Black Desert

Black Desert

Non-Steam BDO Player's counter-points to misleading Negative Reviewer
[//// The review url http://steamcommunity.com/id/Metatron1337/recommended/582660/
This post is too long for an reply within the review comment section.
Since I am a non-Steam BDO player, I can't make reviews and that's why i choose to post it here; it is written & targeted at newbies.

This "reply" was written early in the morning, before I had even had my breakfast. And it was spontanious, so with that being a terrible combination of sorts: sorry for the misuse of the English language.

I would just hate to see the playerbase be less then it could be. I want this game to succeed as much as possible - I am in love with BDO's "Slice of Life"-aspect. ////]


But here's where we're already leaving the "nice things to say" territory...

While the game has some very nifty quality-of-life features, it's lacking entirely in others. There is no "effective" quick-travel system. If you want to get from one end of the map to the other, you will have to run, or ride a horse there. There's a method to get your character from one major city to another, but you'll have to log out of that character and wait regardless.
The point of horses is that you ride them. What use would there be for expensive breeding, training etc, of horses and camels - if we could just teleport everywhere. We even get Pegasus that can "fly" (they glide downwards). This is not supposed to be an MMO like WoW where you insta teleport to every location; you have to actually travel and face the world and it's components. Feel the size of it.
To me, your point in this is the opposite of mine. If they added a teleport to every city, for free of charge and with low cooldown, and then teleports to grind spots.. Well, I'd quit the game. It'd ruin the world immersion and make it only about the actual objectives and not anything else. You'd teleport to cities and afk in the square while you were waiting for friends, then you'd all teleport to your objective - complete it - and teleport back. End of. No thanks. And I seriously hope no dev reading this review take this reviewers point on this into consideration.. For the love of God!

You have an item "Traveler's Map" that cost 500 000 silver. It teleports you to the nearest town. It has certain limitations (so it can't be exploited.)

You can view your items in storage from any point in the world, nifty, but storage is separated for every village and town in the game, expanding that storage for cash is an option, but for each of the five gameworld regions separately.
This is false. Every village and town doesn't increase their storage entirely seperate. You buy storage slots either with Contribution Points (you can buy an insane amount of slots. These Contribution Points are freely given in the game, for your work. You gain more overtime as you play it.

If you do not want to invest your Contribution Points into something you desire; storage slots. Then you simply buy Storage Slots with Loyalty points. It works lik this: You get 100 Loyalty points to spend in the Shop each day. They accumlate over time. Spend 500 Loyalty points on a REGION and you get Storage Slots in that entire REGION.
You buy these packs with 500 Loyalty (No cash needed!): Mediah Storage -> Gives slots to Altinova & Tarif.
Calpheon Storage -> Calpheon, Keplan & Trent.
etc.

There are 5 region packs you can buy. So invest your Loyalty points in the region in which you will focus most of your materials/gaming/crafting.

Character inventory has been doubled down on, not only do you have a limited amount of slots for items, but you also have a weight capacity for each of your characters, a savvy design choice if you plan on selling very expensive inventory and weight limit expansions, for each character separately, of course
You get Inventory Slots as you progress in BDO. Do your story quests (Black Spirit quests). Just like in any MMO you won't start with 100+ slots. (Example; WoW you have bags. Tiny tiny starter bags that give +3-5 inventory slots etc.)

Once you've ♥♥♥♥♥♥ all the free Inventory Slots from succesfully doing the Game Content, you can actually even buy extra inventory slots from the shop - without using real money. You use Loyalty points. You get 100 Loyalty points each day you log in. Inventory Expansion Coupon +1 cost 1000 Loyalty (the limit is at 192 Inventory Slots. But that is a limit that exist for everyone. Even the people paying real cash.)

You can also buy 4 packages of +50 LT Weight for Loyalty. Insanely good.
You will find that there's gear that gives +Weight if you are ever in trouble of carrying stuff.

Defeated enemies drop an impressive amount of loot, which is great, but the loot stays locked to you for a very short time, and disappears a short time later, manual looting is very slow, and depending on server load hugely influenced by lag, encouraging you to buy pets, all of which loot for you, and you can equip 4 at once. Incredible!
I have no idea what you mean with the first point, the one about loot that stays locked to you for a very short time. That makes no sense to me.

Anything is influenced by server lag - if there is any, which there is sometimes. This point about lag and looting could've been left unsaid, in my opinion. I think we all know that lag delays in-game interactions.

Even as we speak, there is currently a Free Pet to get, without doing anything but to log in to the game. You get the Loot Pet simply by log in 20 times, once per day, over a 34 day period, with no playtime duration required.
These events happen now and again. This is not the first time. Nor is it the last.

AUTO LOOT PETS are not something to be entitled to. It's a major Quality of Life. That's it. End of. Bow your back and spam click loot with your character until you get them.

Yes, they are incredible in their cuteness.


To cut this short: The game is meticulously designed to maximize the rppu (revenue per paying user), to a point where the community itself will react negatively to people questioning whether or not this game is p2w "pay-to-win".
It's not. It is however designed in a way that paying will increase your enjoyment of it exponentially.
This game is a buisness. They need to make revenue - or they wouldn't keep putting effort into it. If there was no revenue incoming, they'd go do another project.

This game offers the players that want (Example: the ones with a busy life in real life) a speed boost in their progression.
Unless you're a Saudi Arabi prince, Russian Oil Company Director, or whatelse, it would be really stupid to spend 10$ on a Pet and then sell it for 9 mil in-game.
As a player (and especially new player, as you get extra rewards each day for a month) you get daily rewards that are up toward that amount of silver. Most casual players have workers that collect materials auto, just by feeding them "Beer", for the same amount or much more, in a few days.

I've myself collected materials collectively worth more than ~1 300 000 000 over the last 3 months I've been casually playing. (60-70 workers)
I could've earned alot more if I put myself into crafting items and then selling them at the market, for a bigger profit margin than selling the raw materials themselvs.

All this and more makes the game so far from p2w, except of course in the cases of Oil Barrons buying tons of skins and selling in-game. (YET they're limited to 5 cash shop item per day, on the in-game market.)

You don't win by selling costumes. You're just feeding the playerbase free costumes for a small amount of silvers, which I personally thank you for. I've ♥♥♥♥♥♥ 3-4 premium costumes, so far, from the market.


You WILL hit a sort of paywall eventually, no matter which aspect of the game you try to focus on, because each and every aspect is fully built around a p2e, pay to enjoy system. And most paid elements are cleverly priced in such a way that a more expensive option will always feel like a more worthwhile one.
I disagree with that you eventually "WILL hit a sort of paywall". There is no vital item in the Cash Shop. It's skins & Quality of Life. Progression speed boosts.

About progression speed boosts; Why would one want to rush? Surely, most people find that PLAYING the game is the purpose of their gaming duration. Enjoying the content. Doing it step by step. Unless you are a family man, have kids, or just a busy life in real life, I don't understand why you would pay to miss out on the developers intent & creations. BDO isn't like World of Warcraft in the sense that the game inofficially starts at "end-game". It's the same content over all the levels - you just get more zones and harder mobs. You're free to enjoy all the functions, life skills etc, right of the start when you take your first steps outside the starter town.

An example: You grew to dislike your characters looks, you can either
A) Buy a 1-time coupon to change it once for 8€
B) Buy a 30 day coupon to have the ability to change it more often for 10€ or
C) Just go for a 30 day premium subscirption for 15€ which offers you a wide range of other benefits, like enabling a dye function for all your gear which includes all the dyes available in the game, which would alternatively also cost 10€ by itself.
False.
To the contrast of many other MMO's where you have to pay real money to change your characters modifications/skin, you can pick option D.

D) You wait 14 days and use your freely gained 1400 Loyalty points on a "Value Pack (1 Day)" item.
This item gives you:
Inventory expansion 16 slots
Storage expansion 16 slots
Combat/Skill/Life/Horse EXP +10%
Distant Node Investment (Consumes 10 Energy)
MAX Weight Limit +100 LT
30% bonus to the market place sales collection amount
Unlimited use of Merv's Palette

and finally, the one you were looking for:

UNLIMITED use of Beauty Salon (You can entirely redesign your character with this.)

The marketing psychology is clearly at work here, trying to leverage as many fallacies as a human could potentially commit, in order to convince you to buy something which has no intrinsic value.

But that's enough of railing on the business model, I just wanted to give potential buyers an insight how far their entrance fee will get them, let's move on to the remaining cons:
Sure. I don't have any opinion on what your intent in doing this review was. That's not the reason I'm giving counter-points right now.

One big issue I found is how the game offers close to no social elements. Some even go as far as to say it's a singleplayer game with always-online. And after over a week of play I'm inclined to agree. At no point between level 1 and 56+ will you find the need to join up with another player, that will start once you want to get into very endgame stuff, most guilds won't even let you in unless you're level 56+ and have maxed out your gear.
False, and here's why:
This game requires parties at the Boss Summoning Scrolls. You're certainly gonna have an incentive to group up, and if you're gonna group up often enough - that's a good incentive to join a guild (with trusty, like minded & similiar skilled/geared players).

There are an incredible amount of Life Skill & Casual & Hard Core Guilds that openly recruit anyone that wants to join.

I myself am in a CASUAL guild. And there's a ton of activity and discussions happening daily, both in-game and over discord.

Hard core players are given incentive to join guilds of similiar gaming intent because otherwise they would get f*c*ed. There are a few superior grinding spots which parties of players grind and regularly fight over/in. If you try to farm at these spots as a solo player, and you happen to cross paths with another player, or a group of them? Well, one of you are gonna be dead. Since most hard core players take offense to you stealing mobs in their "rotation". Ruining their grind. So they will attack. Group incentive established.
Then we have the whole region contest etc, which I am not experienced in.. But which pays a huge load of silver each week, to the top guild. To overturn the current top guild, mercenary guilds are hired as defenders + opposing guilds unite (you can't win solo guild vs. castle defending topdogs).

Only endgame boss hunting lends itself to cooperation, the party system is extremely barebones, and you have to go to extensive effort to synchronize questing together unless you start playing with a friend from level 1.
World Boss (endgame boss hunting) is a united endavour. There is an official discord for those that desire uptime, discussions, tips or %progress of different channels(servers) bosses HP.

When the world bosses are spawned, you find that people unite in the chat and try to make a train out of it. First one channels boss, then anothers. Spreading the %progress so people can come join in and fight it together.

Questing with friends is just like any other MMO. If you both are on different quests? Tough. Take the same one and you're fine.
If your friend completes his quest and gets the follow up quest? Why wouldn't he wait for you, or help you out?

I'm a bit confused as to what you mean here. Do you mean that there is too many quest in the game, so while the friends are seperated and not playing together, it gets hard later on when they party up and want to do the same quest? That is a problem they made for themselves and with the amount of quests in the game, I don't think this would be much of a problem - if they moved around the areas for new quest npcs.

Which brings us to the last point, which also offers a bit of an explanation to the previous one: The community.
Unless you get accepted into a guild, which will then almost instantly treat you like family, which is nice, most of the players you'll get to interact with are on a level of "toxicity" that rivals overwatch and league of legends.
It's the same toxic people that play other popular MMO's. The crowd rotates.
I have no problem with the guys on the Balenos channel. I don't know where you've hung, so I can't speak for your experience.

It gets worse once you get past level 50 and the open-PvP system kicks in. If you dare to as much as get near a popular grindspot you will be attacked and murdered on sight without warning. Sometimes you get a bit of a warning in the form of vigorous insults, and once you're killed by players of a much higher level, you will be further insulted and blamed for making them kill you. (To be fair, that happend only twice each, the rest of the time I had a lovely grind at sausans)
This happens. This is why you group up. This is why you join guild. This is why going to sausans with guild groups are so popular.
And surely you can understand, that if you have a maximized grind rotation path, and your group finds a solo player taking half the mobs in it - completely ruining it - they would feel some frustration.. And possibly invite you or use the game mechanic "PVP" to sort out of the occurance.



I'm sorry. But while replying to everything, it stood out to me that.. I felt like alot of what you said was flat out false. While you shared plenty of opinion (Some of which i have no reason to give critic on.) alot of the stuff you said were not opinionated - it was just simply false and/or misleading. :steamfacepalm:


En son kitts tarafından düzenlendi; 27 Haz 2017 @ 6:41
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48 yorumdan 16 ile 30 arası gösteriliyor
İlk olarak Dark Thoughts tarafından gönderildi:
God, much white knighting?
BDO does a lot of great things, but also a lot of ♥♥♥♥♥♥ things with the majority of them being obvious to be designed around the cash shop (pets, inventory weight, inventory slots and more). Heck even if you want to go past 56 you probably want all the XP boost you can get, luckily even the overexpensive costumes are actually coming with stats - including XP boosts, then a value pack because what would be a wantotobe subscription without even more game affecting bonuses?
You're probably the type of guy who shuts down people calling it P2W because there's obviously no "winning" in BDO.
It is people like you that lead the gaming and especially the MMO market to become the abomination it is today.

Tell me pls if i spend 1000 € on artisan memmories ,will you guarantee me that i will get a PEN Kzarka out of it ?
Manually looting IS slow and you can't AoE loot unless you buy their pets so they essenstially removed a gameplay option to make the game tedious in an effort to get you to buy it on the cash shop. This is terrible design but not surprising for Koreans. If they could sell you the ability to jump, they would.
En son President of his Fan Club tarafından düzenlendi; 27 Haz 2017 @ 9:30
İlk olarak Sean Spicer No Camera tarafından gönderildi:
Manually looting IS slow and you can't AoE loot unless you buy their pets so they essenstially removed a gameplay option to make the game tedious in an effort to get you to buy it on the cash shop. This is terrible design but not surprising for Koreans. If they could sell you the ability to jump, they would.

I had one Brown Fighting dog from the pre-order of the game before release ,went till 49 lv with it and till they released the Snow Wolfdog ,1st one of which i bought on the market,was with not more than 600 LT cary capacity ,and 56 slots .Didn't encounter any issues when menaging my inventory,till this day all of my alt chars which are 10 run around with the basics ,the only thing they have is pets due to them been family shared.And i have no issues.I have 192 slots in storage in Heidel,63 in Velia and 85 in Calpheon ,more then enough for me ,all bought by houses with contribution points.So basicly what i am saying is that i don't see what you and other point out as an issue .You have the means in the game to make it work.From my experience more slots lead to caring more crap that you barely have to use .You cary it just because you can.And believe me no amount of weight or capacity will help you when your gear doesn't exeed 100 durability you won't be able to stay longer on a location than thouse 100 durability.And when farming in a group most people send ♥♥♥♥ to market to recieve cash so you need slots for exactly what the 3-4 gatherables and the 3-4 trash drops that are been sold to NPC's ,so how does that = 192 slots and 1000+ LT 100% needed and forced on you as a player ,behind a pay wall ?
En son Jack Randall tarafından düzenlendi; 27 Haz 2017 @ 10:01
İlk olarak Jack Randall tarafından gönderildi:
İlk olarak Dark Thoughts tarafından gönderildi:
God, much white knighting?
BDO does a lot of great things, but also a lot of ♥♥♥♥♥♥ things with the majority of them being obvious to be designed around the cash shop (pets, inventory weight, inventory slots and more). Heck even if you want to go past 56 you probably want all the XP boost you can get, luckily even the overexpensive costumes are actually coming with stats - including XP boosts, then a value pack because what would be a wantotobe subscription without even more game affecting bonuses?
You're probably the type of guy who shuts down people calling it P2W because there's obviously no "winning" in BDO.
It is people like you that lead the gaming and especially the MMO market to become the abomination it is today.

Tell me pls if i spend 1000 € on artisan memmories ,will you guarantee me that i will get a PEN Kzarka out of it ?

No, in the same way that Kakao isn't going to guarantee that you ever reach a point where you couldn't get a major advantage for real money, which is the entire point of all the systems in the game.
It's true though the game does hit a huge pay-wall not that I honestly care about it because I don't mind spending $100 a month in a game I actualyl like my main reason for quitting the game was becasue of the Root Kit, and because it damaged my android device, modified my files, and I simply can't trust it regardless of the FAQ, and everything I have read here about XingCode, if they change it to a reputable Anti-Cheat or make their own if they do it in time I would come back.

That being said for a time I did play this game for at least 3-5 months after someone told me the Anti-Cheat was less intrusive, and here is my view on it.

---> For the date this game was developed players should not have to constantly leave their house to replace their cooking items constantly.

---> This game has many different Classes, why did this game create different classes in the first place, rather than allowing 1 character to freely change between classes and level them all up similar to FFXIV, TSW, SkyForge, and other games out there that are getting rid of the classic class system.

---> Why do costumes not unlock account wide like in Guild Wars 2 I know developers and stuff say because they are different classes we can't change this and everything so its only unlockable on a single character.

---> Why does the cash shop pearl items have limits if I was a whale who put $1000 into this game instantly and bought every costume on a single character id run out of pearl item space.

---> I do agree with the Pay-Wall, thing it does get behind a pay-wall when it comes to inventory spaces, and bank spaces, this is classic Korean Games for you many Korean Games do this.

---> Arche Age for example had a better housing, and farming system I used to run Several Accounts on that game until Trion completely made everything a mess I used to enjoy that game and spent towards $200 a month in that game alone, what I wonder here is why BDO doesn't have a system which allows players to build and customize their own homestead rather than instanced based housing that sucks imagine a game world that is slightly big where players can build a castle, or house, and have farms and stuff growing around it private and instanced that is accesssable anywhere via the Interface to make things simple for users (Would be great wouldn't it.) But how do you make profit from this, by selling upgrades and boosters on the cash shop like most korean games do, for example a house that has a mining drill, or a farm, selling boosters that can be applied to each farm generates money.

But truth I would still be playing this game if it wasn't for the Anti-Cheat until Ashes OF Creation came out which I backed for $500 which will likely be better than BDO imo at least I hope so because its a western game.
En son ♥Shelia♥ tarafından düzenlendi; 27 Haz 2017 @ 11:11
İlk olarak Dark Thoughts tarafından gönderildi:
İlk olarak Jack Randall tarafından gönderildi:

Tell me pls if i spend 1000 € on artisan memmories ,will you guarantee me that i will get a PEN Kzarka out of it ?

No, in the same way that Kakao isn't going to guarantee that you ever reach a point where you couldn't get a major advantage for real money, which is the entire point of all the systems in the game.


This is contradicting it self to some extend .Just saing.I mean i will or i won't get major advantage over others by spending money ?What do you mean by : "isn't going to guarantee that you ever reach a point where you couldn't get a major advantage for real money"??????
İlk olarak Jack Randall tarafından gönderildi:
İlk olarak Dark Thoughts tarafından gönderildi:

No, in the same way that Kakao isn't going to guarantee that you ever reach a point where you couldn't get a major advantage for real money, which is the entire point of all the systems in the game.


This is contradicting it self to some extend .Just saing.I mean i will or i won't get major advantage over others by spending money ?What do you mean by : "isn't going to guarantee that you ever reach a point where you couldn't get a major advantage for real money"??????

You do get major advantages over others by spending money, it doesn't have to be a guaranteed item for that to be the case. Or would you say nothing in the itemshop gives you any sort of advantage at all?
If I install an afterburner inside of a jet that is used to race against other jets without an afterburner I'm still going to give this jet an advantage even if it doesn't guarantee the win.
And what I mean by that is that they also include your typical casino style scheme to make sure you keep spending money, which is why they don't just the items itself but rather increased chances to get to them.
İlk olarak Dark Thoughts tarafından gönderildi:
İlk olarak Jack Randall tarafından gönderildi:


This is contradicting it self to some extend .Just saing.I mean i will or i won't get major advantage over others by spending money ?What do you mean by : "isn't going to guarantee that you ever reach a point where you couldn't get a major advantage for real money"??????

You do get major advantages over others by spending money, it doesn't have to be a guaranteed item for that to be the case. Or would you say nothing in the itemshop gives you any sort of advantage at all?
If I install an afterburner inside of a jet that is used to race against other jets without an afterburner I'm still going to give this jet an advantage even if it doesn't guarantee the win.
And what I mean by that is that they also include your typical casino style scheme to make sure you keep spending money, which is why they don't just the items itself but rather increased chances to get to them.

Ok do this experiment at level 57.So no night Exp buff ,only during the day ,the only EXP buff you can use is the 200%Exp daily buff.Pets with exp %,food,drinks,elexirs scrolls aren't alowed too.So the idea is this ,take the 200% exp buff 1 hour and 30 min before they reset it .During that one hour of buff ,farm without a costume.When they reset it farm again for one hour with a costume set from the store.Share the results here pls ,kk? Thx.You can go farm what ever mobs you want as long as you farm them both times.No cheating like diferent rotations etc.Do the best rotations both times,at the same mobs,Gahaz Bandits,Desert Nagas,Sausans,Pirats ,Crescent Guardians i don't care.Just do the same both times one with costume and one without.
En son Jack Randall tarafından düzenlendi; 27 Haz 2017 @ 12:29
İlk olarak Jack Randall tarafından gönderildi:
İlk olarak Dark Thoughts tarafından gönderildi:

You do get major advantages over others by spending money, it doesn't have to be a guaranteed item for that to be the case. Or would you say nothing in the itemshop gives you any sort of advantage at all?
If I install an afterburner inside of a jet that is used to race against other jets without an afterburner I'm still going to give this jet an advantage even if it doesn't guarantee the win.
And what I mean by that is that they also include your typical casino style scheme to make sure you keep spending money, which is why they don't just the items itself but rather increased chances to get to them.

Ok do this experiment at level 57.So no night Exp buff ,only during the day ,the only EXP buff you can use is the 200%Exp daily buff.Pets with exp %,food,drinks,elexirs scrolls aren't alowed too.So the idea is this ,take the 200% exp buff 1 hour and 30 min before they reset it .During that one hour of buff ,farm without a costume.When they reset it farm again for one hour with a costume set from the store.Share the results here pls ,kk? Thx.You can go farm what ever mobs you want as long as you farm them both times.No cheating like diferent rotations etc.Do the best rotations both times,at the same mobs,Gahaz Bandits,Desert Nagas,Sausans,Pirats ,Crescent Guardians i don't care.Just do the same both times one with costume and one without.


Do you event ry to make some sort of point here?
İlk olarak Dark Thoughts tarafından gönderildi:
İlk olarak Jack Randall tarafından gönderildi:

Ok do this experiment at level 57.So no night Exp buff ,only during the day ,the only EXP buff you can use is the 200%Exp daily buff.Pets with exp %,food,drinks,elexirs scrolls aren't alowed too.So the idea is this ,take the 200% exp buff 1 hour and 30 min before they reset it .During that one hour of buff ,farm without a costume.When they reset it farm again for one hour with a costume set from the store.Share the results here pls ,kk? Thx.You can go farm what ever mobs you want as long as you farm them both times.No cheating like diferent rotations etc.Do the best rotations both times,at the same mobs,Gahaz Bandits,Desert Nagas,Sausans,Pirats ,Crescent Guardians i don't care.Just do the same both times one with costume and one without.


Do you event ry to make some sort of point here?



İlk olarak Dark Thoughts tarafından gönderildi:
God, much white knighting?
BDO does a lot of great things, but also a lot of ♥♥♥♥♥♥ things with the majority of them being obvious to be designed around the cash shop (pets, inventory weight, inventory slots and more). Heck even if you want to go past 56 you probably want all the XP boost you can get, luckily even the overexpensive costumes are actually coming with stats - including XP boosts, then a value pack because what would be a wantotobe subscription without even more game affecting bonuses?
You're probably the type of guy who shuts down people calling it P2W because there's obviously no "winning" in BDO.
It is people like you that lead the gaming and especially the MMO market to become the abomination it is today.

I am asking you to go and experience the advantage giving item from the shop at sertain level ,to tell me if you conduct what i ask of you with no bs ,what results you are getting.Is that a too hard task i mean what is the issue here ?Did you realy not see where i was headed with what i asked of you ?
I mean, you really don't need to conduct an experiment like that, the outcome is pretty obvious, just look at the numbers. Over the course of 10 hours of grinding a premium costume will basically get you "1 hour for free" in addition to lowering your weapon durability consumption which will on average save you one out of ten visits to repair it, while that doesn't seem significant it will add up. Especially at high levels Outfits become fairly significant.
İlk olarak Havoc tarafından gönderildi:
I mean, you really don't need to conduct an experiment like that, the outcome is pretty obvious, just look at the numbers. Over the course of 10 hours of grinding a premium costume will basically get you "1 hour for free" in addition to lowering your weapon durability consumption which will on average save you one out of ten visits to repair it, while that doesn't seem significant it will add up. Especially at high levels Outfits become fairly significant.

Ok then point me towards a exp chart for BDO with charts for costume and without costume pls do .
Its a pretty good review.

Exactly what I experienced in this game.

Lack of PvE content ( ie instances, raids, hunting together ) , questing together is terrible, lags, 0 social aspects. Everyone idles or uses auto-bot. You will never meet someone on the field, talk and invite to party to hunt together.

Literally economy clicker-game.
En son Kazaanh tarafından düzenlendi; 27 Haz 2017 @ 14:07
İlk olarak Jack Randall tarafından gönderildi:
İlk olarak Havoc tarafından gönderildi:
I mean, you really don't need to conduct an experiment like that, the outcome is pretty obvious, just look at the numbers. Over the course of 10 hours of grinding a premium costume will basically get you "1 hour for free" in addition to lowering your weapon durability consumption which will on average save you one out of ten visits to repair it, while that doesn't seem significant it will add up. Especially at high levels Outfits become fairly significant.

Ok then point me towards a exp chart for BDO with charts for costume and without costume pls do .

I'm not going to teach you basic math skills, but you do know how percentages work, right?
10% more of anything will be 10% more, no matter at which point in the exp curve you are.
You kill a mob that would normally give you 100 exp, you get 110 exp. You grind for an hour and get 1.000.000 exp without costume, then with costume you get 1.100.000, grind for ten hours you'd get 1.000.000 literally as a bonus for wearing the costume, that's one hour less you need to grind to level up.
A costume gives you a flat 10% increase to your exp. I don't even... where is the misunderstanding here?



İlk olarak Kazaanh tarafından gönderildi:
Its a pretty good review.

Exactly what I experienced in this game.

Lack of PvE content ( ie instances, raids, hunting together ) , questing together is terrible, lags, 0 social aspects. Everyone idles or uses auto-bot. You will never meet someone on the field, talk and invite to party to hunt together.

Literally economy clicker-game.

Thanks.

It doesn't get better either, I've ♥♥♥♥♥♥ into economy by now and the game has literally turned into a less interactive version of cookie-clicker, buy raw mats in marketplace, process, sell, profit, rinse repeat ad infinitum.
the server lag is terrible...especially at peak times. the graphics are not as good as the fan on your GPU would lead you to believe and even with tons (i mean tons) of tweaking the pop-ins are the worst i've ever seen. That being said, i bought this game a few weeks ago when it was on sale and haven't really played anything else since. The combat is absolutely fantastic; honestly the best in an MMO that i've played. Eventually i will probably get bored, but for now there is not a more dynamic and fluid combat system out (as far as i know of anyway)
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48 yorumdan 16 ile 30 arası gösteriliyor
Sayfa başına: 1530 50

Gönderilme Tarihi: 26 Haz 2017 @ 1:58
İleti: 48