Open Sorcery

Open Sorcery

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fractalbase Jan 12, 2018 @ 5:19pm
Error: website can't be reached, chrome-extension, might be temporarilly down, ERR_ACCESS_DENIED
purchased the game a few days ago. first time booting game (and every try afterwards), I see the error:

"This site can’t be reached

The webpage at chrome-extension://cbikeakegapkcdhlgdpkpalfmlmffnpp/index.html might be temporarily down or it may have moved permanently to a new web address.
ERR_ACCESS_DENIED"

Any ideas?

thanks,
Chris
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Showing 1-10 of 10 comments
fractalbase Jan 15, 2018 @ 3:51pm 
running the following items and then rebooting fixed this issue:
ipconfig /flushdns
ipconfig /renew
ipconfig /registerdns
netsh winsock reset
<reboot>
Abigail  [developer] Jan 16, 2018 @ 12:20pm 
I'm glad you got your issue fixed.This looks like an issue with the fact that the game runs in a chrome simulator.

Can you let me know what your OS is? That would help me look into seeing if I can put in some permanent prevention of this error. The Chrome simulator is supposed to be self-contained.
fractalbase Jan 16, 2018 @ 2:51pm 
Windows 10 Pro 64-bit.
The game started working after the above steps, but then I had to allow a firewall exception for the specific program.
Abigail  [developer] Jan 19, 2018 @ 12:56pm 
How odd. Not like, crazy odd because of the simulator, but odd. Thank you for reporting--I'll look into it.
Cat on Linux Dec 15, 2018 @ 6:43am 
Originally posted by Abigail:
How odd. Not like, crazy odd because of the simulator, but odd. Thank you for reporting--I'll look into it.
on Linux game attempts to open gnome keyring and asks for a password (I refused to enter it, it still works tho). Don't you think it is too much for a game? I consider it as a security threat. Game have no business in my password protected areas, don't you think? Is it OK by steam guidelines to collect user passwords? I know maybe you're not collecting it but it runs within your game so you have all means to do so.

upd. also it does very annoying thing, many hours after game is closed I still have many x-www-browser processes linked to wikipedia pages like death, pronoun, some "honourwater.com/#into". this is serious issue. game shouldn't leave any garbage in processes, especially on Linux machines (we don't reboot it for a long time, you know). That means I have to reboot after playing this game? This is nuts
Last edited by Cat on Linux; Dec 15, 2018 @ 6:18pm
Abigail  [developer] Dec 17, 2018 @ 10:35am 
Sorry dear.

The gnome keyring prompt isn't intentional--the game doesn't need your password for anything. You can safely ignore it.

Hm. I assume that second issue is because the game links to websites? I'm afraid I do not know much about linux works--I just ported it because there were requests. I'll see if I can figure out why that happens.
Cedarbox Jul 16, 2019 @ 2:37pm 
This gives me an icky feeling all over.

Just bumping this to say that the password request issue is still a thing and it really shouldn't be. While my knowledge of how things work under the hood isn't the best, I do know that it takes certain kinds of requests to prompt the user for their password (such as trying to mess with system files). Troubling thing is that I've never even seen a request screen like that. I assumed it was some special ARG and went looking for clues (talk about disappointment).
Cat on Linux Jul 16, 2019 @ 2:44pm 
Originally posted by Abigail:
Sorry dear.

The gnome keyring prompt isn't intentional--the game doesn't need your password for anything. You can safely ignore it.

Hm. I assume that second issue is because the game links to websites? I'm afraid I do not know much about linux works--I just ported it because there were requests. I'll see if I can figure out why that happens.

when I click on the link game creates process in attempt to locate my browser, tries to follow that link. the easiest way would be to remove actual links, as far as game does not need any wiki pages to actually load and you have handful of words to get its definition for you can just create array of definitions for each word inside the game and output that instead of trying to follow any link. or maybe go with e.preventDefault() for links.

I'm sorry for the late reply, somehow it escaped my attention back then.
Last edited by Cat on Linux; Jul 16, 2019 @ 2:47pm
Abigail  [developer] Jul 17, 2019 @ 8:36pm 
Thanks for the advice! No worries on the lateness.

Yes, I really should take the links out. They're not long term tenable.

Onto the to do list!
Cat on Linux Jul 18, 2019 @ 8:40am 
Originally posted by Abigail:
Thanks for the advice! No worries on the lateness.

Yes, I really should take the links out. They're not long term tenable.

Onto the to do list!

sounds good! I can test game for Linux to see how it works once the change is done.
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