Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
IE it'll amplify small amounts of light at night and restrict overly bright situations during the day.
Problem is it varies excessively as you move the camera around to different lighting situations. Move the camera so there's more than half the screen above the horizon, and suddenly the ground is drowned in darkness. Look at the ground and the sky washes out. Go through a tunnel and be blind for a while.
The only fix as far as I know is turning off remastered mode.
"The best looking settings I've found so far are
1. Select Remastered or Ultra mode and apply.
2. Choose Vibrance mode(camera options). Every time you do step 1 it will reset this to Non-Contrast so you will need to set this every time you do step 1.
3. Set brightness and gamma both to 0 and apply"
EDIT: In fact, I thought it was so beautiful a few weeks ago I took a screen shot and made a thread complimenting the dev team on the aethetics of Forest Ronaros and that very effect:
https://steamcommunity.com/sharedfiles/filedetails/?id=2901369893