Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The game would become significantly easier then, as it is obviously balanced around the current "zoom level".
The game should be played slower than its reputation suggests. You should learn to spot places where it's safe to run as fast as you can; the map design usually implies it.
Also Mania is the least problematic in this regard since the trap and enemy placement makes it so you wouldn't bump that much into them while going fast.
You need to gain momentum and to gain momentum you know the level by heart. Being fast is a reward for remembering the levels.