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Picture yourself a run of the mill straight to DVD action movie where you can't select the chapter or fast forward. Would you call that an artistic choice?
Most likely explanation is just cost vs benefit decision; the game is very light in terms of programming, and it's not done via an adventure game engine with these preprogrammed, so the replay feature would come with a lot of extra workload, coding, QA, etc. I'm sure it's not an oversight, the devs must have weighed the option and decided it wasn't worth it.
That said, as gamers, we can easily show them that these things are worth it, and garner more engagement. Replayability means making your game more appealing to explore, and not litteral replayability where you watch the same VHS tape 20 times!!
Also never claimed it's the truth, just an educated guess. Your artistical design intent is a different theory. You could think of more, for example, the movie lasts about an hour. The dev wanted to increase the length of that second replay so you exceed the refund period, if people replayed all the endings fast they could get around it and refund the game. Ok that one is a bit mean, but not completely implausible.
In the end there is just one truth: this is a good game which is flawed by the lack of a critical feature.
Devs are very active on steam with the community which is great, hope they can add this to the game so we all can enjoy it more.
I mean every single movie can be fast-forwarded, who the fk fast-forwards a movie only to see the ending? This makes no sense. Add a skip button so we can enjoy the game on the second try.
Its a movie. Not a pleb game. You cant ignore glorious plot and action that was filmed using real planet earth engine.
You must be new with programming.
You're basing this on the belief that you will get a different ending every time you play.
It's not the case. You can take 2 separate branching paths and then make one mistake which will take you to the same bad ending you've already watched. Then you have to watch the game from the beginning again.
I've watched the game maybe 6 times now and got 3 endings :( I'm a bit sick and tired of the first 2 scenes by now. At least let me replay from after the auction...
Are you guys telling me that these developers are asking for 7+ bucks for a game that patronizes its players and grossly disrespects my time by not even offering those basic functions? This turns a game that _could_ have been pretty good into something that's either a) too short for its price with less than an hour running time, or b) a boring chore to find the content I may have missed because I'll have to keep fully rewatching scenes that I already saw and fully remember.
I won't refund the game because imho it would be unfair to do so after more or less enjoying the run up to this point. But with only 1 hour of playing time, and considering that any further involvement with the game will include the boredom of having to rewatch most of the scenes, I understand everyone who would, and this kind of disrespect towards the customers' time certainly warrants a negative review.
I have roughly 10,000 games in my Steam account that I can play instead of rewatching a movie that I already saw. If a developer really thinks that I should deem it worthwhile to watch the same scenes over and over instead of experiencing some of the new and fresh games that are readily waiting for me in my library, then I would deem that pretty arrogant.
(And for the record, why would I watch a movie again after some weeks? By that time I will still fully remember it, so what would be the point? I've never done this - even for movies that I deem great, I'd rather wait 2-3 years, so that my memory has faded. And to be frank, while Late Shift _is_ a pretty decent thriller, I certainly _don't_ think it has the quality of the movies that I'd rewatch.)
I understand that you are coming from a different angle than me. And if it's okay for you that the skip function is missing in this game, then that's absolutely fine with me - I won't even try to convince you otherwise, different strokes for different folks and all that. But for me, personally, developers that disrespect my time to the degree of leaving basic functionality out of their game can't expect me to cheer such arrogance.