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I haven't had any fullscreen crashes this way.
For starters, that's not "tricking it into fullscreen" that's running in borderless windowed mode.
Also, setting windowed to y or n has absolutely no effect on how it launches BUT if Windowed is set to no, it will crash when you try to enable fullscreen.
Also for some weird reason the exclusiveFS (or exclusive fullscreen) option seems to do absolutely nothing no matter what you set it to.
And the final test was kind of an accident, I was testing to confirm that 'n' is definitely the "no" command (as opposed to 0) so i set vsync=n and launched. It launched in the 1600x900 borderless window (1600x900 is my desktop res) just like in my previous test. I wnet into the options and vsync was indeed off. so all i did was re-enable vsyc and it scrapped my resolution settings and switched to the 2x window again the moment i hit Apply.
Also I at one point I set the ini file to read-only, just to see what the game would do if it couldn't even try to save the settings, and it didn't even seem to care. I hit apply after toggling vsync again and it continued as if it saved, but when relaunched, it sure did not.
SO it seems like there's some kind of error reading and writing the fullscreen option, and I have no idea why it chaged the borderless window res when I changed vsync.
it didnt immidiately crash and I got into a level, but it crashed soon after.
idk why or how the game is crashing so bad now, before now i never had any troubles with it...