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Anyway, since this thread is now brought up again, there's an Amy mod: https://gamebanana.com/wips/50006
To be an attention ♥♥♥♥♥
The difference is, all four teams had slight differences in terms of abilities. Only Sonic and Shadow have the light dash, only Amy can send a tornado forward, only Espio can turn invisible, Espio can stick to walls indefinitely until you press the action button whereas Sonic and Shadow fall off after a short time and Amy can't do it at all, but she can do a higher and longer jump with her hammer by holding down the jump button.
Every single team also had a different team blast that actually had different effects. Yeah, all teams do play the same fundamentally, but I don't mind because of the little differences between the different teams. It's not just the difficulty or level design that changes between teams.
Amy's perfectly fine in Advance 2 (aside from the unlock conditions...) and Advance 3, albeit a little less unique in those games.
In Sonic Adventure she's alright. A little slow, and her story is mostly running around the hub areas watching cutscenes, but otherwise it all works.
She plays fine in Adventure 2's multiplayer.
She's alright in Sonic Heroes, since every team plays almost identically.
She's ♥♥♥♥♥♥♥ in Sonic 06, but then, so is every single other character.
Really not seeing the problem.
And outside of the meta era where they pretended no one but Sonic, Tails, and Eggman existed for most of that period, Amy's only slightly more "minor" than Tails or Knuckles. She's easily one of the most notable characters in this series.