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Also I think you have to play 3 with this collection to play online
Champion Edition would've been nice too for a more classic SF2 experience.
A2 is definitely deserving of it's own following, and its' following is deserving of their own online experience. Unlike how SF2 series or SF3 series remains pretty common in their core elements, A2 and A3 are almost like night-and-day different.
IIRC, A2 has MUCH MORE arcade presence/exposure than A3 did, too; at least here in the west US.
I prefer A3 myself but Capcom really should have offered both.
The Gameplay - Alpha 3 gave the impression of “Different Styles” but mostly that just meant locking certain moves/specials/supers off from the other styles (certain traditional moves could only be used in certain ISMs). Alpha 2 was just here’s all the tools and options, now go for it. (Also Custom Combos were much more something you really had to commit to and had a lot of downsides)
The Music - One of THE best game soundtracks of all time . When Alpha 3 came out it was all techno-ish that basically sounded similar, I mean it’s not horrible but really dissapointing.
I mean C'mon (just to give 1 example);
Alpha 2 Akuma Theme - https://www.youtube.com/watch?v=NhBTqXxdvyY
Alpha 3 Akuma Theme - https://www.youtube.com/watch?v=IulCTxGBN2g
(Also the Announcer is Alpha 2 is amazing, not that annoying & ridiculous odd catch phrase spewing idiot from A3)
The Arcade Mode - Alpha 3 returned to the predictable, battle XX opponents then fight Bison. Alpha 2 had sub bosses unique to the character and the final boss was also very specific to the character, with intro banter between the two fighters. Ie Ken fights Ryu as the last boss, Ryu fights Akuma/Shin Akuma, Guy’s sub boss is Rose and final boss is Gen.
And a lot of the stories continued from their Alpha 1 endings in Alpha 2, so those of us looking forward to story continuation well most got thrown away in Alpha 3 for a cheap “Now that I’ve defeated Bison, <insert short sentence>.