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And the other thing - until you have enough resources it would be wonderful to have an "Evolve Now for xxxxx Pure" button when we don't have enough resources to Evolve so that we have an option on how to evolve them.
I agree with that, too. :)
Edit: There could even be duplicate abilities, doesn't have to be however many different ones, just some bonus, like one can do an extra undo per hand, or another adds another wildcard, spread around where they would fit the temperament of the pet best.
Then you can pick one that you like the look of, and have something useful. (And it should be visible while playing.)
Edit2: I thought giving them abilities was part of what's remastered. What -is- different in the remastered compared to the first version, if not that?
And the other thing - until you have enough resources it would be wonderful to have an "Evolve Now for xxxxx Pure" button when we don't have enough resources to Evolve so that we have an option on how to evolve them.
As optional, I wouldn't mind it. (Plus, maybe I'd end up with more Pure than I have things to do with, so something else after buying all bonuses would be nice.)
But what's the point? What use do the pets have?
Oh, cool. :)
Btw, is it possible to repeat a hand out of a set after the set is completed, to improve overall outcome? (Repeating all of them just to improve one was something I didn't much like in the original version either.) If not, this is a feature request. :)
Nice! :)