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Me personally, I generally just make new characters when there's a season up because then you can accept a simplified main questline, which is basically just a "reach level 5-10-15...etc." Then you get all the inventory expansions without having to trudge through the story every time.
Haha what do you mean by gimped ?
This isn’t even touching on skill points, which now after the sp rework means season basically maxes your character’s sp for free. The other thing about Tuvala is that it’s so easy to enhance that you’ll basically be done enhancing most of it by the time you hit 61 if you grind for it. Also with the way that season works now there are two free pen pieces of gear once you get them to tet, thanks to the new accessory black stone. The only way new characters that are non season have a fighting chance of similar gear for low cost is narchillan, which is objectively worse in every way. It’s a similar time investment to pen Tuvala but it has 10 or so less ap and dp and means you’ll be forced to grind really scuffed until you buy or enhance boss armors to replace it. Don’t do what I initially did and start off season thinking that because narchillan is free(er) than Tuvala you’ll be fine buying boss gear. Don’t do it. Tuvala is the best route both time and money wise for starting stats in the entire game.
with other chars you can skip it anytime and do whaterver u want.
It depends on what class you pick and if you go Awaken or Succession if you get max skill points or not.
Yes, this is even after the rework.
My Awaken Tamer has over 2300 skill points and still has not maxed out many skills.
My Shai has less than 1000 skill points and has nearly maxed them out.
So again, it depends on what class you pick and if you go Awaken or Succession, whether you max out your skill points or not in a Season. 😊
Well then,
You can either finish the story and get what ever it is worth and then move on to the endless grind to get no where very soon, or you can break off and endure the never ending grind and and realize it is indeed never ending and that you will soon cap off and get no where later.
Do i hate the game? Nope, not at all. That being said my above is the truth. At some point you will quit or as others call it need to take a break. But hey, you will be back for more abuse, i mean grind to get no where. It is after all the catch to the game. It is one of the better MMORPGs i have ever played and i have played most. It is not FTP nor is it PTW. It is pay for convenience as most people do not have the cash to make it PTW or ar least not enough cash to make it a full PTW.
So what does that leave you?
Well, sadly you will come to love hate endless grinding for Trash loot to vendor for money. but mostly that will not be enough. You might try your luck buying and attempting to upgrade something you have purchased from the broker to turn around and sell for a profit. But again, you wont be that lucky. You could continue on until you lose it all and then start the grind all over, perhaps lose interest in that endeavor and move on to say something else like selling your soul to Jetina which is a one way street that you can not turn back once you have committed to get a piece of gear upgraded. That however isnt as simple as it seams and when you figure this out you may have to Quit again, AHEM i mean take another break. :D
Dont worry, you will be back.
Sadly the DEVS have never learned that really all everyone really wants is gear to progress and well you are not ever really going to get it. Lets be fair and honest. At some time you will cap off and well... you will have to take another break since that is the only progression SADLY.
However, the game is quite fun. I am just getting started with 775 hours or so and well i just came back from a break getting ready to get to another point where i need to, you guessed it, take another break. Is that good bad or indifferent to the DEVS? I think it is bad and i know they know this because even if i am not spending any RMT they do not get o see im logged in every day X however many other people are, you guessed it, taking another break.
Take the game in stride. There is plenty for you to do before you cap off. And yes, you will know when you are capped off. When is that? When you need to Quit, i mean take a break. until then, enjoy the game. Take it slowly since you can nor really rush anything here. There are plenty of things for you to do and plenty of ways to enjoy the game your way, Do not do things you do not enjoy, or you will have to take a break earlier than most...
Hope that helps and hey there is always HOPE that 1 day the DEVS will stop wasting our time with trash loot. I am 775 hours in and i believe i would log in and play 8 hours or more every day if i could just loot real armor and weapons that i could actually increase my progress in game. Will they ever take a hint? Nope i doubt it. at this stage of the game this many years in they know they have a Gem of a game and well, people play the game and take breaks. But certainly, most do come back!
This is incorrect and I urge you to look at what I am providing below.
Every single class in the game is at or around 1k skill points max UNLESS They maximize the new 'weight training' skill that is designed to be a sink for the remaining skillpoints you gain after maxing your skill tree. This is true for every class EXCEPT shai, which does not have the weight skill and instead has the innate weight bonus it has always had instead. The reason for this is to give players who have grinded obscene hours for sp on sp heavy classes a reward for doing so. Tamer just so happens to be one of the many classes I have at or around 2k+ SP and let me show you the SP cost difference before, and after the weight dump in these screenshots below
https://steamcommunity.com/sharedfiles/filedetails/?id=2876743754
https://steamcommunity.com/sharedfiles/filedetails/?id=2876743772
Notice how it is very close to 1k in the non weight allocated picture, and more like 2.5k after the SP sink.
Once more I stress that every class (save shai) has this SP sink ability and it in no way impacts the class in combat, it's just there for excess SP.
"You can eat a whole cake if you buy it or just a slice and throw the rest"..... the basic criterion for making a very bland example is this .
Short answer, if you don't want to read everything below, to your question about what you need to do :
"Play as you want, and do not become a copy of another user , otherwise use an idle game..... just as a cake does not need an explanation of how it should be eaten , so does this game and many others".
[[[Although sometimes you can run into some hitch due to something else.]]]
If after a "few hundred hours of play" you manage to have framed some things in the game, you will have noticed that you will "easily climb up" to level 50, decelerate to get to 56, while from 57 onwards the infinite labor begins .
At the top right near the minimap, you'll see an ARROW icon , if you click on it it will show you some broad strokes of what you can have/Unlock By doing the PVE part .
Everything in this game "makes broth", comes in handy as a whole , piece by piece , if you want more "quick and sharp things" , play a hack and slash type Diablo 3 .
As you can see in the forum and in some texts written by other users, as well as from the various information on the Steam page of the store , this game is summarily an SAND-BOX , but at the same time it is not .
Armor, weapons , materials and anything that can come in handy to get a decent score of attack and defense, you do them by collecting "crumbs" from a bit all the parts in this game .
The game has various classes , and each of them (a good part of it) has its own story asextant partly in the story of the game , which is presented not necessarily all together , but "smeared" throughout the story of the game and corresponding to the progress of your character's level .
Some classes, with their stories can give you special items for furniture (Nova a painting for example) , others still make you unlock titles , which if you go to see in the information page of your character , any one , shows you a list of various titles that you can unlock by playing .
The more titles you unlock, the more you unlock certain benefits that you can see if you go to view the question mark (?) in the titles you can unlock section .
Crafting, fishing , cooking , hunting, and everything else related to crafting or collecting materials and much more I can unlock you various titles .
The story in the game "basically is broadly one" (plus the story that varies according to the class in use).
It branches into three parts sometimes the "basic" story and any alternative you choose can give you by unwinding any titles .
The game with its various classes that it proposes, has been specially made by the developers in this way to make you do all the classes
ADVENTURE LOG , is a section of the game that you can access from the MENU
The various books will gradually appear to you in the various sections of the library , some are single , others are in series and you will of course have to complete the first to move on to the next .
If you have friends and you will play for a long time , you will have a "remote chance" of being able to get complete equipment of type "star" or "god" (violet-red color), which are the most powerful at the moment present in the game , otherwise following the story you will be able to unlock the Narchillan armament (initially blue color , then you can upgrade it with missions to the Gold color).
With Narchillan in a group of 3-4 people (with Narchillan too) you can see ""almost everything"" ..... you get around 220-240 AP along with other objects/items that are not part of the Narchillan set (that's why I said You'd see ""almost everything"").
The value they indicate on the global map of the game (recommended 260 AP to give an example) , refers to the base value without modifiers.
If you have a lower value, but with modifiers that take you to that score level, it serves no purpose.
In addition to the required score , you must also have a certain character level for certain areas of the game.
While with equipment at most "star"
Good continuation .
When you did not put any points into your weight skill....
Was all of your Pre-Awaken (all Flows and Absolutes) and Awaken skills maxed?
Yes, the initial Pre-Awaken Skills are given to the player now, except for many of the Flow and Absolute choices.
Maybe we are seeing maxed skills as different.
I see maxed skills as every single skill a player has for a class maxed.
No more skill points are needed, because there are no longer any skill point slots to fill.
I write / ask these things using a kind voice. 😊
Beyond that however - I say look at it less like an MMO, and more like an RPG.
Started with 2 friends years ago as a Dark Knight and it was OK, we did like the first 5 quests and went right to the Grind, got to lvl 20ish, and all ended up putting it down after a while. I migrated my account when that happened, and then figured "Oh yeah, I remember BDO - wonder if anything changed".
This time, I started with 1 of the 2 friends from before and we both built a Season character (him lightning guy and me Corsair), and - while we do stay in the party 90% of the time, we also don't do many things together beyond some missions and grinds. Otherwise, I play BDO just like I play Dragon's Dogma - run off alone to do 5-8 main quests, then 5-8 side-quests, then grind a bunch or do a Subjugation or something, repeat/move to the next area. Then, like when I got a boat - we met back up in a port town and cruised around for like an hour doing stuff, then back to our own things.
And sure, it can be a lot to take in up front when you start looking at stuff like house functions/life skills/collecting knowledge/collecting notoriety or whatever - but it's also up to you how fast you want to learn everything and what you want to do the most.
Oh of course I see you’re asking kindly, I too am merely trying to help the community with a loving heart. But yes that’s with every single skill max pre awake and awake, all passives flows and heliang skills. The weight skill alone takes the requirement from around 900-1k to over 2.3k . I’ll see about finding a means to share screenshots as well.
EDIT, I fixed the screenshot links, they should work as intended now, I'll also put the revised before/after weight pics here :)
https://steamcommunity.com/sharedfiles/filedetails/?id=2876743754
https://steamcommunity.com/sharedfiles/filedetails/?id=2876743772
Awaken Tamer: 2490 will allow you to have all of the skills maxed out including the weight skill.
As you posted, implied.
Place skill points into the weight skill last and you can max out all of your attack / defend skills quickly.
FYI to other players.
Use your daily [Combat Reward] Faster and Stronger.... (found under challenges).
and use your Mercenary Skill Scroll.... grinding Cron Castle gives out some good Skill XP up to character level 30.