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There were propeller handles you could grab onto then jump towards the boss to knock him into the spikes easily. This is how he was supposed to be beaten. Just jumping into him gives minimal bounces as he has that giant metal recoil bell on him, keeping him from moving.
The fight was really just a simple logic puzzle more than anything. Hit big heavy thing fast and hard to make it move more.
Not trying to be ignorant or anything like that, it just required a little thinking to take out is all.
I for one am liking the unique boss fights in this game. Except for the Mean Bean Machine, that one is a little on the sloooow side. (owning and hating that game as a child doesn't help either lol)
I would complain about the size of the pole that you can use to create the necessary momentum to hit the boss in a easy way. It may be way too short for most people, even when they get how to use it.
Edit: ninja'd
For the Stardust Speedway boss, spin dash the robots while they spin to make them hit the boss, don't try juggling them using your jump attacks. I learned that the hard way lol.
For the Oil Ocean boss, sometimes you can just die when you fall into the oil (if you land right where the platforms were, the game acts like it's a bottomless pit. It's very unintuitive, because if you land left or right of where the platform was, you can jump in the oil all you want. Even if you weren't on the platforms that sank, if you jump onto that spot for about 1 second *after* the platforms were there, it's still an instant kill for some reason). Or, sometimes, you can get crushed by the rising platforms (you're in the oil and the platforms come back up) and die instantly too. Or at least, that's why I'm assuming I died- I just died with a platform overlapping me while I was jumping in the oil for some reason. I've come to the conclusion that Oil Ocean just has a poorly programmed boss, because I died twice in manners I would not have otherwise known would have killed me, which is more than I've died to any other boss lol.