Black Desert

Black Desert

Exadus Jun 14, 2017 @ 3:06am
Worker and Node Enegry Investment ?'s
Questions:

#1 - What do worker titles like pro skilled artisan do other than increase there stats and what do they do?

#2 - What does the workload and luck stat do/effect?

#3 - When trying for a promotion does the workers level matter like will trying to promote a lvl 10 worker have the same chance as trying to promote him at lvl 15?

#4 - Are worker skills added by promotions or by level or by both?

#5 - Is there a way to figure out how much a worker is going to produce each work cycle? Like if a worker takes 30 mins to

#6 - Does investing into a work node increase the chance to get the byproduct of a node? Like does a worker working at a chicken farm have a higher chance to get eggs if you invest into that "2nd tier" produce node?

#7 - Does investing enegry into the work node and the general node effect or do anything for workers production at all?

As I started to write this post I forgot somethings I want to ask so I if I remember I will add question #'s in a reply to this post.

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Baden Steel TTV Jun 14, 2017 @ 3:22am 
I can only verify #7 from my own personal experiences... i pumped all of my alts energy into a copper node, and at rank 5, it produced over twice the amount of copper it had when it was level one.

I don't know about most of the others... i havent done any personal testing on those. for the workers, i assumed since they either have a level cap / they become exceedingly harder to level later on ( like our characters ) that you would attempt a test on them every 10 levels, to maximise their test attempts. However, i cant verify that this is a good idea or not, its simply what i did.

Someone else should have these other numbers tested though alot did worker empire at launch
Echo2Omega Jun 14, 2017 @ 3:53am 
#1 Higher tiered workers (artisan - orange are the hightest. Professional - yellow are the next tier down.) They move faster, harvest faster, and generally have better stats overall making them far more efficient than lower tiered workers.

You can hire yellow and orange (professional and artisan) tiered workers. You do not need to start them at a lower tier and promote them.

#2 There is a great video that explains this. I am digging for the link and cant seem to find it. If I recall workload effects how long it will take a worker to produce at the node (eg gathering time) and luck nets you a chance at additional and/or bonus materials.

Edit: link

https://community.blackdesertonline.com/index.php?threads/high-quality-beginner-advanced-node-video-guides.6766/

#4 Skills are by level. (1, 5, 10, 15, 20, 25, and 30) so at level 30 they will have 7 skills.

#6/7 Investing in a node does nothing.
Last edited by Echo2Omega; Jun 14, 2017 @ 3:56am
Rafein Jun 14, 2017 @ 3:55am 
WOakload is exaclty what is souds like, How much material is one load. Baically your Work speed compared to the work load is your work time. Then add travel time for total time.

Luck is the chance to obtain Higher quality items, or secondary items. Like if farming for potatoes, you can get a green or blue potatoe, or mining iron, better chance to get more powder.

Workers skills are added, i beleive, every 5 levels. Worker skills have a range, A to C or D, cannot remember which. Higher Qualty qorkers skill have higher ranges.so they give more of a boost SIo Artisans will get A+-B in skills, while skilled worker might get a C-.

Exadus Jun 14, 2017 @ 4:00am 
Originally posted by Echo2Omega:
#1 Higher tiered workers (artisan - orange are the hightest. Professional - yellow are the next tier down.) They move faster, harvest faster, and generally have better stats overall making them far more efficient than lower tiered workers.

You can hire yellow and orange (professional and artisan) tiered workers. You do not need to start them at a lower tier and promote them.

#2 There is a great video that explains this. I am digging for the link and cant seem to find it. If I recall workload effects how long it will take a worker to produce at the node (eg gathering time) and luck nets you a chance at additional and/or bonus materials.

#4 Skills are by level. (1, 5, 10, 15, 20, 25, and 30) so at level 30 they will have 7 skills.

#6/7 Investing in a node does nothing.
See this investing into a node seems to be like a 50/50 from everyone lol. I even saw a post on the offical forums where 2 mods gave 2 different answers lol.

#8 Does worker level and tier effect how much they can harvest each time. Like say a lvl 20 worker brings back 20 to 25 ore each run will a lvl 30 worker bring back more.

#9 Is there anything to do to increase materials gathered per return

#10 Is there anyway to increase the chance of getting a byproduct from a gathering node? Wait didnt I ask that lol?
Exadus Jun 14, 2017 @ 4:03am 
Originally posted by Rafein:
WOakload is exaclty what is souds like, How much material is one load. Baically your Work speed compared to the work load is your work time. Then add travel time for total time.

Luck is the chance to obtain Higher quality items, or secondary items. Like if farming for potatoes, you can get a green or blue potatoe, or mining iron, better chance to get more powder.

Workers skills are added, i beleive, every 5 levels. Worker skills have a range, A to C or D, cannot remember which. Higher Qualty qorkers skill have higher ranges.so they give more of a boost SIo Artisans will get A+-B in skills, while skilled worker might get a C-.
So workload increase the amount of materials the worker will bring back?
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Date Posted: Jun 14, 2017 @ 3:06am
Posts: 5