Black Desert

Black Desert

Tsel13 Nov 28, 2023 @ 4:52pm
Agris, more in-depth information needed
Do some grind spots cost more agris than others?

Examples:
01) I grind at Manshaums for an hour and I use all of my 100K agris in 50 minutes, but only make approximately 240 mil silver in trash loot. I have used agris here three times and all three times I used all 100K of my agris in under an hour.
02) I grind Stars End for an hour, I use a LOT less agris, and I make 300 - 350 mil silver in trash loot.
03) I grind Polly's (I know good grief not Polly's again), I use half the agris I used at Manshaums, but make about the same silver in trash loot.

NOTE: My question is not about making silver or trash loot, but rather why do some grind spots like Manshaums and other spots suck up the agris so fast?
Last edited by Tsel13; Nov 28, 2023 @ 5:34pm
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Showing 1-8 of 8 comments
Karna5 Nov 28, 2023 @ 9:17pm 
There have been a few patch notes over the last several months in which the developers described tweaks to agris consumption in different zones, but after searching more than half an hour on the internet, I just can't find those patch notes. For some reason, BDO patch notes are almost impossible to find by search through Google, DuckDuckGo or Bing.

However, there's a property in zones called "Agris Fever" for which a zone uses much less agris than other zones. To find which zones have Agris Fever open the Monster Zone Info tab (Escaoe->Adventure->Monster Zone Info).

You'll see right away that the first zone in the list, Aakman, has a trait "#Agris Fever" at the top. If you click that button it will give a list of zones with that trait:

- Aakman
- Centaurus Herd
- Crescent Shrine
- Gahaz Bandit's Lair
- Gyfin Rhasia Upper
- Hystria Ruins
- Jade Starlight Forest
- Kratuga Ancient Ruins
- Olun's Valley
- Padix Island
- Shultz Gurard
- Tunkata

Now, these are the Agris Fever zones which have the most efficient use of agris, but they had some patch notes several months ago specifically saying how much agris each zone uses. The problem is I can't find a link to those zones. The usage is different for all zones.

Also, of note, the patch notes are hard to understand (to me at least). They seem to suggest that to get the most efficient usage of agris you have to have the recommended AP (which strangely sometimes it calls Attack Power and other times Attack Damage, which I don't understand the difference). What I can't figure out is whether having too much Attack Power uses more agris than having the recommended Attack Power (or Attack Damage, whatever that is).

For reference, here's the patch notes related to my above paragraph:
https://www.blackdesertfoundry.com/global-lab-updates-13th-may-2022/#All_Grind_Spot_Reward_and_Drop_Rate_Improvements

But I just can't find the patch notes which give very specific details on how much agris each zone uses.
Drandok Nov 29, 2023 @ 1:20pm 
Originally posted by Karna5:
There have been a few patch notes over the last several months in which the developers described tweaks to agris consumption in different zones, but after searching more than half an hour on the internet, I just can't find those patch notes. For some reason, BDO patch notes are almost impossible to find by search through Google, DuckDuckGo or Bing.

However, there's a property in zones called "Agris Fever" for which a zone uses much less agris than other zones. To find which zones have Agris Fever open the Monster Zone Info tab (Escaoe->Adventure->Monster Zone Info).

You'll see right away that the first zone in the list, Aakman, has a trait "#Agris Fever" at the top. If you click that button it will give a list of zones with that trait:

- Aakman
- Centaurus Herd
- Crescent Shrine
- Gahaz Bandit's Lair
- Gyfin Rhasia Upper
- Hystria Ruins
- Jade Starlight Forest
- Kratuga Ancient Ruins
- Olun's Valley
- Padix Island
- Shultz Gurard
- Tunkata

Now, these are the Agris Fever zones which have the most efficient use of agris, but they had some patch notes several months ago specifically saying how much agris each zone uses. The problem is I can't find a link to those zones. The usage is different for all zones.

Also, of note, the patch notes are hard to understand (to me at least). They seem to suggest that to get the most efficient usage of agris you have to have the recommended AP (which strangely sometimes it calls Attack Power and other times Attack Damage, which I don't understand the difference). What I can't figure out is whether having too much Attack Power uses more agris than having the recommended Attack Power (or Attack Damage, whatever that is).

For reference, here's the patch notes related to my above paragraph:
https://www.blackdesertfoundry.com/global-lab-updates-13th-may-2022/#All_Grind_Spot_Reward_and_Drop_Rate_Improvements

But I just can't find the patch notes which give very specific details on how much agris each zone uses.



Agris is based on mobs, what defines efficiency is the amount used per kill per trash value, there’s a table made by duodecil that covers it. Agris is a fixed amount that only changes if you attack different mobs, stats don’t affect it at all.
Tsel13 Nov 29, 2023 @ 2:40pm 
Originally posted by Drandok:
Agris is based on mobs, what defines efficiency is the amount used per kill per trash value, there’s a table made by duodecil that covers it. Agris is a fixed amount that only changes if you attack different mobs, stats don’t affect it at all.

Thank you Drandok.
Duodecil's Agris Spreadsheet was most helpful.
Duodecil's Agris Spreadsheet [docs.google.com]
Karna5 Nov 29, 2023 @ 3:59pm 
It looks like Duodecil's spreadsheet is out of date as there have been many agris tweaks by the developers since the spreadsheet was made in July 2022. For instance, in November 2023 the agris used per 480 million silver trash loot at Elvia Saunil is roughly 40%, but the spread sheet says it uses roughly 57% for around 300 million silver trash loot.
Last edited by Karna5; Nov 29, 2023 @ 4:00pm
Tsel13 Nov 29, 2023 @ 4:05pm 
Originally posted by Karna5:
It looks like Duodecil's spreadsheet is out of date as there have been many agris tweaks by the developers since the spreadsheet was made in July 2022. For instance, in November 2023 the agris used per 480 million silver trash loot at Elvia Saunil is roughly 40%, but the spread sheet says it uses roughly 57% for around 300 million silver trash loot.
Duodecil mentioned in his video, it is unlikely that he'll tackle a job as big as this was again.
He and several others did the work and it took him over 100 hours to compile and complete.
I appreciate very much what he and his friends did.
Even though some parts might be outdated, it still answered my question, mainly about why Manshaums sucked up so much of my Agris and gave very little back in return.
Short story, don't use agris at Manshaums. 😊
Drandok Nov 29, 2023 @ 5:14pm 
Originally posted by Karna5:
It looks like Duodecil's spreadsheet is out of date as there have been many agris tweaks by the developers since the spreadsheet was made in July 2022. For instance, in November 2023 the agris used per 480 million silver trash loot at Elvia Saunil is roughly 40%, but the spread sheet says it uses roughly 57% for around 300 million silver trash loot.


That's because they changed the price of sanuil trash not the value of agris, but the agris efficiency spots haven't changed
Karna5 Nov 29, 2023 @ 7:24pm 
Originally posted by Drandok:
Originally posted by Karna5:
It looks like Duodecil's spreadsheet is out of date as there have been many agris tweaks by the developers since the spreadsheet was made in July 2022. For instance, in November 2023 the agris used per 480 million silver trash loot at Elvia Saunil is roughly 40%, but the spread sheet says it uses roughly 57% for around 300 million silver trash loot.


That's because they changed the price of sanuil trash not the value of agris, but the agris efficiency spots haven't changed
You're completely mistaken. They completely changed the monster spawn and agris costs at saunil siege camp. They did not just change the value of the trash loot.

I can't find all the patch notes (they've changed it more than once since May 2022), but this is an example where you can see the actual costs in agris for different monsters was changed at the same time they overhauled the spawn and mechanics.

https://www.naeu.playblackdesert.com/en-US/News/Detail?groupContentNo=5251#Monster
"Changed the amount of Agris Fever consumed as follows when defeating the following monsters:
Saunil Siege Tower: 15 → 90
[Swift] Saunil Siege Captain: 60 → 900"

But there have been other changes as well. I just can't find them to link here.

In May 2022 there were sub bosses and bosses lurking all over the place, and now there are progressive waves where the regular monsters were made better and the bosses made more rare. There's very little in common with the Saunil Camp of May 2022.
Drandok Nov 29, 2023 @ 7:55pm 
Originally posted by Karna5:
Originally posted by Drandok:


That's because they changed the price of sanuil trash not the value of agris, but the agris efficiency spots haven't changed
You're completely mistaken. They completely changed the monster spawn and agris costs at saunil siege camp. They did not just change the value of the trash loot.

I can't find all the patch notes (they've changed it more than once since May 2022), but this is an example where you can see the actual costs in agris for different monsters was changed at the same time they overhauled the spawn and mechanics.

https://www.naeu.playblackdesert.com/en-US/News/Detail?groupContentNo=5251#Monster
"Changed the amount of Agris Fever consumed as follows when defeating the following monsters:
Saunil Siege Tower: 15 → 90
[Swift] Saunil Siege Captain: 60 → 900"

But there have been other changes as well. I just can't find them to link here.

In May 2022 there were sub bosses and bosses lurking all over the place, and now there are progressive waves where the regular monsters were made better and the bosses made more rare. There's very little in common with the Saunil Camp of May 2022.


That was added because people were spamming commanders, you shouldn't be running agris outside of agris burn spots as it is. But yes they did change the captains because 700 gs players were spamming them for despairs, so they made them a trashloot mob not a despair mob so higher gear players wouldn't farm them
Last edited by Drandok; Nov 29, 2023 @ 7:56pm
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Date Posted: Nov 28, 2023 @ 4:52pm
Posts: 8