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FLAC stands out as the fastest and most widely supported lossless audio codec, and the only one that at once is non-proprietary, is unencumbered by patents, has an open-source reference implementation, has a well documented format and API, and has several other independent implementations.
I would hope it's released digitally at the same time; most other Sonic games have their soundtracks on itunes, amazon mp3, etc.
https://data-discs.com/products/sonic-mania
Until then, since the vinyl and 'digital download' redbook FLACs included with the vinyl only have the original tracks, not the remixed ones, your best bet is to extract the OGG Vorbis files from the RSDK file. It's lossy, but it uses VBR and is more or less decent quality.
The reused tracks are somewhat changed up and thanks to tee lopes they're more jazz inspired.
Huh, I didn't notice that. Weird... I wonder why? Is Sega still dealing with music rights issues from the older games (lack of vocals in the JP Sonic CD re-release, the whole Sonic 3 Michael Jackson thing, etc...)?
Just example #49583 why copyright law needs to be drastically reformed. It's stuck in the last millenium. It needs to be simplified so lower budget games can get soundtrack releases without having to hire hundreds of lawyers in multiple countries to draft up royalty schedules.
I thought it was something like that. Can't argue reforms are needed...
At least there *is* a way to get those tracks. And there's always Overclocked Remix.