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So if you are running face first into Tager, who just patiently blocks you, waiting for you to end your blockstring in some silly way or leave a gap big enough for him to input super, that's on you.
One of the fairly good ways of dealing with it is ending the blockstring safely or suddenly disengage on jump-cancellable moves. Good Tagers won't just wiff the super, but chances are your neutral is better then Tager's neutral (if you know what exactly you are doing or you're not playing Noel or smth). So it's all good.
Also, if you are ballsy enough to predict him using his super... Just jump. Buster can't grab you out of the air. And it gives you a free CH punish.
Or play Kagura. And be a complete ♥♥♥♥♥♥♥. Stand as far away as possible, throw orbs, abuse 2C and it's "low" properties for intercepting any SLEEEEDGE attempts and always keep flashkick charged. Very boring. Extremely annoying for Tager. Mildly funny.
It is indeed that when I end my blockstring in a poor way that I get grabbed.
Will try Kagura vs Tager later.
My biggest mistake is I always be greedy and end with 5D, which is very unsafe.
Also I don't really know my best blockstring, which surely helps my opponent.