Black Desert

Black Desert

Nhika Dec 12, 2021 @ 11:27pm
Every new player should FARM and COOK.
Legit doesn't even matter what crop you choose, at a high enough level you get magical crops that give you more yield (roughly 150ish).
Breeding them gives you byproducts to mush together for stonetail fodder (2.5mil each every 40 by products)
If your crop sells, like sunflowers or hot peppers or whatever (150 per gather x 13k each)
Cooking can be done once a week in bulk for a ton of pickled vegetables, which is another 30m+
This is like more than enough to AFK train forever, or slowly save up to 1billion to start mass enchanting sessions.
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Showing 1-12 of 12 comments
Karna5 Dec 13, 2021 @ 12:06am 
*Smiles* Don't you need like 10 fences and a hundred crops going to make that worthwhile? I'm more than a little puzzled how a new player could make more than one fence :) I believe what you're describing is something only veteran players could get benefit as one fence tended for 5 1/2 hours isn't going to give much skill or byproducts :)

If you removed the reference to new players, however, it seems your suggestion would be reasonable :)

I use most of my contribution points on maintaining a network of nodes across most of the map, but I understand why many people would prefer to reserve 100 contribution points for farming.
Nhika Dec 13, 2021 @ 10:20am 
You can get 100 CP after doing a few main quests, or just cook for a bit.
A 100 slot farm can yes fit 100 crops, but you will be breeding until you hit magical crops; which take 5-10 slots.. so you would only be managing 10 crops if you choose magical hot peppers, or 20 crops if you choose magical sunflowers..

A noobs first 100 CP won't do jack from workers.
kitty Dec 14, 2021 @ 12:17am 
I agree, farming and selling products are the easiest way to earn millions for new player. it's guaranteed income and can be valuable later as additional way of income.
the only issue with fields is the growing time. I plant 3 fields with same crop, watered, fertilized, workers tend it all the time. and it finishes to grow in different times, sometimes gap can be 40 min - 1 hour. I moved alt toon to my farm fields so I just can swap toons fast and tend to farm if I'm in the far corner of the map with my main toon. Don't plant anything if you're going out of town, plant only if you're processing, cooking, fishing nearby.

getting CP isn't an issue, main quest and exploration gives enough. Vendors sell seeds for cheap (~4k per each) so there's no reason to breed plants unless you want to get better seeds for later. Better to plant white seeds, harvest everything and buy seeds again.
Last edited by kitty; Dec 14, 2021 @ 12:20am
Nhika Dec 14, 2021 @ 5:37pm 
I hope people know, if you breed blue grade seeds, you get yellow grade ones that are essentially bigger. (farming artisan right? idk look up a guide)
So instead of managing 100 crops you would be like messing with 10-20 depending on the crop; and you would be consuming less energy/time and even storage space. Also if the crop doesn't sell (like magic mushrooms that breed every 2-3 hours) you can just vendor them for 250k each.
Or if you needed some for cooking, you would still breed enough to replant and still get byproducts anyways.
The longer you do it you'll even end up with mystery seeds to shake up and get a mass amount of crops lol
Nhika Dec 14, 2021 @ 5:39pm 
Originally posted by kitty:
I agree, farming and selling products are the easiest way to earn millions for new player. it's guaranteed income and can be valuable later as additional way of income.
the only issue with fields is the growing time. I plant 3 fields with same crop, watered, fertilized, workers tend it all the time. and it finishes to grow in different times, sometimes gap can be 40 min - 1 hour. I moved alt toon to my farm fields so I just can swap toons fast and tend to farm if I'm in the far corner of the map with my main toon. Don't plant anything if you're going out of town, plant only if you're processing, cooking, fishing nearby.

getting CP isn't an issue, main quest and exploration gives enough. Vendors sell seeds for cheap (~4k per each) so there's no reason to breed plants unless you want to get better seeds for later. Better to plant white seeds, harvest everything and buy seeds again.
I think the only white grade worth doing this for is haystack, every other white crop is too much work, going through 100 crops when you could just breed them until magical then get more yield anyways
Tsel13 Dec 14, 2021 @ 9:10pm 
If you are going to Cook and lowering your cook time over Mastery is your focus....
Use cooking accessories Rings, Earrings, Necklace, and Belt to help Mastery and Cook Leveling.
But, on top of that use these items to reduce your cooking time.
01) Supreme Cooking Utensil = -1 Second (Each Imperial Box you turn in you get one "Imperial Cuisine - Golden Seal". Turn in 500 to get a Supreme Cooking Utensil).
02) +3 Silver Embroidered Cooking = -4 Seconds (Central Market). The higher the +4, +5, the more seconds you would shave off.
03) Canape Costume = -2 Seconds (Pearl Shop item).
04) Life Spirit Stone = -1.1 Seconds (Grind Polys Forest for an hour or two and you will get a handful of these).
05) Verdure Draught = -1 second (Pearl Abyss is constantly giving these away).
Lou Gascoun Dec 15, 2021 @ 1:51am 
Originally posted by Nhika:
I think the only white grade worth doing this for is haystack, every other white crop is too much work, going through 100 crops when you could just breed them until magical then get more yield anyways

Magical don't get more yield : they're basically 5-6 times a special seed form 5 times the grid space. You'll get 20-30 special grade product for a special seed vs 60-80 normal for a white seed.
While it's true that special products are worth 8 times the normal ones, if you do recipes that only use 1 or 2 white grade you'll lose so much more time breeding seeds for a lower yield that it's really not worth it.

A couple of examples :
- Sunflowers for tea with fine scent : stick to high quality seeds (you need one green sunflower per recipe), special bring nothing except a lower yield.
- Hot peppers for stir-fried veggies : you only need 2 white grade ones per recipe, going special would be a waste of time.
Simple Man Dec 15, 2021 @ 4:35am 
As a new player one should be out and about rather than stuck on farms somewhere pruning and killing pests, not only to appreciate the game a bit more, but explore the world and increase energy which is misery early days, and a pretty valuable resource to have, even moreso when the topic is cooking. Im keen on agreeing with user Karna5, not much of this spells "new player", instead seems like its just what OP personally does (or did).

I also agree with their option, and as a new player with (suggested) 100 CP, id steer clear of farms and just form a small worker empire, theres more than enough nodes between velia and heidel to gather vegetables (pumpkin, olive), cereal (corn, potato), fruit (grapes) and poultry (chicken and eggs) to generate good income, better yet, automated income, outside the 20 or 30 minutes player would take to cook.

Player would be able to make 3 different cooking recipes (4 counting beer), vinegar, pickled vegetables, which take the vinegar and make professional imperial boxes, and grilled bird meat to feed workers and/or sell on market for added silver, as well as the eggs, that are fairly expensive. Get lodging and skilled/blue goblins (high workrate, easy to get) and off you go. Workers also have the added benefit of finishing a task regardless of whether or not player leaves the game, farms on the other hand completely freeze soon as one disconnects.

On a sidenote, and like above mentioned, magical seeds are not the be all and end all of farming, even at guru cooking they are often far from optimal. Haystacks are actually one of the few that are best in magical form without contest, as milk doesn't have tiers so more of it is always better, and magicals are x5 normals, not just milk, but beef/meat and ox hides alongside.
Captain Dec 15, 2021 @ 4:40am 
Originally posted by Nhika:
Legit doesn't even matter what crop you choose, at a high enough level you get magical crops that give you more yield (roughly 150ish).
Breeding them gives you byproducts to mush together for stonetail fodder (2.5mil each every 40 by products)
If your crop sells, like sunflowers or hot peppers or whatever (150 per gather x 13k each)
Cooking can be done once a week in bulk for a ton of pickled vegetables, which is another 30m+
This is like more than enough to AFK train forever, or slowly save up to 1billion to start mass enchanting sessions.
ENCHANTING HAHAHAAAAAAAAHAHHHHAHAHHAH :uhhbs::uhhbs::uhhbs::uhhbs::uhhbs:

market 100% enhance rate :)
Nhika Dec 15, 2021 @ 5:07am 
Originally posted by Im doing my part!:
As a new player one should be out and about rather than stuck on farms somewhere pruning and killing pests, not only to appreciate the game a bit more, but explore the world and increase energy which is misery early days, and a pretty valuable resource to have, even moreso when the topic is cooking. Im keen on agreeing with user Karna5, not much of this spells "new player", instead seems like its just what OP personally does (or did).

I also agree with their option, and as a new player with (suggested) 100 CP, id steer clear of farms and just form a small worker empire, theres more than enough nodes between velia and heidel to gather vegetables (pumpkin, olive), cereal (corn, potato), fruit (grapes) and poultry (chicken and eggs) to generate good income, better yet, automated income, outside the 20 or 30 minutes player would take to cook.

Player would be able to make 3 different cooking recipes (4 counting beer), vinegar, pickled vegetables, which take the vinegar and make professional imperial boxes, and grilled bird meat to feed workers and/or sell on market for added silver, as well as the eggs, that are fairly expensive. Get lodging and skilled/blue goblins (high workrate, easy to get) and off you go. Workers also have the added benefit of finishing a task regardless of whether or not player leaves the game, farms on the other hand completely freeze soon as one disconnects.

On a sidenote, and like above mentioned, magical seeds are not the be all and end all of farming, even at guru cooking they are often far from optimal. Haystacks are actually one of the few that are best in magical form without contest, as milk doesn't have tiers so more of it is always better, and magicals are x5 normals, not just milk, but beef/meat and ox hides alongside.
Please stop spreading bad information.
A noob randomly pruning 100 crops to rank up farming and getting a random ass hard/sharp to sell would be better than any 100 CP ♥♥♥♥♥♥♥ green grade worker empire.
Newbies can just drop their first hour of grinding at a Valencia spot, buy 300mil in potatoes or something and afk process that for a few weeks and make more than whatever that worker empire is getting.
Or even investing 300mil into making thousands of pickled vegetables to eternally turn in imperial boxes would push his CP to 200-300 range and THEN putting time into workers.
When their energy is at a decent range of 200+ they can reroll pro workers more efficiently.
MAGICAL crops ARE the end all be all crop, because eventually they will want horse training materials to sell or use, and hitting 2-3 horse fodder off 40 byproducts is worth it.

Anyways, people are free to play the way they like, sure.
Nhika Dec 15, 2021 @ 5:11am 
Originally posted by Captain fast as fok:
Originally posted by Nhika:
Legit doesn't even matter what crop you choose, at a high enough level you get magical crops that give you more yield (roughly 150ish).
Breeding them gives you byproducts to mush together for stonetail fodder (2.5mil each every 40 by products)
If your crop sells, like sunflowers or hot peppers or whatever (150 per gather x 13k each)
Cooking can be done once a week in bulk for a ton of pickled vegetables, which is another 30m+
This is like more than enough to AFK train forever, or slowly save up to 1billion to start mass enchanting sessions.
ENCHANTING HAHAHAAAAAAAAHAHHHHAHAHHAH :uhhbs::uhhbs::uhhbs::uhhbs::uhhbs:

market 100% enhance rate :)
Most of the 600+ GS players I've talked to know how to lazily enhance pri-tet greens for fails/lazy money.
I would drop 300 mil for 100 hards blackstones etc over grinding any day.
Like I hope people realize that sitting in Velia failstacking would outright beat any sub 281kutum player grinding, hell they would even progress further if they had a lineup of tet greens to use later down the road to make the all important 80-120 fails they need for tet accessories.

But hey, what do I know kek, just farm 100 hours a day before you ever see a tet accessory while a majority of my guild already know how to failstack/enhance properly.
Karna5 Dec 15, 2021 @ 10:07am 
Originally posted by Im doing my part!:
As a new player one should be out and about rather than stuck on farms somewhere pruning and killing pests, not only to appreciate the game a bit more, but explore the world....

I'm going to side with Im doing my part! on this sentiment. A new player should try as many fun activities as possible, and pruning crops for eleven hours a day really doesn't count as one of them. I've spent the occasional eleven hour day doing it, but I would not be playing the game had I done this the first few hundred or even thousand hours playing BDO.

Growing crops is something along the lines of a mobile game (which I don't play) and not something which can compete in fun with any of the other games on the market.

In addition, making silver shouldn't be a main goal for new players. Exploration and finding adventures and challenges should be.

If they want to try life skills eventually that's fine, but not until they find out what the heart of BDO is and what it can offer.
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Date Posted: Dec 12, 2021 @ 11:27pm
Posts: 12