Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Tell me pls if i spend 1000 € on artisan memmories ,will you guarantee me that i will get a PEN Kzarka out of it ?
I had one Brown Fighting dog from the pre-order of the game before release ,went till 49 lv with it and till they released the Snow Wolfdog ,1st one of which i bought on the market,was with not more than 600 LT cary capacity ,and 56 slots .Didn't encounter any issues when menaging my inventory,till this day all of my alt chars which are 10 run around with the basics ,the only thing they have is pets due to them been family shared.And i have no issues.I have 192 slots in storage in Heidel,63 in Velia and 85 in Calpheon ,more then enough for me ,all bought by houses with contribution points.So basicly what i am saying is that i don't see what you and other point out as an issue .You have the means in the game to make it work.From my experience more slots lead to caring more crap that you barely have to use .You cary it just because you can.And believe me no amount of weight or capacity will help you when your gear doesn't exeed 100 durability you won't be able to stay longer on a location than thouse 100 durability.And when farming in a group most people send ♥♥♥♥ to market to recieve cash so you need slots for exactly what the 3-4 gatherables and the 3-4 trash drops that are been sold to NPC's ,so how does that = 192 slots and 1000+ LT 100% needed and forced on you as a player ,behind a pay wall ?
No, in the same way that Kakao isn't going to guarantee that you ever reach a point where you couldn't get a major advantage for real money, which is the entire point of all the systems in the game.
That being said for a time I did play this game for at least 3-5 months after someone told me the Anti-Cheat was less intrusive, and here is my view on it.
---> For the date this game was developed players should not have to constantly leave their house to replace their cooking items constantly.
---> This game has many different Classes, why did this game create different classes in the first place, rather than allowing 1 character to freely change between classes and level them all up similar to FFXIV, TSW, SkyForge, and other games out there that are getting rid of the classic class system.
---> Why do costumes not unlock account wide like in Guild Wars 2 I know developers and stuff say because they are different classes we can't change this and everything so its only unlockable on a single character.
---> Why does the cash shop pearl items have limits if I was a whale who put $1000 into this game instantly and bought every costume on a single character id run out of pearl item space.
---> I do agree with the Pay-Wall, thing it does get behind a pay-wall when it comes to inventory spaces, and bank spaces, this is classic Korean Games for you many Korean Games do this.
---> Arche Age for example had a better housing, and farming system I used to run Several Accounts on that game until Trion completely made everything a mess I used to enjoy that game and spent towards $200 a month in that game alone, what I wonder here is why BDO doesn't have a system which allows players to build and customize their own homestead rather than instanced based housing that sucks imagine a game world that is slightly big where players can build a castle, or house, and have farms and stuff growing around it private and instanced that is accesssable anywhere via the Interface to make things simple for users (Would be great wouldn't it.) But how do you make profit from this, by selling upgrades and boosters on the cash shop like most korean games do, for example a house that has a mining drill, or a farm, selling boosters that can be applied to each farm generates money.
But truth I would still be playing this game if it wasn't for the Anti-Cheat until Ashes OF Creation came out which I backed for $500 which will likely be better than BDO imo at least I hope so because its a western game.
This is contradicting it self to some extend .Just saing.I mean i will or i won't get major advantage over others by spending money ?What do you mean by : "isn't going to guarantee that you ever reach a point where you couldn't get a major advantage for real money"??????
You do get major advantages over others by spending money, it doesn't have to be a guaranteed item for that to be the case. Or would you say nothing in the itemshop gives you any sort of advantage at all?
If I install an afterburner inside of a jet that is used to race against other jets without an afterburner I'm still going to give this jet an advantage even if it doesn't guarantee the win.
And what I mean by that is that they also include your typical casino style scheme to make sure you keep spending money, which is why they don't just the items itself but rather increased chances to get to them.
Ok do this experiment at level 57.So no night Exp buff ,only during the day ,the only EXP buff you can use is the 200%Exp daily buff.Pets with exp %,food,drinks,elexirs scrolls aren't alowed too.So the idea is this ,take the 200% exp buff 1 hour and 30 min before they reset it .During that one hour of buff ,farm without a costume.When they reset it farm again for one hour with a costume set from the store.Share the results here pls ,kk? Thx.You can go farm what ever mobs you want as long as you farm them both times.No cheating like diferent rotations etc.Do the best rotations both times,at the same mobs,Gahaz Bandits,Desert Nagas,Sausans,Pirats ,Crescent Guardians i don't care.Just do the same both times one with costume and one without.
Do you event ry to make some sort of point here?
I am asking you to go and experience the advantage giving item from the shop at sertain level ,to tell me if you conduct what i ask of you with no bs ,what results you are getting.Is that a too hard task i mean what is the issue here ?Did you realy not see where i was headed with what i asked of you ?
Ok then point me towards a exp chart for BDO with charts for costume and without costume pls do .
Exactly what I experienced in this game.
Lack of PvE content ( ie instances, raids, hunting together ) , questing together is terrible, lags, 0 social aspects. Everyone idles or uses auto-bot. You will never meet someone on the field, talk and invite to party to hunt together.
Literally economy clicker-game.
I'm not going to teach you basic math skills, but you do know how percentages work, right?
10% more of anything will be 10% more, no matter at which point in the exp curve you are.
You kill a mob that would normally give you 100 exp, you get 110 exp. You grind for an hour and get 1.000.000 exp without costume, then with costume you get 1.100.000, grind for ten hours you'd get 1.000.000 literally as a bonus for wearing the costume, that's one hour less you need to grind to level up.
A costume gives you a flat 10% increase to your exp. I don't even... where is the misunderstanding here?
Thanks.
It doesn't get better either, I've ♥♥♥♥♥♥ into economy by now and the game has literally turned into a less interactive version of cookie-clicker, buy raw mats in marketplace, process, sell, profit, rinse repeat ad infinitum.