Switchblade

Switchblade

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kph Sep 4, 2018 @ 8:52pm
dead game?
title
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Showing 1-15 of 16 comments
Rinine Sep 5, 2018 @ 5:01am 
0 Players says steamcharts.

I know the game will be free to play after EA.
But some promotion like "early access key giveaway" will be perfect (imho)
Last edited by Rinine; Sep 5, 2018 @ 5:01am
Nareice - MA Sep 5, 2018 @ 9:29am 
We are currently working hard on bringing our playerbase together. It's one of our main focuses right now.
Nareice
Considering they haven't even begun to market this game (I only found out about it trawling the depths of Steam for diamonds-in-the-rough like this), it's a bit premature to call it 'dead'.
Cypherous Sep 10, 2018 @ 5:28pm 
Originally posted by KairiElectra:
We are currently working hard on bringing our playerbase together. It's one of our main focuses right now.
Nareice

What are your plans exactly, it looks like you're self publishing which is a good thing and a bad thing, the problem is the MOBA market dried up quite a long time ago

I also don't think the driving model is going to catch on assuming the driving in the game is still the same as https://www.youtube.com/watch?v=9WVbBVNqIDU this video, a rocket league style control scheme is probably going to feel a lot more "natural" to players in my personal opinion

Considering you're self publishing i imagine this means you don't have the budget for much in terms of big name advertising so you're going to want to go down the more viral route, streamers will probably be your best bet, i didn't participate in the beta so i have no idea how well the game streams or not but thats probably where you can get a bunch of "free" advertising simply by handing out some standard access keys, the ones that would mimic the "live" service with free rotations etc

I think the game might have some potential but its not going to be a simple task, as it stands i would be personally reluctant to spend money on the game myself, when do you guys plan to actually go "live" with the full free to play service?
Eclair Sep 10, 2018 @ 6:45pm 
Game can't be dead if its barely started lol
Eclair Sep 10, 2018 @ 7:03pm 
Originally posted by Cypherous:
Originally posted by KairiElectra:
We are currently working hard on bringing our playerbase together. It's one of our main focuses right now.
Nareice

What are your plans exactly, it looks like you're self publishing which is a good thing and a bad thing, the problem is the MOBA market dried up quite a long time ago

I also don't think the driving model is going to catch on assuming the driving in the game is still the same as https://www.youtube.com/watch?v=9WVbBVNqIDU this video, a rocket league style control scheme is probably going to feel a lot more "natural" to players in my personal opinion

Considering you're self publishing i imagine this means you don't have the budget for much in terms of big name advertising so you're going to want to go down the more viral route, streamers will probably be your best bet, i didn't participate in the beta so i have no idea how well the game streams or not but thats probably where you can get a bunch of "free" advertising simply by handing out some standard access keys, the ones that would mimic the "live" service with free rotations etc

I think the game might have some potential but its not going to be a simple task, as it stands i would be personally reluctant to spend money on the game myself, when do you guys plan to actually go "live" with the full free to play service?

As far as the driving....... they are tanks...... tanks dont move like cars. It does feel a litte awkward . but im sure its fine once u get into it. It's a skill based game. So adding that unfamiliarty of play makes it all the more about skill. U cant rely on your skills from other games.

Nareice/KairiElectra told me they plan to move to F2p in 3-4 months. Kinda dependant on getting out a few more features and fixing bugs. The more players the faster bugs are found. the sooner they can fix them, the sooner the F2P release.

If you join the discord server its much easier to talk to the devs. and you can see what the community is actually trying to do. Also the server has 2000 people following the project to decide when to join.
Cypherous Sep 11, 2018 @ 3:29am 
Originally posted by Eclair:
Originally posted by Cypherous:

What are your plans exactly, it looks like you're self publishing which is a good thing and a bad thing, the problem is the MOBA market dried up quite a long time ago

I also don't think the driving model is going to catch on assuming the driving in the game is still the same as https://www.youtube.com/watch?v=9WVbBVNqIDU this video, a rocket league style control scheme is probably going to feel a lot more "natural" to players in my personal opinion

Considering you're self publishing i imagine this means you don't have the budget for much in terms of big name advertising so you're going to want to go down the more viral route, streamers will probably be your best bet, i didn't participate in the beta so i have no idea how well the game streams or not but thats probably where you can get a bunch of "free" advertising simply by handing out some standard access keys, the ones that would mimic the "live" service with free rotations etc

I think the game might have some potential but its not going to be a simple task, as it stands i would be personally reluctant to spend money on the game myself, when do you guys plan to actually go "live" with the full free to play service?

As far as the driving....... they are tanks...... tanks dont move like cars. It does feel a litte awkward . but im sure its fine once u get into it. It's a skill based game. So adding that unfamiliarty of play makes it all the more about skill. U cant rely on your skills from other games.

Nareice/KairiElectra told me they plan to move to F2p in 3-4 months. Kinda dependant on getting out a few more features and fixing bugs. The more players the faster bugs are found. the sooner they can fix them, the sooner the F2P release.

If you join the discord server its much easier to talk to the devs. and you can see what the community is actually trying to do. Also the server has 2000 people following the project to decide when to join.

The issue was the vehicles moving in relation to the camera not in relation to themselves, even tanks need to actually turn, just go play something like WoT and you'll know what i mean, having W always move the vehicle "forward" in relation to the model instead of in relation to the camera like its done in actual tank games and in rocket league, its going to make more "sense" to players imho because they can look at the model and know exactly where each direction will take them

The current controls make it look more like a 3rd person shooter that just happens to spin around a car instead of just having a person strafe, if vehicles are the games unique feature they need to feel like they are actually there and not just to feel like an odd graphical representation of a character
Reep Sep 13, 2018 @ 9:23am 
+1
Ameri Oct 6, 2018 @ 3:19pm 
its on my wishlist if it gose free im swtching any moba im playing to this
DARKSTORM Oct 22, 2018 @ 4:50pm 
No its not dead. A few on last night. Had some awesome games.
ItsTheTinkler Oct 29, 2018 @ 1:30pm 
lol its dead dont be delusional
damn the game is 3 dollars now and im tempted, i want this game to have a playerbase before i buy it.
✪ ReMiX ✪ Feb 6, 2019 @ 1:53pm 
This game has potential. But if you decide to enter and play this game, on any of the 3 areas, you will not be able to, because there are no players. Any updates?
duggernaut Feb 6, 2019 @ 9:00pm 
I was wondering the same thing. I actually quite like Switchblade but the numbers on Steamcharts indicate a 24 hour peak of just 18 players. Going F2P barely made a dent..
Cypherous Feb 7, 2019 @ 6:33am 
Originally posted by wTF* warmachine:
This game has potential. But if you decide to enter and play this game, on any of the 3 areas, you will not be able to, because there are no players. Any updates?

The game isn't really succeeding on PC, but thats understandable, the MOBA bubble on PC burst many years ago, the game is doing better on the console front and that is probably where lucid should shift their focus, i mean i own a founders pack but i can atleast read between the lines, i don't regret my purchase :)
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