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The words are not synonymous, I really don't agree that they are the same thing.
On a marketplace, you place your goods up for sale for the price you think it will sell at, and it's up to the customers if they want to buy it or not. First come, first serve. BDO has a price managed market place, so there is a minimum and maximum limit to possible price. ESO would be an example of an unmanaged market, where you can set prices however high or low you want.
In an auction house, you put up an item with a starting bid, people then place their bids and at the end of the bidding time the highest bidder gets the item. Prices can be managed or not, usually there is a minimum and maximum starting bid allowed by the game.
For the record, sarcasium is not even a word.
Still: Every single pearl Items on the Market is brought by a player who spend real money while the Ratio Money to silver is pretty bad. And not to forget: There are just two markets. NA and EU. This means you compete with all the channels you see while logging in. Thousends of people bidding on the same thing you do. On top of that: Players are only allowed to sell 5 Pearl Items per Week, this keeps the Numbers of Pearlitems on the Market lower too.
How high you value your own town should determine if you better of spending the money personally into Pearlitems instead of playing lottery against thousends of others.
We veterans put up with it because the free market system ran by players is much, much, much worst and prone to abuse.
We've had several people come here to complain about the in-game market system. And they blatantly admitted they were Gold Sellers and players from other MMOs like WoW who admitted they wanted to inflate market prices like they did in WoW to make other players suffer.
Usually your better off going and farming certain materials you need for crafting or going between farming for black stones and buying a couple off the market.
People literally camp the marketplace annoying af. Pre-orders dont work out too well.
Stil like it though.
The auction-system is one of the reasons why I stopped playing.
"F2P" and especially asian games, where the developers go out of their way to make your gameplay an absolute misery to force you to spend cash in their microtransaction-system.
Game is still a tideous moneyextortion noone should ever touch though.
Unless you have a few thousand Euro to throw in the bin.
As for the "noone gets to have the monopoly."
That's just naive.
It's there for a reason: To keep the developers monopoly on extortion.
I waste my time with better games while you grind silver in Black Desert.
I'm just on another level when it comes to gitting gud.
What is the problem? Around 30% of items put onto the market check if there is a pre-order up. If there is it gets pre-ordered, overwise everyone has a chance to bid on them. The Bid is a lottery, on person gets it. (Failed to purchase = Someone else won but didnt checket yet; Already sold = Someone else won and checked for it; Invalid Quanity = Someone else won, checked for it and didnt but the full amount in, leaving less back (most happen by accident))
You hate the system? Only the rich hate it because they cant just easily buy everything. With the system in Place it might be random who gets the item, but at least everyone has an equal chance. Even the casual player which just enough money to buy the item he wants.