BlazBlue Centralfiction

BlazBlue Centralfiction

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Athetos Apr 1, 2018 @ 4:19pm
Is Arcade Nine cheating.
I am fully aware of AI reading inputs, but what is up with the infinite teleports, even from ground to air or air to ground. If the AI is not cheating, then how do I do it ingame, as I have not been able to recreate it.
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Showing 1-9 of 9 comments
Meseki Apr 1, 2018 @ 4:28pm 
There is an Unlimited Nine that is in the game for the AI to use in some single-player mode, but I do not know if Arcade mode is where it is used (though it probably is).
Athetos Apr 1, 2018 @ 5:34pm 
I thought that as well, but I know I didnt get the requirments and the splash art wasnt the darkened version with the glowing eyes. I dont mind the AI cheating, I just want to know if is, so I can stop trying to improve my nine gameplay with somthing that a player cannot do.
NeoStrayCat Apr 1, 2018 @ 9:22pm 
Be aware that the Unlimited bosses appear in Act 3 Arcade modes within specific requirements.

If you happen to trigger it after finishing Stage 8, 1 of 3 character emblems will appear and they will be Unlimited, with no disregard and ignore the difficulty level and play on their hardest setting.

Also, Nine always teleport dashes, that's her style. Also, just in case, Nine is usually the last character you fight in Act 1 arcade mode, but she isn't broken, however.
Last edited by NeoStrayCat; Apr 1, 2018 @ 9:23pm
strike478 Apr 2, 2018 @ 9:48am 
Enjoy oldschool OP bosses. You hat them sometimes but in many modern fighters bosses are so weak that they nearly commit suicide to help player win. Than big Congratulation's screen and its done.
Cherish hard bosses. There are all too many games that nearly defeat themselves to give us false feeling of being great. Appreciate when game gives you true opportunity to prove yourselve. No buttlicking no vaseline just rough run with bare feet through thorns, quick swim through piranha river and climbing 82 degrees wall without rope.
Athetos Apr 2, 2018 @ 3:59pm 
Originally posted by strike478:
Enjoy oldschool OP bosses. You hat them sometimes but in many modern fighters bosses are so weak that they nearly commit suicide to help player win. Than big Congratulation's screen and its done.
Cherish hard bosses. There are all too many games that nearly defeat themselves to give us false feeling of being great. Appreciate when game gives you true opportunity to prove yourselve. No buttlicking no vaseline just rough run with bare feet through thorns, quick swim through piranha river and climbing 82 degrees wall without rope.

So you didnt read my post. My post was not about the boss's difficulty. It was asking if the constant teleport, it could do was recreatable by players as I would like to add it to my Nine gameplay if possible, but I am unable to and the I know that it wasn't an unlimited Nine. Thanks for the arrogant post though.
Athetos Apr 2, 2018 @ 4:02pm 
Originally posted by NeoStrayCat:
Be aware that the Unlimited bosses appear in Act 3 Arcade modes within specific requirements.

If you happen to trigger it after finishing Stage 8, 1 of 3 character emblems will appear and they will be Unlimited, with no disregard and ignore the difficulty level and play on their hardest setting.

Also, Nine always teleport dashes, that's her style. Also, just in case, Nine is usually the last character you fight in Act 1 arcade mode, but she isn't broken, however.

I am aware. I know that it wasn't unlimited, but she was able to telport more thanm 2 times in a row and even into the air from ground. I would like to add that to my nine gameplay if possible, but don't want to keep wasting my time trying, if the AI is indeed doing somthing that players cannot. And once again, I reiterate, it was NOT an Unlimited Nine.
Nine can teleport as much as she wants, while she's on the ground. Or twice in the air. Or once ground to air and then once air to air. Though she has a small window of being hittable when exiting the teleportation animation. She's in CH through all the teleport, so if you manage to hit her out, you can get some noice combo out of it.

As soon as she gets to the ground she can continue her teleporting shenanigans.
Athetos Apr 3, 2018 @ 3:02pm 
Odd. No matter how many times I try, I can only seem to do it twice on the ground. Whats the input to teleport into the air as that would be really usefull.
As I said, there's a small window of vulnerability on the ground teleport, but technically, she can keep teleporting on the ground after a small delay. Big difference is, if she uses both of her teleports and ends up airborne, she has no way to adjust her altitude until he lands. So that means that teleporting on the ground twice or finishing it with air-to-ground teleport is far less risky then ending up in the air.

Really, I've been managin to avoid almost everything a Nu could throw at me with ground teleports. To the point of actually feeling dirty. Ofcourse, characters that have moves with a lot of active frames and good reach can and will try to punish unsafe ground teleports, so this isn't viable in every MU.

The ground to air I was refering to is her "version" of IAD (instant air dash). You do a normal IAD (pressing 7 and the 6 in quick succession). That allows Nine to almost instantly teleport forward (or backwards). Well, technically, alsmost the same as IAD. Though I'm not THAT proficient with Nine, so I'm not entirely sure how she uses that.
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Date Posted: Apr 1, 2018 @ 4:19pm
Posts: 9