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But recently they put this season system where you can get lot of free stuff and like a huuge boost in 2-3 months wich took years to get for veteran.
Regarding PvP this is mostly for "spot" where you farm so if someone want to farm on the same spot as you, you might be attacked. This can be frustrating but you'll get used to it.
Casual players can also lifeskill wich is a very good source of income and xp if you setup it well.
End game "content" is grinding in end game areas wich can be solo like everything else.
Group content is planned for the future but we don't have much informations yet.
I suggest WoW or FF14 for casual players. Those games basically give you clear directions when it comes to gearing and progression in general where as BDO is more sandboxy and harder to get into.
EDIT: Think of BDO as the korean RuneScape.
To add a bit on the life skills. If it is something that grabs you, it can be done without doing the more traditional gear grind. Life skills have their own gear progression which is easier to attain. There is also a degree of involvement from active gathering to almost total afk fishing and horse training. Most of them fall somewhere in between where you can just have the game up and check on it every few minutes or so. That is nice if you want to multi task or just want something chill and relaxing.
This post worries me. I was told before buying this game that it's very friendly to players that don't have a lot of time to commit to it on a daily/weekly basis (I.E someone who works 40+ hours a week), and that you don't have to sink a lot of time into it to make significant progress.
following this as i asked this question and no one ever answered..
Most of the stuff is tailored towards individuals in a competitive enviroment though. At least that's what it feels like to me.
Don't get me wrong it's a great game which offers A LOT of freedom, but it's just not for everyone. Some people might find it overwhelming, some might find it too oldschool when it comes to the time you have to put in to get rewarded.
Again, great game but you can't expect to reach endgame in a few months like in WoW or Final Fantasy 14. It's like a marathon, you will reach your goal eventually.
Lets start with the story, a black gooish demon has possesed you and force you to help him and in return he sorta helps you too, but with all demons and spirit who posess you fighting them is inevitable.
That was the story, the demon keeps growing fatter on all your hard work while you're doing its very simple "go fetch" quests and in return it sorta help you enhance your gear which it really doesn't help you with because failstacks is a pain to deal with, as a rational person you want to avoid spending money so you visit the marketplace, but you will soon find out that all the useful things is not possible to buy in the market, those are bought in the pearl shop or gotten from events or daily attendance or the season rewards.
The honey trap that is game is everyone end up spending money because the game temps you at every turn playing so while you think you're playing a free game you're really a mouse trapped in a maze full of small chunks of cheese to tempt you wherever you go or whatever you do.
But now we're getting somewhere because at this stage you're thinking about crafting, and crafting has a botting.., i mean afk system that allows you to do it all while you're sleeping, but that's not really an option because first you need to talk to every npc in the game and do every single quest in order to get energy and contribution points, while this take a long time its account wide so don't worry.
Now that you have spent the next 8 years collecting energy and contribution points, you can finally begin to enjoy the fruits of your hard labour, congratulations you are now a bdo player!.
(It only takes a month to talk to key npcs and do all the quests and the things you get from it is account wide, but the game still has a lot of content to do, don't worry about amity until later.)
I was told it doesn't take very long to get into and establish yourself in this game, that people like it because it removes/avoids the grind of so many other sandbox MMO's.
The start is super fast, you can get through all the early game in hours and be on your way to mid-late game very quickly. But soon you start realising that everything's scaling up in a way which encourages more grind.
"Kill 10 things" becomes "Kill 50 things" becomes "Kill 150 things" and everything about the loot distribution requires you to run around and around in circles killing the same things over and over again. Soon you're gauging your efficiency by how many thousands of kills you get per hour.
But that's okay, because there's more to do than kill, you can go lifeskill for a while. you can go cook things... and more things... and hundreds of things at a time.....
No wait, lets relax and fish for a bit. Surely tossing in a line can't be too grindy? <Several hours later> Oh... I see...
As you progress there's a LOT to do, but each task ends up being its own mini-grind. But since you can switch back and forth between so many things, it can be possible to avoid the burnout you usually feel in other grindathon games.
To get established on a baseline is easy - sprint through the quests and you'll gain enough energy/contribution points/income/gear to allow you to start exploring more things.
To get into something properly gets tiresome as you fill out your networks and close the gaps in your knowledge while building up enough capital to kit yourself out.
To becomes great at something is a massive grind as you spend forever doing daily quests over and over again to get more contribution points, run around trying to find that last bit of knowledge that's near impossible to get, spend hours and hours running your lifeskills essentially AFK to keeps your skillset progressing to the next level, and grinding at mobs forever to keep your silver per hour at a high enough level to allow you to try and progress your gear a little further through buying enchantment materials.
There is PvP as an endgame option, but you don't have to participate in the bigger wars. You will from time to time find a duel here and there. But even if you don't like PvP you can have a ton of fun.
Specially with Lifeskills like Sailing / Farming / Gathering and such.
There are also ton of events (like currently the Season) that let you catch up rather quickly without too much trouble.
I would say, yeah, you can have a ton of fun as casual. If you are on EU side feel free to throw me a friendrequest on steam :3
A better alternative for casual players wanting a multiplayer experience:
1. Champions Online: Old AF, pretty simple, and not very time consuming. Tons of Co-op activities for different team sizes. Also, its free. Downside is that it has a relatively tiny playerbase (gotta play during peak hours and events).
2. SWTOR: Easy to get into Multiplayer without grinding, but gets difficult if you want to actually be good. The storylines are solid, though, and there's some co-op gameplay outside of the competitive multiplayer modes.
3. Guild Wars 2: Barely passes the "Can Play Casually" cut, but its doable. Loads of multiplayer opportunities with open world missions. There are big guilds and a large-scale war mode. Its fun, but the plot is a bit long and you gotta grind to be competitive at all. But its not as grindy as BDO lol.
I haven't played WoW or FF14, but MMO's are generally grindy, but BDO is the king of the grind.... unless you play solo like me lol.