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The extra cpu usage could well be linked to the steamworks api just like baynonetta was. That game ran like crap because sega failed to integrate steamworks correctly. No denuvo there. Ironic, right?
Its why the official version ran at 20fps for some people (myself included) but a cracked version ran at 60fps...
For me, the game runs 60FPS for me, some minor slow down in special stages, but not unplayable. I'm thankful it does run this good, I don't have to wait until I get a new PC or even a Switch to play and enjoy this game.
I'm using Avast free and Malware Bytes for protection, and keep Avast set to gaming mode. I did add Sonic Mania's folder to exclusions of both as several reported their anti-virus programs deemed Sonic Mania infected.
When i downloaded and installed Sonic Mania, my Avast never reported anything, it installed normal, all the main modules are running, and i use Game Mode as well for my PC games.
I use Malware's Byte only for a better scan.
So the game is running slow in some computers because Steam API isn't well programed for Mania? This still don't explain why my PC didn't had any performance issue with this game when other better PCs had.
Its weird, but it was the same with bayonetta. The people that had the worst performance were those with more powerful machines.