walk up and want to throw a fireball you "need" to pause at least a little or else DP will come out instead? Well now I can literally walk forward without stop/pause at all and throw a fireball. I'm using a SFIV TE first edition stick btw.
< >
Showing 16-30 of 84 comments
Raynys Jun 1, 2018 @ 8:19pm 
Originally posted by mercureXI:
Originally posted by Raynys:
I have the exact same problem and i can do that in many games like SFV, USFIV and many others but not in this game. This seems a common issue with diagonals i guess, probably missing some inputs.
P.S. I do a regular shoryuken motions, no shortcuts of course.

Nope, it's just that people that started playing fighting games "late" (SFIV for example), are used to having "easy inputs" for special moves, especially DPs.

In ST, you need to input f,d,df precisely, or it won't come out ... Stop at df, instead of doing (f, qcf) like most people do nowaydays, you'll see it works flawlessly.

Dude, i told you, i do the regular Z motion.
Brandon Jun 1, 2018 @ 8:25pm 
Originally posted by Raynys:
Originally posted by mercureXI:

Nope, it's just that people that started playing fighting games "late" (SFIV for example), are used to having "easy inputs" for special moves, especially DPs.

In ST, you need to input f,d,df precisely, or it won't come out ... Stop at df, instead of doing (f, qcf) like most people do nowaydays, you'll see it works flawlessly.

Dude, i told you, i do the regular Z motion.
Yeah but you lied.
Raynys Jun 1, 2018 @ 8:56pm 
Another kid.
Tom Cruise Jun 1, 2018 @ 9:09pm 
I don't find doing DPs any harder in this game than on Fightcade.
mrrogers Jun 1, 2018 @ 9:22pm 
I think the timing in the older games is actually more strict than the newer ones. You have less frames to do it sometimes. You could have only 1 frame to reversal DP if they time a meaty right.
Thrai Jun 1, 2018 @ 9:54pm 
Here, read my input the speed i input them and tell me a DP should not have came out. I want to play Super Turbe but this is just sad.
https://www.youtube.com/watch?v=Nlqk0tN7PB4
Sp00kyFox Jun 2, 2018 @ 12:33am 
Originally posted by Thrai:
I have no problem with the games themselves, I love these games. [...] It's the port itself having a problem, not the original games from 20+ years ago.
hate to break it to you but these aren't ports. all these games are emulated. they haven't touched these games. if you have issues with inputs here you also have it on an arcade machine since both behave the same way. seems to me you forget how these games behave or have yourself only played ports but never the arcade version. judging from you video your inputs are rather inconsistent. that's not precise enough for ST.
Jacowboy Jun 2, 2018 @ 4:33am 
Originally posted by mercureXI:
Originally posted by Raynys:
I have the exact same problem and i can do that in many games like SFV, USFIV and many others but not in this game. This seems a common issue with diagonals i guess, probably missing some inputs.
P.S. I do a regular shoryuken motions, no shortcuts of course.

Nope, it's just that people that started playing fighting games "late" (SFIV for example), are used to having "easy inputs" for special moves, especially DPs.

In ST, you need to input f,d,df precisely, or it won't come out ... Stop at df, instead of doing (f, qcf) like most people do nowaydays, you'll see it works flawlessly.

yeah that's nice and all but that doesn't quite work on a KB, for exemple... and usually, even in old games, doing F,D,F does a DP... but in this collection they're not reliable at all... seems to be an issue with diagonals, since sometimes even jumping forward or back doesn't respond as it should (on a keyboard at least).
mercureXI Jun 2, 2018 @ 6:44am 
Originally posted by Not YSB:
Originally posted by Raynys:

Dude, i told you, i do the regular Z motion.
Yeah but you lied.

LMAO
mercureXI Jun 2, 2018 @ 6:45am 
Originally posted by Jacowboy:
Originally posted by mercureXI:

Nope, it's just that people that started playing fighting games "late" (SFIV for example), are used to having "easy inputs" for special moves, especially DPs.

In ST, you need to input f,d,df precisely, or it won't come out ... Stop at df, instead of doing (f, qcf) like most people do nowaydays, you'll see it works flawlessly.

yeah that's nice and all but that doesn't quite work on a KB, for exemple... and usually, even in old games, doing F,D,F does a DP... but in this collection they're not reliable at all... seems to be an issue with diagonals, since sometimes even jumping forward or back doesn't respond as it should (on a keyboard at least).

Pro tip here : don't use keyboards for fighting games that were never designed to use one (like ST)
mercureXI Jun 2, 2018 @ 6:48am 
Originally posted by Thrai:
Here, read my input the speed i input them and tell me a DP should not have came out. I want to play Super Turbe but this is just sad.
https://www.youtube.com/watch?v=Nlqk0tN7PB4

Use fightcade and show us the same video ... You'll see the same problem, as someone said earlier : ST is a good benchmark for execution .... your inputs are all over the place
Thrai Jun 2, 2018 @ 6:55am 
Originally posted by Sp00kyFox:
Originally posted by Thrai:
I have no problem with the games themselves, I love these games. [...] It's the port itself having a problem, not the original games from 20+ years ago.
hate to break it to you but these aren't ports. all these games are emulated. they haven't touched these games. if you have issues with inputs here you also have it on an arcade machine since both behave the same way. seems to me you forget how these games behave or have yourself only played ports but never the arcade version. judging from you video your inputs are rather inconsistent. that's not precise enough for ST.

First, thank you for your feedback. =) I know they said this is a from the arcade with no change, but it just don't seem right.
I'm not sure which part of the video you are checking for my consistancy. But for 0:11-0:27 I paused to read the input after every attempt it's very consistant (except for 1) but no DP and I just dont see a reason for it.
This video was made from cutouts of the 10 minutes in trianing mode showing the problem, I'm mostly getting random results even though the game is telling me my input is correct. I know I'm not doing it too slow either because I can do the DP motion slowly and still get random results. I have no problem doing DP in any other games in this collection as well. Hell I can even do DP insistantly in SF1.
Thrai Jun 2, 2018 @ 7:19am 
Originally posted by mercureXI:
Originally posted by Thrai:
Here, read my input the speed i input them and tell me a DP should not have came out. I want to play Super Turbe but this is just sad.
https://www.youtube.com/watch?v=Nlqk0tN7PB4

Use fightcade and show us the same video ... You'll see the same problem, as someone said earlier : ST is a good benchmark for execution .... your inputs are all over the place

Please explain which part of the video my input are "all over the place", and I'll take a closer look. But I'm going through 0:12-0:27 and do not see why DP weren't coming out from them (except for 1 missing a d). Like I replied to the guy who said it, If this is the ONLY game ever I have ever had trouble doing DP on, how can anyone say this is a good benchmark for execuation?

As for Fightcade, is that free? I'll check it out and provide an update if possible.


Originally posted by mercureXI:
Originally posted by Jacowboy:

yeah that's nice and all but that doesn't quite work on a KB, for exemple... and usually, even in old games, doing F,D,F does a DP... but in this collection they're not reliable at all... seems to be an issue with diagonals, since sometimes even jumping forward or back doesn't respond as it should (on a keyboard at least).

Pro tip here : don't use keyboards for fighting games that were never designed to use one (like ST)

I could play perfectly fine on keyboard back in the days before SF4 and still could if I want to. It's all about preference. If anything keyboard/pad minimize error possibilities because every input is so on point, impossible to accidentaly jump, and have advantage on dashing. Some people bought Hitbox mainly because they can't use keyboard on consoles.
mercureXI Jun 2, 2018 @ 7:32am 
It's not about keyboard being "bad" (thanks a lot, I know about hitbox lol), it's about keyboard possibly being the issue here.

I played 30th collection for 2 hours offline with friends (mostly ST) before we switched to Cross Tag Battle, I don't have more trouble with DPs than I had on FightCade.

About the timeframe / inputs : yes, there's a part that "seems" ok, but could have been just you being too slow (keep in mind that ST is a faster version of SF, might wanna check SSF2 and see if you have the same problems on regular speed).
Thrai Jun 2, 2018 @ 7:41am 
Originally posted by mercureXI:
It's not about keyboard being "bad" (thanks a lot, I know about hitbox lol), it's about keyboard possibly being the issue here.

I played 30th collection for 2 hours offline with friends (mostly ST) before we switched to Cross Tag Battle, I don't have more trouble with DPs than I had on FightCade.

About the timeframe / inputs : yes, there's a part that "seems" ok, but could have been just you being too slow (keep in mind that ST is a faster version of SF, might wanna check SSF2 and see if you have the same problems on regular speed).

Thank for your feedback. I've litereally just downloaded fightcade and played SSF2X in ♥♥♥ for free (starting to wonder why I bother buying this), and I have no problem with DP. It plays well just like any SF like I expect it to be. I'm playing on the original SF4 TE first edition stick btw not sure if this infomation helps, I just dont understand why Im having trouble doing DP in "this" version of the game.

< >
Showing 16-30 of 84 comments
Per page: 1530 50

Date Posted: May 31, 2018 @ 9:04pm
Posts: 84