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What a game engine has todo with DRM? Right nothing. DRM is injected in the entire game (in most cases in the executable) not the other way.
Sonic Retro Sonic 2 HD article[info.sonicretro.org]
As others have mentioned, if it ever gets finished it'll be in 10 years. Most likely it will just be that project that is always getting worked on, never completes, and people remember once every year or two.
I don't like it, enemies look hard to see, the screen is way too zoomed out to convey the same sense of speed.
The only thinkg I liked was Sonic and Tails' S&K-like logo TBH.
Props for the effort though, but I'd rather they simply improved upon the 16-bit style.
16-bit huh. Hmmm, then it wouldn't be much of a HD remaster/recreation though. I would say leave the 16-bit to the old games and days, let the guys use their own artistic taste rather than stick with the original one simply because that was all the original games could handle, 16-bit.
Though, i will admit that it does feel a bit "flat" in some areas.
It's exactly the same amount of "zoom" as the Taxman remake of Sonic 2. Same screen height as the original game, but the screen was widened for a modern aspect ratio. That's all they did.
It's also the same "zoom" as Sonic Mania, for that matter.
You have no idea what you are talking about.
That's still a minor issue for me, the bigger issue is the cereal box art-style. It's like it was done by people who make graphics methodically (i.e. who do not know how to draw).
The ugly gradients and lighting are what make it flat.
Because they're hellbent on making these vector graphics with useless detail, the animations come off awkward because they can't be bothered to redraw more poses.
The only thing missing in those graphics in order to be a complete deviantArt tier style is the pillow shading.
I can't think of a single good looking game with this sort art-style.
Man, how could they pull Streets of Rage remake? It's not like Sega even do anything with that franchise anymore -_-
They weren't planning on making a profit of it, this was just something being made because they want to show Streets of Rage some love, something Sega have never done, that franchise died with the megadrive/genesis
Doesn't matter whether they were planning to make money off it or not, companies like SEGA have every right to protect their IPs or else risk having said IPs fall into the public domain OR if SEGA did nothing about the fan remake, decided to make one of their own and used similiar ideas and concepts, SEGA could actually be taken to court for it by the remake creators. That may sound absurd to some of you, but cases much like this has happened before in the literary industry (one of the most well-known examples of this is the Marion Zimmer Bradley fanfiction controversy) and is one of the primary reasons why so many authors do not like fanfiction at all.
You guys can hate companies like SEGA for a lot of things, but exercising their right to protect their IPs should not be one of those things.
I feel like you miss the point though, everything in your post has to do with copyright, but all I'm simply saying is there's alot of people like me who are massive Streets of Rage fans who simply want to see this IP given some love.. I'm not really interested in talking about copyright, my only interest is pointing out that Streets of Rage is a great franchise and deserves a new game
That is very true. It isn't good to own something, have someone make a fan recreation of it and then have that same person sue you because you decided to use similar concepts to theirs in an official product created sometime after the creation of the fan product. Its actually messed up.
Legal lawsuits and the lot are confusing. Do i require a better understanding in economics or something to further my understanding on how the law works. I ask because i am actually, very curious. It seems like a lot can get you in trouble, heck, a lot of people seem to be willing to sue you these days just because you added something to a product you made that they didn't like and you refused to remove it from said product.
The game will get a game, only when the time that it is announced tho. I guess creating a fan game for it and sharing it on a private server of some sort would be a good way to show it love, and probably prevents copyrighting as well, maybe