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Don't let everyone doing whatever they want
Share your work so other people can adapt to the other's code
Use deadlines
I mean how to setup and use a Game Maker project in a team, so everybody can work parallel at the same project.
There is the posibility to use Git but i read that at GMS 1.4 there can be differences with the GM Project file when multiple persons use the same project
Everyone has a duplicate of the project for example
But dont tried it so when somebody have some experience with git and gamemaker studio 2 and the workflow, your welcome to give some advice
I only want some advice and experience of people who already worked in teams with this tool.
thanks for the discussion anyway.
https://docs2.yoyogames.com/source/_build/2_interface/2_extras/source_control.html
At some point you will always have merge conflicts which you have to solve. You won't get around.