GameMaker Studio 2 Desktop

GameMaker Studio 2 Desktop

Weird Visual Bug
Hi there, so up until yesterday evening while working on my game and testing everything was normal.
So now today i open it up, make 1-2 adjustments and start testing and i IMMEDIATELY notice these large visual fractals appearing on screen. It appears to be the sprite sheet game maker creates where all of your sprites are stored on one screen, and exactly that is flickering about in the top of the screen, seemingly randomly. I don't know what caused it and nothing in my code should even remotely have anything to do with it (heck i don't even know how i could show this sprite sheet without creating it myself)
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Showing 1-5 of 5 comments
[FG] Ninjario Jun 8, 2019 @ 5:53am 
Note 1 : After a little more research and testing i found this :

It seems like it ONLY occurs when i set my room to exactly my screen resolution (1280x800 pixels) no other resolution the problems ocurred on (i tested 640x400 2560x1600 1000x700)

i read a lot about sleep_margin but changing that from 10 to 15 or 1 did absolutely nothing
fluchschütze Jun 8, 2019 @ 7:54am 
Hello!

Did you try creating a new project, adding some sprites and replicate that problem?

Also you could try cleaning the compiler cache (CTRL + F7 / The button is right next to the square/stop in the top part of the IDE)

I'll try to look in to this and see what i can find, i remember having a problem like this once but it literally just 'went away'

edit: Could you also add a .gif of whats happening? (if you don't know how to make a gift Gyazo has an app that basically lets you capture an area of the screen for a couple of seconds and then uploads it)
Last edited by fluchschütze; Jun 8, 2019 @ 8:01am
[FG] Ninjario Jun 12, 2019 @ 8:43am 
Hi there,

no i did not make a new project since it happened, but all my old projects don't seem to have it (maybe because of the resolution too idk)

Cleaning the compiler cache seemingly did nothing either.

Thanks for looking into it, for now i just made everything in my project 4x the size it was before and made the room 4x bigger too (so each side 2x) since this looks exactly how it should and this works for some reason.

I would love to show you a gif of it, and i also have gyazo the problem is that as i described the bug only occurs when exactly at 1280x800 resolution (fullscreen, since my game is fullscreen) and i don't know how to make a gyazo while GMS2 is fullscreen.
And if i turn off fullscreen for some reason the bug does not occur :/
fluchschütze Jun 12, 2019 @ 8:20pm 
I couldn't find anything related to this issue but if you want to keep trying:

I'd recommend deleting everything from your room and start adding objects 1 by 1 (Also removing any views you have in it)

If the problem doesn't happen till you add certain object then you have a lead of what could be causing it, if it happens while there's no object then your project might be cursed, i'm sorry.

Good luck though!
[FG] Ninjario Jun 13, 2019 @ 7:05am 
Originally posted by stiggu ✿:
I couldn't find anything related to this issue but if you want to keep trying:

I'd recommend deleting everything from your room and start adding objects 1 by 1 (Also removing any views you have in it)

If the problem doesn't happen till you add certain object then you have a lead of what could be causing it, if it happens while there's no object then your project might be cursed, i'm sorry.

Good luck though!

hi there and thanks for your help,

you don't need to look into it further i just wanted to say that at this point my room has no views at all and only one object (obj_control) which then creates all other objects from this point on dynamically, so i think it is cursed :D
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Date Posted: Jun 8, 2019 @ 5:30am
Posts: 5