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In addition to this if it is not present in the game as a function , from your PC monitor use the brightness function and solve any problems you say you are experiencing .
[[[ In some games , for the record, they (developers) use a play of "not too heavy" lights to overcome the presence of a black border around the shape of the character or any other object that has a defined shape .
This is and must remain a game, not a movie , it is not a virtual reality emulator in which you use a 3D viewer.
For this """SUBJECTIVE""" problem that you have reported , a few "basic solutions" are enough. ]]]
Good continuation.
In fact, part of what's wrong with RIM lighting on character skin is that shadows don't work on the skin when that's present.
There's a lighting called face ligh which isn't on the skin but shines a gentle light letting you see the portrait of a character in the dark. In the Fallout 4 example I gave above, my character was using such a face light (the mod is called Photo Light Hub, and if I recall correctly, it was made approximately five years ago by pcafricanus).
Face light doesn't cartoonize the skin, but RIM lighting does, and in my humble opinion, removing or reducing shadows likewise breaks verisimilitude.
This said, you may be on a decent frame of mind looking for shadows to negate RIM lighting. BDO supports Nvidia Game Filter, and one of its features is the ability to emhasize shadows more than vanilla BDO does.
It would make things in shadows completely invisible to make them even darker, but it might make things more beautiful. I'll consider it. Thanks :)
What I suggested, I did and wrote based on what anyone, regardless of the model of the graphics card they have, could employ in a resolution to their hypothetical graphic annoyance according to their canons of liking . Remove shadows from the game settings or change the brightness of your monitor .
As for the concept of "graphic realism", what to say, almost all games classic them precisely games, since of "realistic" in a partial way I consider only graphically film .
A practical example of film and game realism, censorship applied in many contexts , in a film a horse will be seen for what it normally is, in a game it will always be censored.
"Many x-box 360 users would be happy" to have to know and find that they could "trash" their console to have to be forced to take a new model (again and not existing) because the game of black desert online could undergo HYPOTHETICAL graphic changes not supported with their current console.
This is one of the various problems that arise in making a PC game even for consoles, and vice versa.
But, as read and written by other users, the graphic preference settable and selectable in the game is varied for a wide "spectrum of users", fortunately, and is not an ancient graphics for those who want to try or can not try or use others .
Considering your cognitive problems with the view you said you had, outside the context reported in this thread, described in your old messages, it seems strange to me that you can find what you have reported on the graphics of the game in such detail.
I am glad to find that you have had such a great improvement.
Good continuation.
I want my world to be as realistic as possible. I want actual verisimilitude.
One of the things that most breaks verisimilitude is glowing skin.
In BDO, skin glows. This is immersion breaking.
I just want to be able to disable the glowing of skin.
It's a deliberate feature which game designers build into their graphics. They make the conscious decision to turn on Rim Lighting. It's not built into graphics cards by default, and it's not an engine feature which is forced on them. When they decide how to handle the material and texture files of a character's skin, they enable Rim lighting deliberately.
Because BDO is an online game, there is no modding for it. So the only way a player can disable Rim lighting in BDO is if the developers provide a configuration to do it.
Rim lighting has nothing to do with visual acuity nor with the detail of skin textures. To get more detail on skin textures the BDO develoeprs would need to upgrade from 1k skin textures to 2, 4 or preferably 8k skin textures. In Fallout 4 I use 8k skin on body with 2k skin on face.
But no matter how detailed your skin texture is, if Rim lighting is enabled, the skin glows. And that's fake.
It seems to me that BDO developers want their game to look realistic, to look beautiful. They sure put a lot of effort into doing that.
But that one little flag, that one little "Rim lighting" flag that they enable negates so much of their effort.
Oh well. I made this post hoping there was a configuration I could select to disable Rim lighting, maybe a setting I didn't recognize due to language translation inaccuracy or the like, or maybe a CFG text file which is allowed to be changed (I don't know if that exists as I don't search the BDO files, it being an online game).
I have not asked for a further your personal and private explanation of which I have no direct right and interest .
As mentioned in my previous response text expounded and written: "i am glad with your self improvement" .
For each report on graphics and other in any case, as you mentioned in your text before this, you said you have found an alternative best solution .
Do you want to try realism or something that really comes close to that goal , there are other games where they are really graphically realistic and uncensored (see example of the described horse).
Example , ironically, horses are a graphic factor that has been taken as a cue in some advertising related videos to the game on the motor functions they real report graphically in the game, but reported emasculating them in their physical appearance for varied preconceptions of censorship .
They are normal games, and given your knowledge of the English language you should not have any problem finding them, some of these employ 3D viewer technology , those manage to have a semblance of realism , but which will always be less than that of a movie.
"Warning", what you're looking for attention could result/compare in the disinterest felt and described in the initial part of this anime , where many players felt a huge disinterest in using a game that resembles an ""almost"" identical/realistic life to the real one .
They are both the same anime, which you can find with one of the two titles on the net:
-Full Dive: This Ultimate Next-Gen Full Dive RPG Is Even ♥♥♥♥♥♥♥♥ than Real Life!
-Kyuukyoku Shinka ♥♥♥♥♥ Full Dive RPG ga Genjitsu yori mo Kusogee Dattara
(Two words are censored by steam , but you shouldn't have any trouble finding this anime by writing the rest of the title).
Good continuation.
OR you know, they could actually update their graphics and get rid of v1 TAA and replace it with SMAA or better.
having OPTIONS for graphical fidelity should never be lacking, especially with the hardware out now.
and you know how you said "to have to know and find that they could "trash" their console to have to be forced to take a new model (again and not existing) because the game of black desert online could undergo HYPOTHETICAL graphic changes not supported with their current console.
This is one of the various problems that arise in making a PC game even for consoles, and vice versa."
you DO realize console and PC versions of the game are WAYY different right? like its basically not even the same game.